Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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pretty simple a door/gate that open/closes if you got:
x coins
x b coins
x deaths
x switch activated
x global switch activated
basically everything wiht a number all X's ar esame so if you insert 1 oyu need 1 of ALL these requirements to not make it confusing this is for EE for EEU make an proper multi door setable wiht ALL variables
thanks hg for making this much better and ty for my avatar aswell
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How to unlock rainbow door?
You need all rainbow clocks in all campaigns, easy right?
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How to unlock rainbow door?
You need all rainbow clocks in all campaigns, easy right?
i'd make it get 1 rainbow time to make it a nice chnalge for everyone
thanks hg for making this much better and ty for my avatar aswell
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and how does all that information fit inside a 16x16px or 24x24px block?
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You can just use this and it will also work
Jokes aside I like this idea. It can already be done but (Like I said on all ideas that can already be done but now it's smaller) it's smaller so if you want to make a room where you can only get into if you have everything you don't have to place 5 blocks (Or 6 to 9 for team, zombie, crown and trophy doors even though they don't work with rainbow door) every time but you can just place 1. If you want to have multiple of those doors you will lose 80% less space to the doors since it's only 1 and not 5. If you are gonna say 'But it's useless even if you save 4 blocks' look at what you think of switch resetter. You can also make a switch resetter without the block and just placing all switches individually in a long line that will take up 50 blocks for like 20 IDs
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my idea is based of the effect resetter it doesnt reset timed effects as that could be buggy same here for win/crown/zombie/team/key maby an option to disable global switch could be added to my suggestion
thanks hg for making this much better and ty for my avatar aswell
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Opens/Closes when a specific campaign world is beaten.
Useful to automatically define if a player should be treated at an easier difficulty.
worst campaign only door this is epic
no no and no thjsi would exclude the BIG majority of the playe rbase if CTM2 for exmaple is set (you would also need to beat the tiers before thet)
thanks hg for making this much better and ty for my avatar aswell
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and how does all that information fit inside a 16x16px or 24x24px block?
On 16×16 it looks a bit ****, but on 24×24 it's more readable and you can see the actual graphic behind the numbers
but about the switches, that just won't fit
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Latif wrote:and how does all that information fit inside a 16x16px or 24x24px block?
https://imgur.com/pyup0Iv.pnghttps://im … eSP0bu.png
On 16×16 it looks a bit ****, but on 24×24 it's more readable and you can see the actual graphic behind the numbers
but about the switches, that just won't fit
None of those are readable...
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I doubt anyone would really find much use for this.
If you want your world to have varying difficulties, you could just use switches and let people pick their own difficulty.
How long will it take me to get banned again?
Place your bets right here.
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I'd hate to get railroaded into a "easy" difficulty simply because i didn't want to play certain campaigns. Some people just don't do campaigns, not because they lack the skill, but because they simply find it boring and not worth the effort.
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its just 1 number since it affetcs for ony 1 number EX: 1 of everythign (1 coin 1 bcoin 1 death switch 1 g switch 1)
thanks hg for making this much better and ty for my avatar aswell
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Yes, finally a way to kick those rotten pro players out of your boss to code worlds so they don't get the code too easily!
*is a noob** *taakes 50 days to complete PF T1* *gest kcikced out of that boss because of that*
thanks hg for making this much better and ty for my avatar aswell
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What would be the point of a door that has the same value for everything? You often want to clear all effects, but I don't think I've ever seen anyone check for the same number of coins, deaths and switches
true true ture but i thought it would be nice to have
thanks hg for making this much better and ty for my avatar aswell
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