Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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U added colors wow. Nice.
Colors are added automatically.
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By far the coolest auras I've seen, good job mate.
mikelolsuperman wrote:U added colors wow. Nice.
Colors are added automatically.
No in aura color selection, it's 3 rows. He has non-official things there. That's why I said wow. It's not a retexture it's a whole new thing.
Edit: Oh btw KTG, I can't join a world with the modified client so I can't see it. Should it be like that or is something missing? It's just the sfw file.
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Gosha wrote:mikelolsuperman wrote:U added colors wow. Nice.
Colors are added automatically.
No in aura color selection, it's 3 rows. He has non-official things there. That's why I said wow. It's not a retexture it's a whole new thing.
Colors are still handled completely by the client. KTG only added the white aura texture, the client recolors the auras based on the picked color.
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Gosha wrote:mikelolsuperman wrote:U added colors wow. Nice.
Colors are added automatically.
No in aura color selection, it's 3 rows. He has non-official things there. That's why I said wow. It's not a retexture it's a whole new thing.
Edit: Oh btw KTG, I can't join a world with the modified client so I can't see it. Should it be like that or is something missing? It's just the sfw file.
Yeah, that happened to me as well... It was working last time, I'll make a new version. Something tells me it was because of the Frosty NPC. I'll remove that and try again.
Besides, the client ALMOST handles everything automatically. I still had to specify a colour which I converted from hexadecimal to decimal. Then I had to make these 2 graphics for the shop.
It colours auras automatically, there's a whole list of scripts in EE for functions like that but I won't go into detail.
P.S. Aura colour changed from MAUVE to AMARANTH.
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Wait so I gotta buy it?
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CONNECTION LOST
S S
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I'm bored...
I've gotten the hang of reprogramming clients but I have nothing to add in, since I have no ideas. And even still, its better to replace than add, since stuff added in won't appear unless updated server-wise.
So if anyone can help me out with ideas, that would be much appreciated.
Consider making a system similar to that which is planned for EEU
Customizing smileys
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Here a vision you can use to help yourself.
Is that the actual way it's gonna work or a custom idea that is going to be implemented in a different way (except for the game might have different graphics)
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Apart from the fact that EEU will begin to use vector graphics (this will certainly make things a little harder, most likely in the .svg format), its a perfectly sound idea. I can get to work on facial expressions I guess. I made a template a while back. (Which is what the static Smiley uses ) If I can get every single basic smiley, no facial expressions, I can make each one. Brilliant!
EDIT: If you want to see these clearer without downloading them, open up developer console (in chrome, anything else I don't know) and change the "quotebox spoilerbox" background colour from #1e1e1e to #ffdf7c
Its the average smiley colour.
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Apart from the fact that EEU will begin to use vector graphics (this will certainly make things a little harder, most likely in the .svg format), its a perfectly sound idea. I can get to work on facial expressions I guess. I made a template a while back. (Which is what the static Smiley uses ) If I can get every single basic smiley, no facial expressions, I can make each one. Brilliant!
▼TestsEDIT: If you want to see these clearer without downloading them, open up developer console (in chrome, anything else I don't know) and change the "quotebox spoilerbox" background colour from #1e1e1e to #ffdf7c
Its the average smiley colour.▼Anyone ever think this will ever be possible? ._.
you fixed hte forsty now it doent look muc like raindrop and now i rly want himcome her ekeynta and that other guy and look att his forsty NPC
thanks hg for making this much better and ty for my avatar aswell
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Killerthegreat wrote:Apart from the fact that EEU will begin to use vector graphics (this will certainly make things a little harder, most likely in the .svg format), its a perfectly sound idea. I can get to work on facial expressions I guess. I made a template a while back. (Which is what the static Smiley uses ) If I can get every single basic smiley, no facial expressions, I can make each one. Brilliant!
▼TestsEDIT: If you want to see these clearer without downloading them, open up developer console (in chrome, anything else I don't know) and change the "quotebox spoilerbox" background colour from #1e1e1e to #ffdf7c
Its the average smiley colour.▼Anyone ever think this will ever be possible? ._.you fixed hte forsty now it doent look muc like raindrop and now i rly want himcome her ekeynta and that other guy and look att his forsty NPC
What is a ekeynta?
Amazing graphics my friend, keep up the good work
What is a ekeynta?
It takes a while to decipher but I'm getting there slowly.
Amazing graphics my friend, keep up the good work
I'd love to continue with my graphics but I don't feel any motivation anymore.
Maybe when EEU comes out I'll have a place but for now all I can do is wait.
I can do some .svg practice in blender in the meantime. Maybe I can do some other graphics for the game. My only successful entry so far was the Amaranth Colour. Lets hope I can get a few more in by the end of EE.
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hey you can be the first to post some ncie 24*24 vector ghrpics for EEU
thanks hg for making this much better and ty for my avatar aswell
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Now I know I've got nothing to show after weeks of inactivity, truth be told I had toothache for most of that time.
I'm going to try and get some more items added in, whether they are used as purchasable shop items, campaign rewards or even just as Easter eggs.
So far I've made a Holo-NPC and if it's sucessful I'll add in the next 3-5 frames for the talking animation.
I'm trying my hand at inkscape now. If it all goes to plan, then it may be bye-bye to blender and paint.net for EEU. (I know blender has svg options but they are severely limited)
I've also made a few heavily edited clients. But those don't belong here.
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I always wanted to see an animation where you can see the firework going up into the air and lighting off, instead of just the fireworks exploding in place. Maybe an idea
I've also made a few heavily edited clients.
Maybe that's not the smartest thing to say when any staff can just access it.
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Now I know I've got nothing to show after weeks of inactivity, truth be told I had toothache for most of that time.
https://i.imgur.com/2Lwnbev.png
I'm going to try and get some more items added in, whether they are used as purchasable shop items, campaign rewards or even just as Easter eggs.
So far I've made a Holo-NPC and if it's sucessful I'll add in the next 3-5 frames for the talking animation.
I'm trying my hand at inkscape now. If it all goes to plan, then it may be bye-bye to blender and paint.net for EEU. (I know blender has svg options but they are severely limited)
I've also made a few heavily edited clients. But those don't belong here.
nice this NPC coudl turn you into a hologram aswell on touch
thanks hg for making this much better and ty for my avatar aswell
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After dealing with a lot of missing imagination, and internal conflicts of whether I should come back or not. I decided to make a set of blocks for EEU. I might not be concerned for the game itself anymore, but I do worry about the future of EE. And maybe a helping hand might go appreciated.
I took a look at the Chocolate pack and was inspired to make some blocks for EEU, based on something roughly 7/10 people enjoy. Gummies!
Depending on how well these go down, I'll remake them as vector graphics.
If you need to contact me, use my discord ID 319247782932119554
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I really really like the gummies, if they came out in EEU I would use them in so many worlds! Candyland galore (sorry that's my favorite pack xP) Xeno pls add these to the EEU as one of the starter packs, along with regular Candyland!
Click the image to see my graphics suggestions, or here to play EE: Project M!
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yeah I kinda like that, it reminds me of magic bricks in a way
After dealing with a lot of missing imagination, and internal conflicts of whether I should come back or not. I decided to make a set of blocks for EEU. I might not be concerned for the game itself anymore, but I do worry about the future of EE. And maybe a helping hand might go appreciated.
I took a look at the Chocolate pack and was inspired to make some blocks for EEU, based on something roughly 7/10 people enjoy. Gummies!
▼Made in ChinaDepending on how well these go down, I'll remake them as vector graphics.
looks nice but i think the 2nd version gummies should be smoother, they have too much noise
i have a feeling like they were rendered with Cycles lol
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After dealing with a lot of missing imagination, and internal conflicts of whether I should come back or not. I decided to make a set of blocks for EEU. I might not be concerned for the game itself anymore, but I do worry about the future of EE. And maybe a helping hand might go appreciated.
I took a look at the Chocolate pack and was inspired to make some blocks for EEU, based on something roughly 7/10 people enjoy. Gummies!
▼Made in ChinaDepending on how well these go down, I'll remake them as vector graphics.
1st set pls
thanks hg for making this much better and ty for my avatar aswell
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they have too much noise
What does this mean? I see stuff about images having too much noise but I don't get what it means. I read a wikipedia page on it but I still don't really know.
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