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#1 Re: Debates » How thin would be smileys by side view if those were 3D? » 2020-10-16 20:53:07

peace wrote:

i cant imagine an 1D smiley period nor an 0D thats even oimpossible

1d line
0d dot
peace cant imagine lines or dots confirmed

#2 Re: Graphics Suggestions » KyYay's Graphic Dump » 2020-10-10 06:26:48

bunglybongle wrote:
Minimania wrote:

HE'S LEARNING, HE'S LEARNING HOW TO WALK!

MY HEART~



They grow up so fast :')

mimimamia x kyelE8

perish

#3 Re: Graphics Suggestions » KyYay's Graphic Dump » 2020-10-10 05:49:09

Minimania wrote:

HE'S LEARNING, HE'S LEARNING HOW TO WALK!

MY HEART~



They grow up so fast :')

soon i shall absorb all the knowledge of the universe

and, on topic, new stuff yay
like these diagonal bricks DiagonalBricks.pngDiagonalBricksBG.png
and the new resources section, to let people make blocks easier if i feel like releasing something i used
like this outline thing -> outline.png
which i used for the diagonal bricks

#4 Re: Debates » How thin would be smileys by side view if those were 3D? » 2020-10-09 23:55:37

TaskManager wrote:

there was under 3 minutes between our posts theres no way you came unprepared

https://forums.everybodyedits.com/viewt … 0880&p=157, near the bottom

#5 Re: Debates » How thin would be smileys by side view if those were 3D? » 2020-10-09 23:32:18

TaskManager wrote:

ee smileys as soon as they get the ability to move on Z axis:

mortal.png

#6 Re: Graphics Suggestions » KyYay's Graphic Dump » 2020-10-09 23:16:59

So i figured out how to embed a url in an image, and now things that have a unknown.pngnear their name can have their images clicked on for an example on how they work.
(hope your browser can handle APNGs tho lol)

#7 Re: Debates » How thin would be smileys by side view if those were 3D? » 2020-10-09 04:29:45

here's a thought: shadows being part of the smiley itself, like a tattoo

#8 Re: Graphics Suggestions » KyYay's Graphic Dump » 2020-10-08 22:09:06

cleaned up the slow timed gates' texture
added fast timed doors FastTimeDoor.png i used an exclamation mark since going from no circle to full circle would look dumb
added fragile timed doors FragileTimeDoor.png yes the concept has been done but i liked how it looked
added the green and red coin animations, though this means i did have to remake them GreenCoinAnim.pngRedCoinAnim.png
i know the red one looks like it flashes a bit too much but i think despite it being an accident, it fits the "urgency" of having to collect it before everyone else
also went ahead and added purple coins while i was at it PurpleCoinAnim.png
here's a comparison of all the coins coinsanim.pngGreenCoinAnim.pngRedCoinAnim.pngPurpleCoinAnim.png
and also now there's this breaking block BreakingBlock.png
wow im really against triple posting huh

#9 Re: Graphics Suggestions » KyYay's Graphic Dump » 2020-10-08 17:53:09

peace wrote:

i asumiing the prtal is oneway? which is a nice addition

if by "oneway" you mean you can only enter it when going in a certain direction, yes
if by "oneway" you mean you can only enter one portal and only exit the other, no, you can already do that with normal portals

peace wrote:

the aura idk have to see a smiley wearing it

ok aura.png

#10 Re: Graphics Suggestions » KyYay's Graphic Dump » 2020-10-08 03:28:19

added the abstract pack AbstractPack.png
aswell as this aura SquareAura.png

#11 Re: Graphics Suggestions » KyYay's Graphic Dump » 2020-10-07 16:15:52

added yellow portals YellowPortalAnim.png
also added the animations of the two portals and the frames of the four auras

#12 Re: Graphics Suggestions » KyYay's Graphic Dump » 2020-10-06 22:41:01

added epic cube aura that wouldnt actually really work in ee??? cause auras are behind the player? but i dont really care because it turned out ok
CubeAura.png
wait a minute is it cropped at the bottom fu-

oh and buzzsaw here cause i didnt wanna post another message just for it
Buzzsaw.png
lookin' more like the head of a pizza cutter tbh :pensive:

#13 Re: Graphics Suggestions » KyYay's Graphic Dump » 2020-10-06 16:13:34

peace wrote:

ju mp blocks are nic ebut how would jump gates work?

i didnt really think about jump gates, just jump doors

peace wrote:

slopes not bad exepct fo rthe part where you just cut them and didnt add an boarder on the slope part

no unknown.png

#14 Re: Graphics Suggestions » KyYay's Graphic Dump » 2020-10-06 05:38:55

Added three custom auras:
6-sided Saw aura_saw_v1.png
Gear aura_gear_v1.png
Arcane aura_triangle_v3.png

#15 Re: Game Suggestions » Sliding Zone » 2020-10-05 20:35:38

Snowester wrote:
TaskManager wrote:

useless glowing squid

ah yes, rainbow variant of mushroom cows or an illager that will just make snow biome even harder for start ig.

and what will squid do, also why are we talking about this

#17 Re: Graphics Suggestions » KyYay's Graphic Dump » 2020-09-14 09:02:59

Added three new packs: Cobble, Ingot, and Plate. (jeez, an update took long enough, huh? at least these aren't just more recolors of existing stuff...)
CobblePack.png

IngotPack.png
IngotBG.png

PlatePack.png

#18 Re: Forum Games » Words Game » 2020-09-14 08:27:31

Learn your place, mortal.

power

#20 Re: Off Topic Discussion » post your funniest discord chat » 2020-07-31 07:42:03

still my best exchange with a bot so far
funny_chat.png

#21 Re: Forum Discussion » User ID » 2020-07-31 07:10:30

4237 which is very epic because it has 42 in it //forums.everybodyedits.com/img/smilies/cool :flushed: and also 4+2+3+7 is 16 which is a 4th of the amount of items you can hold in a stack in minecraft but also 4/2*3+7 is 13 which is unlucky :fear: but 4!-2+3!*7 is 64 which is a full stack in minecraft so it's all good :epic_face:

#23 Re: Game Suggestions » [EEU] wind blocks » 2020-04-20 01:45:11

N1KF wrote:
KyYay wrote:

this just sounds like more complicated push arrows

No, not really. You can't jump while pushed in arrows, and an area filled with arrows would be one-way while wind presumably wouldn't. Gravity is also rotational, so horizontal arrows allow the player to move upward and downward. Strong winds are a common staple in the platforming genre and EE doesn't quite have it.

i was talking about the idea of "Push Arrows" not Gravity Arrows
wasn't there a thread on here with that idea (not the one i have in graphics)

#24 Re: Forum Games » Words Game » 2020-04-20 01:38:24

nyoooooooooom vroooomm

#25 Re: Game Suggestions » [EEU] wind blocks » 2020-04-16 23:43:02

this just sounds like more complicated push arrows

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