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#1 Re: Forum Games » Kill (insert a person here) in EE game » 2016-06-04 21:50:27

hummerz5 wrote:

did someone do /killemall or is that against the rules?

frankly this game is too fun

in an open world, you don't have owner commands so /killemall will fail

#2 Forum Games » Kill (insert a person here) in EE game » 2016-06-04 01:48:40

darkblades
Replies: 7

EE lacks weapons or any spells that can be used to kill people. Only the owner was able to kill using hazard, fire, lava, or simply /kill.

You go into a open world where everyone gets edit and have all blocks available without god mode.

The purpose of this game is to kill people in EE that you hate (including your friends) and you want to kill them.

*Note*: Do not use anything that involves op spells / hax that pretty much rekts everybody or one person.
             Do not say: i killed you, you got rekt, etc. That's not how it works.
            Do not physically troll the world otherwise nothing happens.

You can kill the person (including mods). you may share the link in ee as well!

when you get killed, it isn't game over, your "wasted!"

have fun (or not).

#3 Re: Forum Games » Finish The Story » 2016-06-04 01:32:52

new DDOS has infected the computer that is exploded the comp in real life that will take many years to fix the computer. The website was delete forever and can never be remade from the DDOS. End of story

#4 Re: Bots and Programming » Can someone make a bot for me? Please. » 2016-06-02 22:29:31

i know who you can ask. he is JOHN CENA, dun dun dun dun.............

#5 Re: Game Discussion » wow ee staff » 2016-05-26 19:37:08

ThuggishPrune wrote:

Oh my gosha.

Uninstalled.

MOM GET THE CAMERA. MOMMY MOMMY....

#6 Re: Game Discussion » [Survey] Preferred world size » 2016-05-23 16:53:15

200 x 200 are fit sized worlds for me. don't need more space than that

#7 Re: Game Suggestions » More team doors/gates » 2016-05-23 16:52:38

color wheel of keys should be suggested too!

#9 Re: Game Suggestions » NEW Block and feature ideas » 2016-05-21 05:11:38

we should upgrade our guns to lv69 or higher. Each level gives us 420 attack.

add health bars and mana bars and exp bars.

dont forget joints and sunglasses and fedoras!

#10 Game Suggestions » slow effect » 2016-05-17 06:36:59

darkblades
Replies: 3

when touched, your smiley will move much slower and you can customize the %speed from 1~100% (1% being the slowest, 100% is normal speed). There is no enable/disable, the only way to disable is through 100%.

the owner can use /gamespeed (0~5 [decimal values allowed]) to control how fast smileys move and can combine with this slow effect. (Gotta go fast)

#11 Re: Game Discussion » yes » 2016-05-16 16:55:14

congratulations your spybot has evolved to a Eye SpyBot!

#12 Re: Game Discussion » Besides the DEATH of EE, let's talk about future game additions. :) » 2016-05-15 04:23:14

joints and sunglasses equipment for smileys. Also a lighter to set certains things on fire or create beauty of smoke.

#13 Re: Bug Reports » Daily reward » 2016-05-11 07:35:30

are you sure that you logged in 1 hour before you could get your reward and than wait another 24 hours. that could be a reason that you got rekt and been sent back to day 1

#14 Re: Game Suggestions » Teleportation block » 2016-05-11 07:32:37

i like this idea. Needs a woot+69

imagine the worlds are now xXx____BEST_WORLD_RPG_xXXx or xX_(Story Level)_Xx on ee list and eveything else are on the bottom of the list

#15 Re: Game Suggestions » Catch a mod » 2016-05-11 07:30:11

we need a fighting system so that people can train them to lv9000 so that it rekts all scrubs that the mods have to ban them because mods are super op

replace coins with how many balls you can use to catch mods and blue coins to balls of master where it gives your mod 420% more stats and increased chance for catching.

#16 Re: Game Discussion » I Saw NVD Today :D » 2016-05-11 07:18:08

I found this trading card on Everybody edits tcg...

NVD:
HP: 9001, ATK: 1337
'git gud and git banned': Your smiley is transformed to 1/1 and dies the next turn due to despair LOL
'ee update': flip a coin, if heads, ee updates and he gains 420 attack otherwise he loses 69 attack and gains 69 health

ee tcg confirmed!!1!!!!11!!!!!!111






kappa.

#17 Game Suggestions » Undo and Redo » 2016-05-07 00:27:08

darkblades
Replies: 5

For the world owner only. If the world owner accidentally delete let's just say a few blocks, he/she can press the undo button and the blocks that were replaced by accident will be replaced. Or if the world owner does not like the changes the person can just press redo and everything as it is

useful for making decisions on levels whether to place that block or not, etc.

#18 Re: Game Discussion » Is Processor abusing his power? » 2016-05-06 17:17:48

Pyromaniac wrote:

Wait guys, is proc an admin?

/s

Nooooooooooooooooooooooo, he isn't. he is just a random player that you will see 1 in a 1000 of the time in everybody edits.

#19 Re: Graphics Suggestions » Metal Spike » 2016-05-04 04:30:31

how about a laser or torch. the metal represent the direction where that will occur.

#20 Re: Game Suggestions » New minimap option » 2016-05-04 04:29:11

maybe an option to set fog of war for the owner. I would think that maybe after the player leaves the area the fog will appear once more and the player has to re-explore to open up the part of the minimap.

in my opinion that is very cool but useless for boss,art,code,95% of the bot games, etc.

#21 Re: Bots and Programming » Bot concept - Requesting feedback » 2016-05-04 04:26:33

Its kind of a throwback for people who never seen the old bot game for ages and bringing it back up gives them the feels . It may be not as good as the original but still a bot idea/concept that has been "extinct" is alive again except by a different owner.

Tomahawk wrote:

I don't think reviving old bots is a good idea. The new versions will never be as good as people remembered the originals to be; because they were the originals. Have some respect and let them be.

Make better ones.

depends on the concept the bot is about. We may never know if a new version is much better than the old one.

#22 Re: Worlds » Curse Tag (ON) » 2016-05-03 06:54:00

Damn this world is ultimate. So good that it should have been on the top of the lobby with 42 players online.

So much fun that people like me played 69 hours.
There are over 50 maps that are done very quickly but playable although some of the people would careless about some art-like maps

#23 Re: Bots and Programming » Bot concept - Requesting feedback » 2016-05-03 06:46:52

den3107 wrote:

So I had the idea to bring board games into EE. Games like Risk or Catan.
Now the question is: Do you think people would want such bots?
If yes, which game(s) should I then make?
Also: What other places could I post this topic to kinda enlarge the feedback I can get, because obviously far from everyone visits this section.

EDIT: Obviously the first mentioned would fail, with solid arguments given that I haven't thought of.
How would it stand with "reviving" (basically remaking (some might call it stealing)) old bots, like temple wurm, floddy's version of digbot (without microtransactions), rold's battle snake (which obviously isn't that old, so might not be a that great idea) or (as I mentioned in the bot suggestions topic) a "boss" bot (made by a guy named dark[something-something]) though?

It's not stealing if they are dead.

Reviving a dead bot (as long the owner quit or doesn't care much anymore about it) is fine as long as it look approximately original to the bot.

#24 Game Suggestions » weapons » 2016-05-02 00:42:18

darkblades
Replies: 15

an effect that once a player gets the weapon such as pistol they can use it.

They can press Z to shoot the pistol and if it hits a smiley it dies.

Or maybe a sword that it can kill multiple smileys at once.

The weapons are lost when the owner use /reset or the person is killed unless the owner adds a setting that keep weapons when respawning.

The attacks will not work with a smiley using a protection effect.

#25 Game Suggestions » Infinite-like curse duration » 2016-04-28 15:23:42

darkblades
Replies: 7

Just like the curse effect, a person can take the (effect) and have it and when the player touches another person, the person takes the (effect) and goes off with it. The (effect) is lost when the player is killed or the world owner does /reset, etc.

The (effect) last permanent not like the usual 60 seconds.

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