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#1 2018-08-22 21:25:01, last edited by rgl32 (2018-08-22 21:27:18)

rgl32
Member
Joined: 2015-02-15
Posts: 543

using /reset doesnt reset everything in campaign worlds after rejoin

If you don't hit anything that actually "saves" your state after you reset, the game doesn't reset them.

example

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#2 2018-08-22 21:34:19

Loganyoshi
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From: I am everywhere and everything
Joined: 2015-05-25
Posts: 265

Re: using /reset doesnt reset everything in campaign worlds after rejoin

I just noticed this. Notalesmile reported to me that he had the same problem. He'd reset but the coins didn't. Hexxel also did this on CTM 2 for no reason whatsoever (he won't tell me a good reason why) and he didn't lose any of his coins, so he was able to just drift through the levels without having to get the switches. This seriously needs to be patched because I think someone could use this to their advantage to exploit a campaign tier

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#3 2018-08-22 23:09:47, last edited by LukeM (2018-08-22 23:22:30)

LukeM
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From: England
Joined: 2016-06-03
Posts: 3,009
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Re: using /reset doesnt reset everything in campaign worlds after rejoin

This should hopefully be fixed in the next update //forums.everybodyedits.com/img/smilies/smile

Just in case you were curious, its because coin counts aren't reset correctly when a player is reset, so the campaign autosave gets given the wrong information. This has probably been a problem ever since the original /reset command was added (citation needed), but I guess nobody really noticed it, and it didn't really matter until campaigns came along, and even then /resetall / /reset probably weren't used much, so its was only a problem in the few campaign worlds that have reset blocks...

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#4 2018-08-25 10:17:40

Xfrogman43
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From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: using /reset doesnt reset everything in campaign worlds after rejoin

hey if you dont know it also works for jumps. if you it a 3 jump and land on dots with 0 then you get 1 jump when you exit level and rejoin


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#5 2018-08-25 11:19:47

MWstudios
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From: World 4-2
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Posts: 1,331

Re: using /reset doesnt reset everything in campaign worlds after rejoin

I just got an idea
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#6 2018-08-25 15:09:20

Pingohits
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From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: using /reset doesnt reset everything in campaign worlds after rejoin

MWstudios wrote:

not sure what your implication is here, it's still possible to collect the coin and pass through the door without resetting


791mAP8.png

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#7 2018-08-25 15:26:14

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: using /reset doesnt reset everything in campaign worlds after rejoin

Xfrogman43 wrote:

hey if you dont know it also works for jumps. if you it a 3 jump and land on dots with 0 then you get 1 jump when you exit level and rejoin

now imagine a campaign level that exploits this mechanic


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#8 2018-08-25 15:44:04

MWstudios
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From: World 4-2
Joined: 2018-04-06
Posts: 1,331

Re: using /reset doesnt reset everything in campaign worlds after rejoin

Pingohits wrote:
MWstudios wrote:

not sure what your implication is here, it's still possible to collect the coin and pass through the door without resetting

Then imagine that the coin is one block away from it


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#9 2018-08-25 16:16:27

peace
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From: admin land
Joined: 2015-08-10
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Re: using /reset doesnt reset everything in campaign worlds after rejoin

what abou t you guys just use /resetprogress in cammpaings tnx


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thanks hg for making this much better and ty for my avatar aswell

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#10 2018-08-25 16:33:17

Minimania
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From: PbzvatFbba 13
Joined: 2015-02-22
Posts: 6,393

Re: using /reset doesnt reset everything in campaign worlds after rejoin

peace wrote:

what abou t you guys just use /resetprogress in cammpaings tnx

I think the topic just went way over your head.


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#11 2018-08-25 21:48:05, last edited by Xfrogman43 (2018-08-25 21:48:33)

Xfrogman43
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From: need to find a new home
Joined: 2015-02-15
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Re: using /reset doesnt reset everything in campaign worlds after rejoin

TaskManager wrote:
Xfrogman43 wrote:

hey if you dont know it also works for jumps. if you it a 3 jump and land on dots with 0 then you get 1 jump when you exit level and rejoin

now imagine a campaign level that exploits this mechanic

are you being sarcastic? i only knew about this in beat the spikes 2, which is a campaign. /reset resets all jumps but if you exit level and rejoin you have a jump back


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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