Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I Let you discover what's inside! But you might want to look for a small file called 'settings.txt'.
Also, it's in C# with WPF, so laggy: if you want to generate the upper image, it will lag a lot for some time (EEPainter won't respond) then *poof* it will be done!
If you have any question, I'll answer!
xoxo
ModEdit:
Detection ratio: 0 / 52
Analysis date: 2014-06-09 23:59:41 UTC ( 0 hours ago )
Virus Scan link: https://www.virustotal.com/uk/file/fad8 … 402358381/
Alternate download link
EEPainter1.3.1.zip 549 KB
https://mega.co.nz/#!aR8ViajB!YsZbFwiD3 … AYkmf2qciw
Last edited by tikenalpha (Jun 15 2014 5:06:41 pm)
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DOGE!!!! DOGE!!!!
I wish I could download it. But I can't
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DOGE!!!! DOGE!!!!
I wish I could download it. But I can't
You can't download from mediafire
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Suggestion:
Have the bot check for missing (lagged) blocks upon uploading.
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Suggestion:
Have the bot check for missing (lagged) blocks upon uploading.
If you resend, it won't send the existing blocs again(if I remember well), until I update it ^^
Edit: I checked, and yep, it only send the block that aren't already on the map: id est, if you lack some block, resend, it will take a sec and will only fill the holes.
Last edited by tikenalpha (Jun 9 2014 8:35:36 am)
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When I try to download it it says EEPainter1.3.1 .zip is malicious, and Chrome has blocked it. Since google chrome said that I didnt want to download it , any ideas why ?
Hi im cools.
Veteran of EE and useless at any time.
Currently playing: ee on a daily basis again.
LoL
Doge is love Doge is life.
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When I try to download it it says EEPainter1.3.1 .zip is malicious, and Chrome has blocked it. Since google chrome said that I didnt want to download it , any ideas why ?
You're not the only one saying that, weird. It might come from mediafire, which isn't super trusted. I downloaded it with mozilla, scanned it with AVG, nothing detected. I'll send a MP to Meredith and Atilla to verify it.
Edit:
anch159 wrote:DOGE!!!! DOGE!!!!
I wish I could download it. But I can'tYou can't download from mediafire
This was supposed to be a question actually... ==
Last edited by tikenalpha (Jun 9 2014 8:37:03 am)
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Sadly, it froze when I used it.
It's not possible to do full screen, did you hard code the gui? <.< It should be able to be resized with no problem.
Moving around with arrows is insanely slow.
Nice with undo, but where is REDO??
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Thank you unknown mod (I suppose it's Meredith ^^)!
Sadly, it froze when I used it.
It's not possible to do full screen, did you hard code the gui? <.< It should be able to be resized with no problem.
Moving around with arrows is insanely slow.
Nice with undo, but where is REDO??
*Unfortunately and as I said, this is coded with WPF. The non-resizable gui is the fruit of several hours of frustration and intense lag. When I first started to implement this, I used a huge navigable image with scroll bars. Which was nice for 25x25 worlds. But not for 400x200...
*In order to create a interface were display was a constant time function of the size, I decided to restrict the display zone to a fixed one. And then added the two other sizes.
Moving with arrow is slow, sure, so I added a small thing, a click on the minimap will bring you were you want!
*And for the redo: I could eventually do this, but undo is used when you make a mistake. If you need to redo it means you probably didn't think it through !
*Finally, as I said (yep), yes. It freeze a lot if you are doing big operations (maze on 200x200, image to map on 200x200, etc)... I guess I could implement the core using C/C++ to improve any calculations, but this will take a lot of time. And I unfortunately don't have much time =S
Edit: typo
Last edited by tikenalpha (Jun 10 2014 8:56:18 am)
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Great tool.
I'm interested in seeing more brushes for art, like a spray-can or maybe even a curved line.
I guess I could easily do the spray can part. The curves on the other hand... I'll need to work a little bit more the interface, even for simple Bézier curves =S
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BuzzerBee wrote:Suggestion:
Have the bot check for missing (lagged) blocks upon uploading.
If you resend, it won't send the existing blocs again(if I remember well), until I update it ^^
Edit: I checked, and yep, it only send the block that aren't already on the map: id est, if you lack some block, resend, it will take a sec and will only fill the holes.
I know, but it would still be better if it automatically checked (:
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Tako wrote:Great tool.
I'm interested in seeing more brushes for art, like a spray-can or maybe even a curved line.
I guess I could easily do the spray can part. The curves on the other hand... I'll need to work a little bit more the interface, even for simple Bézier curves =S
Yeah you could just use the Quadratic Bézier formula and require three points.
Yeah, well, you know that's just like, uh, your opinion, man.
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V1.4 is online! I added:
-some key binding to save, saveAs, open, copy, cut, paste.
-copy cut and past (new tab)
-a redo historic for gustav9797
- a spray-can option on the brush for Tako!
Have fun !
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