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#1 Re: Bots and Programming » Help. How to? » 2018-03-12 15:48:19

It connects fine. It seems it's seems to be failing around the subscribe to the event handler though. The chat stuff works though.

Edit: actually, when I get home, I'll just have the bot loader loop through all the bots and execute a function, since that seems to be how your supposed to get your plugin to respond to events.

#2 Bots and Programming » Help. How to? » 2018-03-12 01:02:27

Timothyji
Replies: 3

I guess my lack of C# experience is a problem, but hey I'm only 16, so I have time to learn I guess(?). So basically, my OnPlayerJoin event is not triggering, can someone figure out why?

Download:
https://www.dropbox.com/s/9b47lqsl5dzxqw2/EEBL.zip?dl=0
(run bot by opening command prompt or power shell and "dotnet EEBL.dll")



Source Code: don't mind my terrible coding. i have a lot to organize, refactor, and rewrites and stuff, but currently focusing on feature stuff.

Bot Loader:
https://github.com/TimothyJi/Everybody-Edits-Bot-Loader

Bot (HiPlayer):
https://github.com/TimothyJi/Sample-EEB … iPlayer.cs


Edit: i know there are other implementations of this probably, just wanted to do this for coding experience and for fun.

#3 Re: Bots and Programming » Bot Library Request » 2015-08-21 07:36:03

Is there a class or something I need to copy and/or modify? Cause I don't like having code that's not exactly mine in my code unless I
A: Don't know how to do something.
B: Absolutely Necessary (idk).
C: I'm just feeling lazy and don't feel like coding a bunch of stuff.
And for this one it's 'C.' but not for a whole bot framework! Just certain parts(?).

Short Version:
I only want the requested bot library.

Edit: For above, is it possible to get information off someone (like capasha's) EE info site? I also don't exactly know how to do that. I do know how to read a text file off the internet though.

#4 Bots and Programming » Bot Library Request » 2015-08-21 07:26:41

Timothyji
Replies: 3

I would do this myself, but i'm lazy and it's a lot of work to make and to keep updated. Even if it is private.

Anyway:
Could someone create a bot library (.dll) and keep it somewhat-updated when EE updates its botting API stuff. So I could do something like [See Example 1] Because I don't like going through my bots and changing numbers every time backward bot compatibility is killed.

Example 1

Edit: Fixed things

#5 Re: Bots and Programming » A bot I plan to make » 2015-07-31 07:44:04

Hexagon, I have no idea how to use the open-sourcing stuff.

Edit: Well I know some stuff so "no-idea" is a lie. But I still don't know much. I just know basics of what certain things in github are for (-ish?)

#6 Re: Bots and Programming » A bot I plan to make » 2015-07-26 03:38:37

Ummm... Wrong post @Xfrogman32? Im not talking about a dig-bot Im talking about Free Code + Anti-Troll Measures

Edit:

Below me, Oh ok! I was confused :\. Sorry if I sounded rude.

#8 Bots and Programming » A bot I plan to make » 2015-07-26 02:11:42

Timothyji
Replies: 8

A Free Code Bot
I plan to make this:

1) Banning System
2) Ranking System (Suspicious, Regular, Trusted, Special, World Admins)
3) Admin System
4) Speed Limit on Block Placing
5) Trusted, Special, Admins Block Protection
6) Warning System (3 warns = suspicious rank)

Kicking/Banning:
Suspicious: Can get Vote-Kicked by Regular Users
Trusted: Can Vote-Kick Regular Player (N/A% online)
Special: Can Vote-Ban Regular Player (N/A% online)
Special: Overrides Trusted Block Protection
World Admins: Kick and Ban, Override Trusted or/and Special Block Protection

Warnings:
Spam
To fast block placing
Admins


Other things:
Trusted and Special Ranked Users can start a Clear countdown (N/A% online and bring it up to N/A minutes total less)
Regular can speed up Clear countdown (Up to N/A minutes less)
Suspicious Rank cannot edit any blocks that are not his/her's.

Clear Countdown Maximum/Defualt: Undecided

How to get Trusted+ Ranks:
Trusted: Apply and have certain (Not-determined) requirements.
Special: I choose them.
Admins: Very few, only IRL friends or extremely trusted.

#9 Re: Bots and Programming » [Question]Detect and Remove Morphables when placed by a certain player » 2015-07-24 17:40:40

"br" doesn't trigger when I place a morphable block. (tested this using a MessageBox.)

Edit: Nvm it seems to trigger? Im just outputting all messages to a richTextBox right now and it outputs br when I place a morphable

#10 Bots and Programming » [Question]Detect and Remove Morphables when placed by a certain player » 2015-07-24 17:01:42

Timothyji
Replies: 3

I made a bot that has a player blacklist section for editing and if that player edits the bot fixes it/restores the previous block there. The bot can do it for most of the other blocks except for the 'morphable' blocks. How can I get it to remove the morphables?

http://pastebin.com/h8zjvbqb

Notes:
Im using Processor's InitParse for World Deserializing

#11 Re: Forum Games » Rate the Sig above you (MUST HAVE SIG TO PLAY!!!) » 2015-05-20 04:23:07

3/10
Smiley Graphics (Cool?)
A random chat message (Errrr)
A random quote (What?)

#12 Re: Forum Games » T.A.B.=The Abbreviation Game » 2015-05-20 04:20:24

Idiot Never Coming Over Night Saying Eels Quit Uniting To Ignite All Lemons

Medicine

#15 Re: Forum Business » Account merge requests » 2015-03-13 00:25:51

Your EE Username: TIMOTHYJI

Your verification token: c5674819e8a6b7ea8105af30f47dc584

#16 Re: Forum Business » Revamped Warning System » 2015-02-14 23:02:26

How many warning do i have im wondering now.

Last edited by Timothyji (Aug 27 2012 2:26:20 pm)

#17 Re: Game Discussion » cleared » 2015-02-14 19:42:45

g7O1H.png>pFhcd.png>1xd1>zAJlQ.png>TxcZo.png>DPffn.png>1ntnj.png>TxcZo.png>zuvkw.png>TxcZo.png>EOpYT.png>TxcZo.png

next maybe FexQx.png or KEeqi.png

Oh yea and i edited the xd code already
(Notsobad I Rep+ you)

Last edited by Timothyji (Aug 23 2012 9:33:43 am)

#19 Re: Game Discussion » My messege to Shoe :) » 2015-02-14 18:06:54

EE was better before MrShoe and mrvoid came along!

Examples:
Replacing /respawn command with respawn potion
Adding zombies [very annoying feature]
Changing the lobby look.
Adding magic classes (well having them limit what you can buy/use)
Making mostly (not all like /giveedit and /removeedit) horrible updates (even in these every few weeks update!)
Adding builders club (and removing beta) - yes ik chris told MrShoe to do it.
-some other stuff

--
I even remember once EE had like around 1000+ players on it at once!
Now look at EE now its like 200-900 players!
The new players don't have any idea what old EE was like so they don't care about anything. (what sad!)
I also miss the magic system

Some stuff i want changed in the game:
-remove the magic class limit (for getting items) [you can keep the magic class for show off and earning energy though]
-adding energy gotten from old magic system with the energy you get from the magic class system
-removing bc.
-putting beta back
-give signs to everyone! - (or atleast put them in the shop for like maybe 750 energy or something per sign)
-have contests again that give you special smileys
-adding show beta only world checkbox back
-putting back /respawn command
-removing zombies
-giving more features to beta (or atleast give them early access to buy items)
-and a lot more to much that i don't wanna name all of them

[fyi: i played EE either early nov. Or late sept.]
the change in capitalization is brought to you by your favorite mod you're welcome

Last edited by Timothyji (Jul 4 2013 2:02:50 pm)

#20 Re: Game Discussion » I lost all of my stuff... » 2015-02-14 18:02:22

I agree with hummer.

Another thing knock has a world back upper on his site you should use that to get your worlds backed up. -- when u make a world

Last edited by Timothyji (Jun 14 2013 8:20:58 pm)

#22 Re: Game Discussion » An open letter to MrShoe » 2015-02-14 15:39:33

Yes, Mr.Shoe Made The Game A Lot Worse Now //forums.everybodyedits.com/img/smilies/smile. I Also Miss The Invis Portals And Yo!Scroll!

Everything was better before Mr.Shoe Came!

Things I Don't Like:
Ads, BC (Greedy Shoe), Removing Beta (Not Really, I Already Have It.), New Shop GUI, And More! (Alot (Im To Lazy To Write It All (So Don't Ask Why)))

#23 Re: Game Discussion » EE is not dead. It's not. » 2015-02-14 15:17:27

jemhun wrote:

People just don't know what's the definition of the word "dead" //forums.everybodyedits.com/img/smilies/tongue
Anyway.. how is it dead?
The server is still up.

The Title Says "EE is not dead. It's not." if you see it. //forums.everybodyedits.com/img/smilies/neutral.
The New Mod (If its not an alternate) should help out and make sure the servers stay up and running cause a few times ee servers goes down for a few hours...

#24 Re: Game Discussion » EE is not dead. It's not. » 2015-02-14 15:17:13

I Would Be Be Ok If Updates Were 2 Weeks Apart As Long As The Updates Are Still Good.
They Should Fire A Mod Cause A Few Are Pretty Much Inactive. Then After They Fire The Mod. Hire A New Mod That Will Be More Active Then 3 Mods! To Help Out In Updates For The 2 Weeks Then The Updates Would Be MUCH Better.

#25 Re: Game Discussion » NEW EE MODERATOR, MRVOID! » 2015-02-14 15:16:10

Oh No! Not Another MrShoe! But Mrvoid? Suspicious. If MrVoid Messes Up Whats Next? MrFly?

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