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#576 2019-09-16 15:57:56

PiotrGrochowski
Member
From: Poland (born in 8 №v 2004)
Joined: 2016-04-27
Posts: 1,118

Re: [Release] EEditor 5.1.3 - Offline Editor

capasha wrote:

The black color is always transfered to empty block. It was a thing I added because else it would fill the world with black blocks. But sure I can make an option for that.

Except that if the image's background is another color then it would fill with that color while black pixels get their blocks removed, which is messy. And even if the user selects an image with a black background in a world with a non-black background, they wouldn't want all black pixels having their blocks blindly removed, they would rather preserve all pixels of the image. Keep in mind, preserving black blocks doesn't fill "the world", it only affects the image itself. I always assumed it is bad coding that caused black pixels to be always removed blocks. The nearest color block selection should treat the removed block (ID 0) as the background color, not black. This way if an image with a white background gets added into a white background world then the white pixels get to be removed blocks which doesn't affect the minimap itself as the background is white, and black pixels don't get distorted.


I'm known as "haslo" in EE. Also, I refuse to play EEU.

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#577 2019-09-16 21:51:05

XxAtillaxX
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Joined: 2015-11-28
Posts: 4,202

Re: [Release] EEditor 5.1.3 - Offline Editor

If you don't like it, feel free to create a new tool yourself.
Personally, I think it's largely a waste of time to continue developing a tool for a game that approximately 12 people play at any given time.


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#578 2019-09-17 11:13:00

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

PiotrGrochowski wrote:
capasha wrote:

The black color is always transfered to empty block. It was a thing I added because else it would fill the world with black blocks. But sure I can make an option for that.

Except that if the image's background is another color then it would fill with that color while black pixels get their blocks removed, which is messy. And even if the user selects an image with a black background in a world with a non-black background, they wouldn't want all black pixels having their blocks blindly removed, they would rather preserve all pixels of the image. Keep in mind, preserving black blocks doesn't fill "the world", it only affects the image itself. I always assumed it is bad coding that caused black pixels to be always removed blocks. The nearest color block selection should treat the removed block (ID 0) as the background color, not black. This way if an image with a white background gets added into a white background world then the white pixels get to be removed blocks which doesn't affect the minimap itself as the background is white, and black pixels don't get distorted.

If you are so unhappy about this tool with. Move to: Tiken's EEPainter or why not Plugit by Lukem.
Or continue on the tool self, like I wrote in the other post. Whatever I do, you are never happy. So yeah I don't feel to do much more.

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#579 2019-09-17 12:27:27

PiotrGrochowski
Member
From: Poland (born in 8 №v 2004)
Joined: 2016-04-27
Posts: 1,118

Re: [Release] EEditor 5.1.3 - Offline Editor

capasha wrote:

Whatever I do, you are never happy. So yeah I don't feel to do much more.

The purpose of software development is not to make people "happy", not at all.


I'm known as "haslo" in EE. Also, I refuse to play EEU.

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#580 2019-09-19 23:48:48

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

PiotrGrochowski wrote:
capasha wrote:

Whatever I do, you are never happy. So yeah I don't feel to do much more.

The purpose of software development is not to make people "happy", not at all.

Then you don't know anything about software developing.

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#581 2019-09-20 00:03:13

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: [Release] EEditor 5.1.3 - Offline Editor

PiotrGrochowski wrote:
capasha wrote:

Whatever I do, you are never happy. So yeah I don't feel to do much more.

The purpose of software development is not to make people "happy", not at all.

The purpose is to satisfy the requirements and tasks put forward by the client
So yes, it is to make people, aka the users/clients happy


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#582 2019-09-20 05:08:01

PiotrGrochowski
Member
From: Poland (born in 8 №v 2004)
Joined: 2016-04-27
Posts: 1,118

Re: [Release] EEditor 5.1.3 - Offline Editor

TaskManager wrote:
PiotrGrochowski wrote:
capasha wrote:

Whatever I do, you are never happy. So yeah I don't feel to do much more.

The purpose of software development is not to make people "happy", not at all.

The purpose is to satisfy the requirements and tasks put forward by the client
So yes, it is to make people, aka the users/clients happy

If everyone were "happy" everyone would be long dead of depression already.


I'm known as "haslo" in EE. Also, I refuse to play EEU.

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#583 2019-09-20 09:13:41

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: [Release] EEditor 5.1.3 - Offline Editor

PiotrGrochowski wrote:
TaskManager wrote:
PiotrGrochowski wrote:
capasha wrote:

Whatever I do, you are never happy. So yeah I don't feel to do much more.

The purpose of software development is not to make people "happy", not at all.

The purpose is to satisfy the requirements and tasks put forward by the client
So yes, it is to make people, aka the users/clients happy

If everyone were "happy" everyone would be long dead of depression already.

You just couldn't think of a more edgy reply, could you?


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#584 2019-09-20 17:48:15

capasha
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Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

PiotrGrochowski wrote:
capasha wrote:

Whatever I do, you are never happy. So yeah I don't feel to do much more.

The purpose of software development is not to make people "happy", not at all.


I continue on EEditor because I thought people would be "happy". We talk about some years ago, when I worked hard on updating this tool.
When robotkoer joined he helped me with design and spelling issues, and then he got a job and I have nearly worked alone.
I don't know how many days I have put my free time on this tool, to update it to newest version of EE. I have a job too but most of my free time goes to EEditor.
I know that there are some issues in EEditor that I can't fix. Which mean I need to recode EEditor to get it working. I don't feel to recode it because, just look in lobby in EE. Max 10 people what I can see.

I'm trying to fix EEditor to work like you requested, but it's hard when the code of EEditor is crap because of my earlier noob coding ways.
And also when there isn't enough of people that play EE anymore.

If you continue with your madness I will stop the coding of the latest update of EEditor and close this thread and quit this ****.

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#585 2019-09-20 18:19:58

Snowester
Member
From: Mars
Joined: 2017-05-31
Posts: 640

Re: [Release] EEditor 5.1.3 - Offline Editor

Who the hell even use executable which is mainly for Windows OS for anything other than that. Not only that but every smart person know to use Windows 10 because they're the most latest up to date, I don't care about security or privacy (cough) but if it's reliable then so be it. EEditor work really fine for me on my windows 10 PC and I don't even have any problem at all. Also you were complaining about high contrast, like who in their sane mind would use that mode? It's normally for people that have visual impairment

Conclusion, Capasha is just doing fine with his eeditor and there isn't any problem, you're the only one that has loads of problem that doesn't even work for this type anyways.

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#586 2019-09-21 07:36:09, last edited by Tomahawk (2019-09-21 12:02:42)

PiotrGrochowski
Member
From: Poland (born in 8 №v 2004)
Joined: 2016-04-27
Posts: 1,118

Re: [Release] EEditor 5.1.3 - Offline Editor

Growler wrote:

Also you were complaining about high contrast, like who in their sane mind would use that mode? It's normally for people that have visual impairment

Are you seriously saying theme customization is for visual impairments? That doesn't make any sense.

MODMERGE:

capasha wrote:

If you continue with your madness I will stop the coding of the latest update of EEditor and close this thread and quit this ****.

Sounds much better than making up excuses as to why deleting black pixels makes people "happy".


I'm known as "haslo" in EE. Also, I refuse to play EEU.

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#587 2019-09-21 11:24:41

Snowester
Member
From: Mars
Joined: 2017-05-31
Posts: 640

Re: [Release] EEditor 5.1.3 - Offline Editor

PiotrGrochowski wrote:

Are you seriously saying theme customization is for visual impairments? That doesn't make any sense.

I never said theme customisation is for visual impariments, only high contrast. High contrast change what you see on windows by the colour ( i assume ) and theme customisation let you change few things but it has limit as well.

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#588 2019-09-21 11:51:16, last edited by TaskManager (2019-09-21 11:54:38)

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: [Release] EEditor 5.1.3 - Offline Editor

bruh capasha just ignore him and do whatever you like doing

piotr is arrogant and wont stop **** wherever he can even though nobody cares


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#589 2019-09-21 11:59:44

PiotrGrochowski
Member
From: Poland (born in 8 №v 2004)
Joined: 2016-04-27
Posts: 1,118

Re: [Release] EEditor 5.1.3 - Offline Editor

Growler wrote:
PiotrGrochowski wrote:

Are you seriously saying theme customization is for visual impairments? That doesn't make any sense.

I never said theme customisation is for visual impariments, only high contrast. High contrast change what you see on windows by the colour ( i assume ) and theme customisation let you change few things but it has limit as well.

By saying that you are being disrespectful to people who customize the Microsoft Windows theme with High Contrast. High Contrast is the only official way to truly customize the Microsoft Windows theme AFAIK. After all, High Contrast is available for all people to use, it doesn't request a doctor's signature or anything.


I'm known as "haslo" in EE. Also, I refuse to play EEU.

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#590 2019-09-21 12:35:55, last edited by LukeM (2019-09-21 12:36:40)

LukeM
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From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: [Release] EEditor 5.1.3 - Offline Editor

PiotrGrochowski wrote:
Growler

By saying that you are being disrespectful to people who customize the Microsoft Windows theme with High Contrast. High Contrast is the only official way to truly customize the Microsoft Windows theme AFAIK. After all, High Contrast is available for all people to use, it doesn't request a doctor's signature or anything.

Just so you know, Microsoft themselves say that high contrast mode is "for people with low vision", it's not something meant to be used for customisation.

There are plenty of other ways to customise Windows though, there are whole skins you can install to get it to look completely different, I believe people have even used these to make their Windows computer look almost identical to a Mac, so they're pretty powerful.

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#591 2019-09-21 12:40:59

PiotrGrochowski
Member
From: Poland (born in 8 №v 2004)
Joined: 2016-04-27
Posts: 1,118

Re: [Release] EEditor 5.1.3 - Offline Editor

LukeM wrote:
PiotrGrochowski wrote:
Growler

By saying that you are being disrespectful to people who customize the Microsoft Windows theme with High Contrast. High Contrast is the only official way to truly customize the Microsoft Windows theme AFAIK. After all, High Contrast is available for all people to use, it doesn't request a doctor's signature or anything.

Just so you know, Microsoft themselves say that high contrast mode is "for people with low vision", it's not something meant to be used for customisation.

There are plenty of other ways to customise Windows though, there are whole skins you can install to get it to look completely different, I believe people have even used these to make their Windows computer look almost identical to a Mac, so they're pretty powerful.

This isn't a legal statement though, so for all intents and purposes it is a customization tool and anyone with Microsoft Windows can customize the theme with High Contrast. This is also off-topic to the topic as the topic is about EEditor, not Microsoft, so keep this on-topic.


I'm known as "haslo" in EE. Also, I refuse to play EEU.

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#592 2019-09-21 12:57:55

Snowester
Member
From: Mars
Joined: 2017-05-31
Posts: 640

Re: [Release] EEditor 5.1.3 - Offline Editor

We're talking about high contrast which was your problem regarding to EEditor so it's still a bit on topic

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#593 2019-09-21 13:04:49

PiotrGrochowski
Member
From: Poland (born in 8 №v 2004)
Joined: 2016-04-27
Posts: 1,118

Re: [Release] EEditor 5.1.3 - Offline Editor

Growler wrote:

We're talking about high contrast which was your problem regarding to EEditor so it's still a bit on topic

It wasn't a "problem" at all it was a minor graphical issue.


I'm known as "haslo" in EE. Also, I refuse to play EEU.

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#594 2019-09-21 13:18:32

Snowester
Member
From: Mars
Joined: 2017-05-31
Posts: 640

Re: [Release] EEditor 5.1.3 - Offline Editor

PiotrGrochowski wrote:

It wasn't a "problem" at all it was a minor graphical issue.

Oh my bad, so if it was a 'minor' issue then it shouldn't matter at all //forums.everybodyedits.com/img/smilies/tongue

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#595 2019-09-21 14:07:41

PiotrGrochowski
Member
From: Poland (born in 8 №v 2004)
Joined: 2016-04-27
Posts: 1,118

Re: [Release] EEditor 5.1.3 - Offline Editor

Growler wrote:
PiotrGrochowski wrote:

It wasn't a "problem" at all it was a minor graphical issue.

Oh my bad, so if it was a 'minor' issue then it shouldn't matter at all //forums.everybodyedits.com/img/smilies/tongue

If all software developers were thinking like this, the world will end up with lots of minor issues in every software.


I'm known as "haslo" in EE. Also, I refuse to play EEU.

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#596 2019-09-21 21:06:36

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

Growler wrote:
PiotrGrochowski wrote:

It wasn't a "problem" at all it was a minor graphical issue.

Oh my bad, so if it was a 'minor' issue then it shouldn't matter at all //forums.everybodyedits.com/img/smilies/tongue

It wasn't minor, just some steps up. I forgot to replace the theme with control text instead of just black color.

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#597 2019-10-24 15:53:58

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

So after someone convinced me to update EEditor I have continue on version 4.1.1.
So far bugfixes and changes to the tool. There will be more bugs fixed because of the change of PlayerObjects is disabled.
It's still up to the people here to update to 4.1.1 when it comes out or not. Because of PlayerObjects I need to recode a bit of EEditor.

I have also been working on the way EEditor upload blocks to the world. Right now is the code a mess but I'm working on it, to check if it missing blocks or not.

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#598 2019-10-24 23:32:06

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Release] EEditor 5.1.3 - Offline Editor

Quick question: Do you think it's be viable to use parts of EEditor's source when we'd start working on an EEUditor (doesn't have the same ring...), or did it become such spaghetti it's probably best to start from scratch?

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#599 2019-11-07 15:45:26

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

den3107 wrote:

Quick question: Do you think it's be viable to use parts of EEditor's source when we'd start working on an EEUditor (doesn't have the same ring...), or did it become such spaghetti it's probably best to start from scratch?

What I know does GDI only handle smaller images, which EEditor is using 1 image for all blocks and world size.
What I have heard is there going to be huge worlds, include the big images of blocks so GDI can't handle that, the way EEditor use right now.
EEditor need to use chunks instead, same as EEU use to handle big worlds and also the new blocks.

The EEditor way of adding blocks to the blockbar needs to be changed. That is spaghetti.

The tools EEditor use is not so much spaghetti, can be used I think.


Anyway I  just uploaded EEditor 4.1.1 with some changes, fixes and not much features.
It's still possible to stay on 4.1.0 but bugs and such could occur.

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#600 2019-11-16 19:10:34

St1ckS4m(EE)
Formerly Sticksam
From: Not there nor there, but there
Joined: 2017-12-28
Posts: 459

Re: [Release] EEditor 5.1.3 - Offline Editor

I don't know why nor do I know what I'm doing wrong, but when I tried to update my account on EEditor, the gold blocks don't show up, even if I reloaded the account. I also tried re-adding it, but still no gold blocks. It thinks I don't own those blocks, but I do, because I've recently got gold membership. //forums.everybodyedits.com/img/smilies/sad


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