Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#776 2021-08-21 08:23:20

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,113
Website

Re: Hints and leaks of unannounced content

unknown.png

GRAVITY BLOCKS REVEAL!!!!!!!!!!!!! ◄►▲▼•

We have the down arrow revealed already. Maybe gravity effects are already being planned at this stage of development.

unknown.png

Also, Satanya responded to this suggestion image with "I seriously love this idea".

Offline

Wooted by: (3)

#777 2021-08-21 08:46:05, last edited by Minisaurus (2021-08-21 08:55:50)

Minisaurus
Banned
Joined: 2021-04-26
Posts: 62

Re: Hints and leaks of unannounced content

Satanya wrote:

Dang, I should leak more stuff and post them here first... Extra points if you embed the emotes I used as images

Yeah, would be nice if the staff start to showcase their progress more often, there haven´t been any leak in two months

N1KF wrote:

https://media.discordapp.net/attachment … nknown.png

GRAVITY BLOCKS REVEAL!!!!!!!!!!!!! ◄►▲▼•

We have the down arrow revealed already. Maybe gravity effects are already being planned at this stage of development.

https://media.discordapp.net/attachment … nknown.png

Also, Satanya responded to this suggestion image with "I seriously love this idea".

(Those arrows were leaked around two months ago)
The ones above are the leak sent by Mutantdevle, the current "official" arrows

The ones below are suggested by Sygan, user on EE! Discord server (fan art tweak suggestion)

Offline

Wooted by: (2)

#778 2021-10-08 22:23:03, last edited by Minisaurus (2021-10-08 22:38:04)

Minisaurus
Banned
Joined: 2021-04-26
Posts: 62

Re: Hints and leaks of unannounced content

76tutlH.png
File name:jMZnawI.png
(I assume that means: Sprite of the Basic block Normal Map)
USRxvJE.png
KMFKl5w.png
qXoMS6I.png

So far it looks that the staff plans to have the auras to emanate light
And the game to have some sort of dynamic lighting

Example of other games dynamic lighting using "normal map":

hklgpIn.png

Offline

Wooted by: (5)

#779 2021-10-08 22:31:14

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,113
Website

Re: Hints and leaks of unannounced content

Oh yeah,we getting neat lighting!! (maybe (not fully confirmed (dont expect too much))):cool:

If we get lighting blocks or maybe even lighting blocks, that would help a huge amount in adding an atmosphere to EE levels.. If not, that would be a missed opportunity.

Offline

Wooted by: (3)

#780 2021-10-25 09:51:41

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,113
Website

Re: Hints and leaks of unannounced content

(Quotes might not be chronologically ordered. I'm a bit rushed, so I'll have to check for more tomorrow.)

Satanya wrote:

If anyone wants to cross promote with us 573447962970030082.png?size=44
Already got one potential indie game to!!!!!!!!!!!!!!!!!!!!!!!!

Satanya wrote:

for pride month add an aura colour which is a gradient of a rainbow pls

Deal. Might be cool to do multiple types of pride auras. I just dunno how many!

What about country flags? Just like 15 or 20 countries

Would be cool, though it's much harder as a lot of country flags are copyrighted

Are there gonna be dev-only aura’s?

Yes. Though due to how different they're planned to look, normal auras can have multiple colours without making it seem like they're staff auras. Need to give one of the staff roles this colour 815000320970194964.png?size=44

CompMap.png?width=1440&height=120

(EEU staff aura)

Satanya wrote:

Funny enough, aura is the only thing we don't have an artist for yet :screams:
I sent a few artists that as a task to see which of them could do it best, especially since our default God Aura's more robust than EE's default.

Satanya wrote:

We don't have EE! auras yet thouuugh 573447962970030082.png?size=44

Satanya wrote:

Well, beta testers get a reward too

Response towards a joke about testers getting auras.

Satanya wrote:

In-game name for it is Grumpy atm, but I might turn it into pouty
Different from the >n< one from EE

Regarding the angry smiley.

Satanya wrote:

Everybody Edits Universe Offline is a project you're just excited for, right? /sarcasm

(We aren't planning on it, poking minor fun at N1KF~)

Ha ha, very funny! /sarcasmer

Satanya wrote:

EE!'s supposed to have stat tracking so let's see if you can top that record

(referring to amount of time played)

Not an EE! leak, but I don't know where else to put it these EEU pics that wouldn't make it hard to find in the future.

AuraCompEEU128Animated.png
Old plans for EEU staff auras. (That's an animated png. Your browser might not support it.)

eeeeucrossover.png

Satanya posted this image of an EE! smiley with an EEU aura. I don't quite get what the smiley is supposed to be (what's that beige tone in the middle?) or if it's a serious tease.

Offline

Wooted by: (2)

#781 2021-10-25 17:29:55

Satanya
Formerly Lunarys
From: Hell
Joined: 2018-09-28
Posts: 63

Re: Hints and leaks of unannounced content

eeeeucrossover.png

Lena wrote:

That doesn’t actually look half bad
Also angry smiley
Just realised

Satanya wrote:

In-game name for it is Grumpy atm, but I might turn it into pouty
Different from the >n< one from EE

(Just for a bit of added context / order)

N1KF wrote:

Ha ha, very funny! /sarcasmer

Haha //forums.everybodyedits.com/img/smilies/smile

Offline

#782 2021-12-15 14:55:56

MartenM
Member
From: The Netherlands
Joined: 2016-03-31
Posts: 978
Website

Re: Hints and leaks of unannounced content


lm3hgg8.jpg

Ingame: marten22        My steam: MartenM

Offline

Wooted by: (5)

#783 2022-04-01 06:40:57

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,113
Website

Re: Hints and leaks of unannounced content

WHY. IS. NOBODY. POSTING. THIS.

I'm posting this on a laggy laptop that can barely scroll through Discord.

mutantdevle wrote:

And without giving spoilers, we do actually have plans for how to better present the shop without it limiting the content you can add to the game.

mutantdevle wrote:

Modern game design is very effective at having a lot of cosmetics and buyable things without it being overwhelming. The key difference with EE! is that there is a certain leap between cosmetics and game features. It's all about presenting those game features in a way that is friendly to use and learn.

Having it all unlockable immediately with a huge choice on where to start was basically the opposite of friendly. The Mr Shoe era tried to solve the problem with the levels system which didn't quite work but at least they recognised something needed to be done about the rate of progression.

Satanya wrote:

Many of the issues you see with EE aren't ones only yo see. Mutant has played EE for a long time. I played it since 2010. There's lots of people in our team that have played EE for a long time. We aren't ignorant to the issues the game had, and we are striving to solve them.

My aim when writing the design doc for EE! was to, first and foremost, address major issues that bothered me about EE and EEU. And then, the second step was to naturally evolve the game. What are some neat things about EE and how can we make them better. Fixel's personal favourite was switches and seeing how people created unique minigames inside of EE using them, so he sought to evolve those. I can't spoil exactly all the new features, as that would ruin the surprise, but there are plenty of things we've addressed, and many ways we evolved gameplay.

Satanya wrote:

As mentioned, the shop system bothered me. The unfriendly UI (especially in later years of EE's life) bothered me. I didn't like how currency worked in EEU, and some of the plans that were in store for it.

Many action blocks that are reskinned and crowd up the UI, and lacking some more diverse action blocks.

Especially towards later years of EE's life, how username colours and user rankings were handled.

A lack of accessible editing features (you can only place 1 block at a time)-- no fills, or shapes, or other things that were present in 3rd party editors, which made making large-scope worlds on my own a bit intimidating without the use of tools. Makes certain tasks time consuming.

Occasional massive lag spikes making precision difficult, the overall insecure nature of EE, a frankly odd messaging system and friends system

I don't want to go into more, but there's these.

Joey wrote:

wat is user ranking

Satanya wrote:

Moderator, admin, artist... basically your user status (behind the scenes)

In EEU these are denoted as just icons, which I was also against. In EE, having so many username colours (thx Patreon) removed substantial impact from staff colours. Also, the fact that it was hard to tell if someone is a staff when you aren't already aware of who the mod team or dev team is when there were tons of colours everywhere

Joey wrote:

wait what

why you didnt mention about sounds

Satanya wrote:

The lack of sound design is a low hanging fruit, tbh

But to me personally, the biggest thing that bothered me was the overwhelming UI in both shop and world editing. Made it hard to find what I want, specifically. Also the smiley menu, when you own a ton it becomes really stressful.

LukeM wrote:

honestly idk what you could do about that, the UI was pretty streamlined so other than reducing the number of smileys I don't see how you could improve it

like, there were a lot of buttons so it was reasonably difficult to find the smiley you wanted, but IMO adding a massive menu would complicate things more

Satanya wrote:

There are definitely many ways to improve upon the design, something our UI artist's tasked with.

Satanya wrote:

Our shop system is more, uh, not aggressive / crowded.

To be continued, if I find more.

Offline

Wooted by:

#784 2022-04-01 07:48:59

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,113
Website

Re: Hints and leaks of unannounced content

Some of these messages may be out of order.

JavierR100 wrote:

As for the game, those are some really neat features i'd love to see.
Especially the parallax one, one could go even more wilder with creativity with the use of it, like hiding codes to match with the foreground or probably to give a little hint.
Although i wonder on this one, Will this add more layers to edit around other than the Foreground and Background layers?

Satanya wrote:

Yes, there's another layer.

https://wiki.everybodyedits.com/images/5/53/112_3d_glasses

Frame Rait wrote:

And speaking of, would it still have the exact same physics as the original?

Satanya wrote:

Currently it has the same physics, but we might augment them by the final release, depending on how the physics system interacts with some of our newer features!

YES! https://wiki.everybodyedits.com/images/8/85/077_daredevil

Hidden Easter egg in background! Try to find it yourself if you want
Satanya wrote:

But yeah, some of the backgrounds will have tiny easter eggs like that.................... probably........................................................

https://wiki.everybodyedits.com/images/6/6b/031_bunny

Satanya wrote:

I'd maybe do animated bgs in EE!, that'd be cool

https://wiki.everybodyedits.com/images/e/e9/107_artist

Kak wrote:

make ee! animated show like arcane

Satanya wrote:

Smileys wearing kicks

Smileys with feet CONFIRMED!

Satanya wrote:

EE x Among Us crossover pls
Thx thx

Satanya wrote:

we should add Platinum Spender in EE!
Costs $75/m to use

Edilight wrote:

How many nfts , EE could actually have?

Satanya wrote:

EE! itself could have a ton and a ton

https://wiki.everybodyedits.com/images/e/ed/016_bigspender

Satanya wrote:

OST for EE's great too
Three of us are working on it

https://wiki.everybodyedits.com/images/d/d0/050_maestro

Satanya wrote:

Well, we do have backgrounds, music, and some other surprise stuff we won't spoil!!!
Kept trying to tell you all that the scope of the game's bigger than you probably expect 640617624996282381.gif

https://wiki.everybodyedits.com/images/5/5a/017_superman

Satanya wrote:

Old EE didn't fit with our ideas for new EE. There's a lot of things we added in the new game that just wouldn't work with the old one at all

Satanya wrote:

The idea behind the logo was to have the sun be a sorta portal into a different world. It's also dynamic so we can sorta change it through seasons

Bobo66565/Fabian wrote:

world portals confirmed /s

Satanya wrote:

They... might be... 👀

//forums.everybodyedits.com/img/smilies/smile

Abiqi wrote:

When we can expect the everybodyedits.com redesign?

Satanya wrote:

Soon probably

https://wiki.everybodyedits.com/images/7/7d/098_nightvision

Context for the Demon Skull pics MartenM posted:

Satanya wrote:

The demon skull came with like four variants

MartenM wrote:

those are quite some variations

Satanya wrote:

Yep. A lot of them come with variations

Satanya wrote:

The left ones are based off of the initial vector concepts we had back in January
Right ones, I'm not sure

Abiqi wrote:

Tbh I can't choose between third which has purple lower skull part, or 4th which has gray one

Satanya wrote:

I see the purple as a sort of miasma / energy lighting. Now if we animate that and make the purple flicker a bit / change shades like a candle... that'd be epic

https://wiki.everybodyedits.com/images/b/b5/148_devil_skull

Satanya wrote:

We also have a new bnuuy smiley

https://wiki.everybodyedits.com/images/6/6b/031_bunny

Satanya wrote:

We also changed up the butterfly smiley
I never quite liked that it had a sorta yellow "skin tone"? It felt kinda less like a butterfly to me and more like a cosplaying smiley

https://wiki.everybodyedits.com/images/9/92/136_butterfly

Satanya wrote:

To that end, we have a moth smiley too 😏

Satanya wrote:

Best part: it comes with fluffy antennae

I don't have a smiley for this

MartenM wrote:

But.. but.. a pinguin smiley??

Satanya wrote:

yep
I am looking at it

https://wiki.everybodyedits.com/images/e/ec/126_penguin

Abiqi wrote:

Most of the animals will likely be in the game

Satanya wrote:

I don't remember how 1:1 the list is between EE and EE! smileys, but AFAIK, most of the EE smileys are possible in EE! through either base appearances (like polar bear) or cosmetics (like Santa)

Satanya wrote:

There's some totally new animal smileys (moth aside) in EE!, one of my favourites being tanuki

https://wiki.everybodyedits.com/images/c/cf/173_polar_bear

Satanya wrote:

As for animated smileys.......... Iuuunnoooooo
🤐
Totally not a thing nuh uh

Satanya wrote:

It is a (not-so-well-kept) secret

:platinumbigspender:

Satanya wrote:

Normals are so fun and annoying to mess with... save me please 669517191065894912.gif?size=96&quality=lossless

spr_nm_ninja.png

Notice the URL! "spr_nm_ninja"

Satanya wrote:

I am very torn on the resolution that looks best for lighting... Whether it should be totally a butter smooth gradient from fully lit to shadow, or if it should be a bit pixelated with more drastic changes in lighting. Buuut I guess that's also something only feedback will help with!

MartenM wrote:

Making it configurable to disable ambient lighting could lead to some interesting gameplay, but we will have to see if that fits EE

Satanya wrote:

Could make for interesting digbot levels, though... :02think:

https://wiki.everybodyedits.com/images/6/6e/086_firedemon

Satanya wrote:

leek.png

Satanya wrote:

Smileys have a minimum size and maximum size. But they are about save size as a block

Satanya wrote:

Similar to how EE smileys were different sized, except we have a restriction on how big a smiley can get

Satanya wrote:

Actual guidelines pretty much

Offline

#785 2022-04-01 08:16:22

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,113
Website

Re: Hints and leaks of unannounced content

Note that this stuff is old, like half-a-year-old old. And yes, I am being quite verbose.

Satanya wrote:

Yes, other platforms too.

LSplash wrote:

will there be sound design in EE! ? i mean stuff for like jumping, maybe moving, or for some action blocks

Satanya wrote:

Yes. We are still specifically working out how this will work.

Satanya wrote:

I said no to potions.

Bobo66565/Fabian wrote:

Are lost features from eeu (slopes, moving blocks) going to appear in ee! ?

Satanya wrote:

Moving blocks yes.

?!

Edit94 wrote:

Are magic blocks still going to be quite rare?

Satanya wrote:

Magic unlocks work totally differently

Heav wrote:

would an api specifically for bots to do coolthings™ exist? they were a very cool part of old EE worlds during its peak and such.

Satanya wrote:

Yes

Bitslayn wrote:

How would hacking be addressed in EE!

Bitslayn wrote:

Like hackers making clients or injecting code

Satanya wrote:

Fixel: Client is a simple io terminal,there no code injecting possible. Any inhuman input, like button presses, will be filtered. Bots require our API to access

Satanya wrote:

Fixel says custom clients are okay. He doesn’t care how they are displayed. Code injecting will be impossible though

GoldenGamerFox7272 wrote:

oh btw how do you post your EE! custom smileys and blocks for them to be added /srs

Satanya wrote:

When we launch the new forums, there’ll be a section for that. However, we have our own artists

N.D. wrote:

Wait so if ee! is gonna be available on steam, will there be a workshop for it?

Satanya wrote:

Undecided. Potentially for bots but I dunno

King_Latios wrote:

Is EE! going to cost money since it is on steam and not a website, or will it remain free like the other two? Sorry if it's a dumb question, just wondering

Satanya wrote:

Undecided. If it’s going to cost more it’s going to offer a lot more. But probably free

428 wrote:

is it known whether EE! will have switches like in EEO, or some other method of doing similar stuff (like how Minecraft has redstone/datapacks and GD has triggers)

Satanya wrote:

Yes

GoldenGamerFox7272 wrote:

will EE! have deltarune characters? /j

Satanya wrote:

If Toby fox wants sure. Already have an indie game working with us

?!

Bobo66565/Fabian wrote:

Will there be any subscription like the gold member thingy we had in EE?

Satanya wrote:

Dunno. Probably not for a while

Satanya wrote:

Monetisation isn’t a priority so I can’t tell you yet.

OC wrote:

How do you plan on avoiding some of the major problems EE had as it aged?
Such as graphics being all over the place, user growth, etc

Satanya wrote:

We have guidelines for artists and a lot of our current artists can work with us long term. If certain art doesn’t fit, we won’t include it.
User growth = actual marketing

Satanya wrote:

Right now we need pixel artists for vfx

This is from October, but VFX? Hmm...

Heav wrote:

will it have the cool vision zone thing from EEU.

Satanya wrote:

Yes

will the smilies primarily be animals
that is what i want to know

Satanya wrote:

That was EEU’s plan. Not so much EE!
Diversity is good

OC wrote:

Will there be contests for new sprites and levels?

Satanya wrote:

Potentially!

OC wrote:

If we upload eeo/ee classic challenge levels, will they be possible with exception to glitch levels?

Satanya wrote:

Probably yes

Offline

#786 2022-04-02 06:05:52

SmittyW
Member
Joined: 2015-03-13
Posts: 2,085

Re: Hints and leaks of unannounced content

EE! SMILEYS LEAKED THIS IS NOT A DRILL

Hidden text

Offline

Wooted by: (5)

#787 2022-04-02 06:59:04

Minimania
Moderation Team
From: PbzvatFbba 13
Joined: 2015-02-22
Posts: 6,393

Re: Hints and leaks of unannounced content

SmittyW wrote:

EE! SMILEYS LEAKED THIS IS NOT A DRILL

Take these down at once. Need I remind you of the nature of the NDA you signed with us?  lol


21cZxBv.png
Click the image to see my graphics suggestions, or here to play EE: Project M!

Offline

#788 2022-04-02 07:06:30

AllenCaspe9510
Member
From: Heart Locket
Joined: 2018-03-24
Posts: 901
Website

Re: Hints and leaks of unannounced content

N1KF wrote:

WHY. IS. NOBODY. POSTING. THIS.

Uhhhhhhhhhhhhhhhhhh....... Spoilers?


I Animate Stuff

ezgif.com-gif-maker.gif

Offline

#789 2022-04-02 08:04:02, last edited by N1KF (2022-04-03 02:19:45)

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,113
Website

Re: Hints and leaks of unannounced content

Ten months later and I finally added that bone decoration!

PUQ2JHU.png

edit: Fun fact, the Basic blocks textures are exactly the same, minus the palettes. This suggests we may be getting palette swaps as color variants.

edit: Updated OP to have a list of stuff known about the upcoming EE!

Offline

Wooted by: (2)

#790 2022-05-22 19:12:37

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,113
Website

Re: Hints and leaks of unannounced content

Image dump from Discord. I don't have much time, so I just searched for images.

First off, here's a Bunny that looks slightly different from the one seen so far. Possibly the one in the New Years' teaser, but I'll need to check it out later.

bunny.png

The remaining is new content, which I'll hide in a spoiler since Satanya did that as well:

There's still more to post, which I'll get to later.

Offline

#791 2022-05-23 05:09:46

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,113
Website

Re: Hints and leaks of unannounced content

I'M ALIVE!! Finally I got this 28 kilobyte, 132 quote post done!!

Server icon: 6b2beba74ea666a1867cb361e6ddccf4.webp
Server icon (96 pixels): 6b2beba74ea666a1867cb361e6ddccf4.webp?size=96
Server banner: 35433bdfd59c9e724c28adfa700fc8c9.webp?size=240
Server banner (240 pixels): 35433bdfd59c9e724c28adfa700fc8c9.webp

Times and dates are in UTC.

(2022-04-22) Anti_Dragon's technical questions
(2022-04-22) Portals
(2022-04-23) Custom music
(2022-04-30) Modded clients
(2022-05-01 - 2022-05-07) World size
(2022-05-01) 4D
(2022-05-07 - 2022-05-08) Hub worlds?
(2022-05-12 - 2022-05-19) Backend and cheat detection
(2022-05-12) Player visibility
(2022-05-15) Physics, effects, and block customization
(2022-05-15) everybodyedits.com
(2022-05-15) Very secret but huge features
(2022-05-15) Moderation
(2022-05-15) Blocks that change color
(2022-05-15 - 2022-05-19) One-way blocks
(2022-05-17 - 2022-05-18) Campaigns and monetization
(2022-05-17 - 2022-05-18) Cute smiley and cosmetic suggestions
(2022-05-18) Auto-tiling
(2022-05-17) Label blocks
(2022-05-17) Death animations and pets among us
(2022-05-17) Scrapped smiley, and concept art
(2022-05-20) Music

Offline

Wooted by: (2)

#792 2022-05-24 00:00:22, last edited by Victoria (2022-05-28 04:56:10)

Victoria
Formerly Koya556
From: Brazil, PR
Joined: 2018-12-02
Posts: 639
Website

Re: Hints and leaks of unannounced content

°. Stop spoliers


Yan Joshua knows as Nightmore, 7kudmath, Ygor Matheus, Kogor, Koya and RQ aka ~
I'm a professional artist, talented in various art forms, and also a programmer.
I had been playing Everybody Edits for four years ago. ~
Learning English and Japanese, Portugal ~
Native Portuguese speaker, fluent ~
20 years old, April 5, 2003. ~
He/Him ~

Contact information:
Discord: Kenny 💀#0578
In-game: 7KUDMATH
Xbox: YanJoshuaRQ
Steam: YanJoshuaRQ

Offline

Wooted by:

#793 2022-05-24 01:16:28

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,113
Website

Re: Hints and leaks of unannounced content

Stop posting spoilers, or stop using spoiler tags? I'm confused.

Offline

#794 2022-05-24 03:20:50

Victoria
Formerly Koya556
From: Brazil, PR
Joined: 2018-12-02
Posts: 639
Website

Re: Hints and leaks of unannounced content

N1KF wrote:

Stop posting spoilers, or stop using spoiler tags? I'm confused.

°. Stop posting spoliers* Thank you

°. This is the news post by Yan Joshua knows as 7kudmath and Ygor Matheus, Nightmore, Kogor, Koya aka ~
°. Do you have any questions about debts? Get answers on my Discord app, 7kudmath#0578 ~
°. Everybody Edits Anti-Staff & Status of Official Announcements, Support ~
°. I give up Kizuna Ai & Miku Hatsune because it's too boring ~
°. Learning English and Japanese, Portugal ~
°. Native Portuguese speaker, fluent ~
°. Professional artist and talent ~
°. 19 years old, April 5, 2003. ~


Yan Joshua knows as Nightmore, 7kudmath, Ygor Matheus, Kogor, Koya and RQ aka ~
I'm a professional artist, talented in various art forms, and also a programmer.
I had been playing Everybody Edits for four years ago. ~
Learning English and Japanese, Portugal ~
Native Portuguese speaker, fluent ~
20 years old, April 5, 2003. ~
He/Him ~

Contact information:
Discord: Kenny 💀#0578
In-game: 7KUDMATH
Xbox: YanJoshuaRQ
Steam: YanJoshuaRQ

Offline

Wooted by: (4)

#795 2022-05-24 17:00:09

Abiqi
Formerly Excoluss
From: Lithuania
Joined: 2016-03-22
Posts: 280

Re: Hints and leaks of unannounced content

Imagine demanding to remove spoilers just because you're lazy to click on them


Not today...

Offline

Wooted by: (2)

#796 2022-05-25 00:12:45

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,113
Website

Re: Hints and leaks of unannounced content

No thanks, I'll keep posting these. It's useful to keep records, and I don't see any harm in spreading info that's already public.

Offline

#797 2022-05-25 01:33:26, last edited by Victoria (2022-05-28 04:56:23)

Victoria
Formerly Koya556
From: Brazil, PR
Joined: 2018-12-02
Posts: 639
Website

Re: Hints and leaks of unannounced content

N1KF wrote:

No thanks, I'll keep posting these. It's useful to keep records, and I don't see any harm in spreading info that's already public.

°. Do you say "No thanks"? //forums.everybodyedits.com/img/smilies/sad


Yan Joshua knows as Nightmore, 7kudmath, Ygor Matheus, Kogor, Koya and RQ aka ~
I'm a professional artist, talented in various art forms, and also a programmer.
I had been playing Everybody Edits for four years ago. ~
Learning English and Japanese, Portugal ~
Native Portuguese speaker, fluent ~
20 years old, April 5, 2003. ~
He/Him ~

Contact information:
Discord: Kenny 💀#0578
In-game: 7KUDMATH
Xbox: YanJoshuaRQ
Steam: YanJoshuaRQ

Offline

Wooted by: (3)

#798 2022-05-25 10:30:59

AllenCaspe9510
Member
From: Heart Locket
Joined: 2018-03-24
Posts: 901
Website

Re: Hints and leaks of unannounced content

You have a huge world made of imagination.


I Animate Stuff

ezgif.com-gif-maker.gif

Offline

Wooted by:

#799 2022-05-26 17:15:33, last edited by XxAtillaxX (2022-05-26 17:15:40)

XxAtillaxX
Member
Joined: 2015-11-28
Posts: 4,202

Re: Hints and leaks of unannounced content

this is the april-may dump? can't wait for the next time musearys makes a dump!!!


signature.png
*u stinky*

Offline

#800 2022-05-26 23:10:13, last edited by Victoria (2022-05-28 04:55:14)

Victoria
Formerly Koya556
From: Brazil, PR
Joined: 2018-12-02
Posts: 639
Website

Re: Hints and leaks of unannounced content

°. dump


Yan Joshua knows as Nightmore, 7kudmath, Ygor Matheus, Kogor, Koya and RQ aka ~
I'm a professional artist, talented in various art forms, and also a programmer.
I had been playing Everybody Edits for four years ago. ~
Learning English and Japanese, Portugal ~
Native Portuguese speaker, fluent ~
20 years old, April 5, 2003. ~
He/Him ~

Contact information:
Discord: Kenny 💀#0578
In-game: 7KUDMATH
Xbox: YanJoshuaRQ
Steam: YanJoshuaRQ

Offline

Wooted by: (5)
N1KF1679800035797407

Board footer

Powered by FluxBB

[ Started around 1732263744.8008 - Generated in 0.472 seconds, 12 queries executed - Memory usage: 2.11 MiB (Peak: 2.58 MiB) ]