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#51 2018-08-25 15:32:10

Xenonetix
Past Owner
From: Moving on with my life
Joined: 2015-03-07
Posts: 899
Website

Re: EE Universe - What To Expect?

MWstudios wrote:

Will the game be HTML?

HTML5, yes. It'll still be playable from browsers. //forums.everybodyedits.com/img/smilies/smile


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#52 2018-08-25 15:57:38

daneeko
Member
From: EE Universe
Joined: 2015-02-20
Posts: 2,245

Re: EE Universe - What To Expect?

1. When will the offline EE be released?
2. For how long will the online servers be down?


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#53 2018-08-25 16:07:46

Minimania
Moderation Team
From: PbzvatFbba 13
Joined: 2015-02-22
Posts: 6,395

Re: EE Universe - What To Expect?

Will an exe version of the game exist?


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Click the image to see my graphics suggestions, or here to play EE: Project M!

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#54 2018-08-25 19:46:20

BEE
Member
Joined: 2015-03-14
Posts: 1,679

Re: EE Universe - What To Expect?

If you look into vectors it would look nice and would even fit with the cartoony feel of EE. It is a bit trickier to draw with however. I dabbled in college and it's not the easiest.

https://vectr.com/ is a free program you ca download or you can test it at https://vectr.com/new

The nice thing about this is you can upload anything you already have created. Not sure about importing vectors into the game though.


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Thanks Xen for my Avatar and Smitty for the smiley 47BA5lq.png

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#55 2018-08-25 20:46:30, last edited by Helvi (2018-08-25 20:58:52)

Helvi
Member
Joined: 2015-04-06
Posts: 1,132

Re: EE Universe - What To Expect?

I like the smiley customization. Finally I get a sleepy, kissing smiley to reflect my personality <3

Love ya all, especially Xeno :*)


Hi.

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#56 2018-08-26 00:51:00

Kkay
Formerly Kaydog99
From: Canda eh
Joined: 2015-08-20
Posts: 495

Re: EE Universe - What To Expect?

After 1-2 years of a promised reboot its nice to see actual ideas and progress and everything being made a done. Good job

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#57 2018-08-26 20:15:53

ILikeTofuuJoe
Member
From: Obvervable Universe
Joined: 2018-06-04
Posts: 1,770
Website

Re: EE Universe - What To Expect?

someone make a monster out of aqll smileys


https://wiki.everybodyedits.com/images/8/8f/117_cat ~meow~ https://wiki.everybodyedits.com/images/8/8f/117_cat
Posting Goal: 2000
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Thanks HG for the signature and avatar!!!

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#58 2018-08-26 20:18:06

Joeyc
Guest

Re: EE Universe - What To Expect?

will i keep all my energy //forums.everybodyedits.com/img/smilies/sad

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#59 2018-08-26 21:34:30

Andymakeer
Member
From: Nine-tails Vale
Joined: 2016-05-29
Posts: 672

Re: EE Universe - What To Expect?

i cant wait to build Copy Boss using custom smiles hhahahahahhaa https://wiki.everybodyedits.com/images/4/42/006_sad


F

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#60 2018-08-27 14:05:08

Anatoly
Guest

Re: EE Universe - What To Expect?

1) If Patreon gets enough money, will you keep EE Servers?

2) How will bot coding be? Like is it easy to connect? It took me 3 years to connect to EE. i dont want to see same problems.

3) Will the gem-currency be available to get without donating?

4) Will you rename GM to VIP?

5) If not (1), can you ask PIO to move to a lower deal, which will take less money from patreon/nothing at all.

6) Open source first versions?

7) World Owner with colored username?

8) Ability to change block size in settings?

9) Levels/Rankings?

10) More coin colors, or world owner can chose allowed coin colors? Will a multicolor coin exist?

11) Change to Forum Staff?

12) Possibly release bot API early and notwhen game is 1 month old.

#61 2018-08-27 14:19:40

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,206

Re: EE Universe - What To Expect?

Anatoly wrote:

If Patreon gets enough money, will you keep EE Servers?

They are planning to shut it down and release an offline version. Read before you post.

It took me 3 years to connect to EE

It's literally a few lines of code?!?!

Will you rename GM to VIP?

Why?

Open source first versions?

Why?

World Owner with colored username?

What if the owner is a friend, patreon supporter (idk which tier it was) or staff member? I think an icon next to their name would be nice.

Ability to change block size in settings?

Have you ever seen a platformer with such option?

Change to Forum Staff?

Why?

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#62 2018-08-27 14:27:20, last edited by drunkbnu (2018-08-27 14:27:53)

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: EE Universe - What To Expect?

Anatoly wrote:
Long list of questions
  1. There's no reason to keep alive the server for the Flash version of the game. It's already been said that all important data from the server will be taken out for the public use, such as worlds.

  2. It took you 3 years to connect because of your incompetence as a programmer, not because of game issues. The PlayerIO API and the game protocol were very easy for me to learn and work with when I started to program.

  3. Not my business, but personally gems should stay as a special, sacred currency, for people that support the game, like it used to be.

  4. Not my business, but for me that's a really bad group name that will make people with it look more special.

  5. Read #1

  6. Client: What will you achieve from a very-poorly-written client source code for a platform that will stop working in 2020? You can already de-compile. If you can program, extract the sprites, and make something from them.
    Server: Source code that will be useless because it's been written for the Flash version of the game. If you care so much about being able to replicate the server, then reverse-engineer it by yourself. Krock did.

  7. Not my business, although personally I'd prefer the world owner to have a crown in their name, instead of a colored name.

  8. Not my business, and nothing to answer.

  9. Not my business, and nothing to answer.

  10. Not my business, and nothing to answer.

  11. Forums are operated by completely different people than the game staff. The only changes there might come, would be for the game staff, the rest being about forums themselves.

  12. Not my business, but if you were really dedicated to create a bot for the reboot on it's release, you could already do it without the need of an API.

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#63 2018-08-27 14:50:56

Vitalijus
Member
From: Lithuania
Joined: 2015-02-15
Posts: 1,384
Website

Re: EE Universe - What To Expect?

Andymakeer wrote:

i cant wait to build Copy Boss using custom smiles hhahahahahhaa https://wiki.everybodyedits.com/images/4/42/006_sad

They should release new smileys as "presets" Commando Preset for example.


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#64 2018-08-27 15:03:06

Offensive Ray
Formerly omarabdulhaq
From: Mars
Joined: 2016-03-22
Posts: 768

Re: EE Universe - What To Expect?

Andymakeer wrote:

i cant wait to build Copy Boss using custom smiles hhahahahahhaa https://wiki.everybodyedits.com/images/4/42/006_sad

I can't wait to customize my smiley for your boss AAAAAAAAAAAAAAAAAA

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#65 2018-08-27 15:30:52

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: EE Universe - What To Expect?

unknown.png

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#66 2018-08-27 15:33:30

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: EE Universe - What To Expect?

did you just make that or its a leak
a black colored party hat would look damn weird to say the least


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signature by HG, profile picture by bluecloud, thank!!
previous signature by drstereos

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#67 2018-08-27 15:39:32

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: EE Universe - What To Expect?

TaskManager wrote:

did you just make that or its a leak
a black colored party hat would look damn weird to say the least

Obviously self-made.

I assume that some hats wouldn't have some colors available, in which case such colors would show semi-transparent, and can't be clicked.

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#68 2018-08-27 15:44:03

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: EE Universe - What To Expect?

HG wrote:
TaskManager wrote:

did you just make that or its a leak
a black colored party hat would look damn weird to say the least

Obviously self-made.

I assume that some hats wouldn't have some colors available, in which case such colors would show semi-transparent, and can't be clicked.

pink hard helmet plssss


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#69 2018-08-27 16:12:39, last edited by LukeM (2018-08-27 16:14:01)

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: EE Universe - What To Expect?

Anatoly wrote:

1) If Patreon gets enough money, will you keep EE Servers?
Probably not... Splitting EE's players between two versions is probably not a very good idea (and PlayerIO server costs aren't an insignificant amount of money, so its probably not worth it to keep them running for a very small proportion of people to play)
2) How will bot coding be? Like is it easy to connect? It took me 3 years to connect to EE. i dont want to see same problems.
The problem here wasn't the difficulty of the actual API, it was because you were using a mac, and macs don't support .net without a load of extra things you need to install. The default API released at the start will probably be JavaScript, because thats what the client will be using, so it will be fairly easy to use on any OS, other APIs may be released in the future, but probably not for a while (I guess we might release a .net one fairly early too because thats what the server will be using)
3) Will the gem-currency be available to get without donating?
The whole point of a gem currency is to help fund the game by allowing people to pay for cosmetics or to buy things straight away instead of with energy or whatever, so the answer is probably not (apart from maybe a small number like from log in bonuses currently)
4) Will you rename GM to VIP?
Idk
5) If not (1), can you ask PIO to move to a lower deal, which will take less money from patreon/nothing at all.
Probably not... Any lower tier would mean that we'd be over the BigDB limit //forums.everybodyedits.com/img/smilies/tongue
6) Open source first versions?
First versions of the rEEboot or the 'first version' if EE (current EE)? First one: no. Second answer: probably not
7) World Owner with colored username?
Not sure what you mean...
8) Ability to change block size in settings?
Depends if we can get vector graphics looking good
9) Levels/Rankings?
Not sure what you mean...
10) More coin colors, or world owner can chose allowed coin colors? Will a multicolor coin exist?
Not sure
11) Change to Forum Staff?
Why?
12) Possibly release bot API early and notwhen game is 1 month old.
Depends how much effort is needed to convert whatever we are using for the client into a bot API, if its difficult then of course we are going to prioritise actually making the game, so it might be a bit delayed.

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#70 2018-08-27 17:05:19

Lictor666
Guest

Re: EE Universe - What To Expect?

Yo, do physics will be the same ?

#71 2018-08-27 17:05:53

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: EE Universe - What To Expect?

Lictor666 wrote:

Yo, do physics will be the same ?

Similar, but not the same

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#72 2018-08-27 17:28:16

CaRmAgE
Member
Joined: 2018-08-17
Posts: 71

Re: EE Universe - What To Expect?

LukeM wrote:
Anatoly wrote:

9) Levels/Rankings?
Not sure what you mean...

I think he's talking about the old leveling system that increased your max energy cap with each level.

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#73 2018-08-27 17:32:56

Freckleface
Member
Joined: 2015-04-02
Posts: 1,364

Re: EE Universe - What To Expect?

I actually like tgis idea. We will be able to buy base smileys and put on accessories like glasses, hats/hair, and other details. I think this would be better than being able to customize every aspect.


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#74 2018-08-27 17:33:34

Introduction
Member
From: [Content Deleted]
Joined: 2018-08-15
Posts: 153

Re: EE Universe - What To Expect?

[Note: These questions are all related to the rEEboot, not the EE we have right now]

Will you be able to create custom-made blocks?

Will there be better jump physics?

Will there be a brand new currency other than energy?

Will you be able to buy bigger worlds?


when your signature makes about half your comment //forums.everybodyedits.com/img/smilies/cool

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#75 2018-08-27 17:33:42

daneeko
Member
From: EE Universe
Joined: 2015-02-20
Posts: 2,245

Re: EE Universe - What To Expect?

LukeM wrote:
Lictor666 wrote:

Yo, do physics will be the same ?

Similar, but not the same

I can't wait until people find new pixel-perfect gravity exploits that cause you to float forever on just several arrows


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