Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Why is this a graphics suggestion...?
I'd think having only one input instead of 2 would be nicer because Q/E purposes. Not that you'd need much Q/E with these blocks, but...
suddenly random sig change
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I'd think having only one input instead of 2 would be nicer because Q/E purposes. Not that you'd need much Q/E with these blocks, but...
I disagree. Having 2 separate values is far more practical and makes the block so much more useful. I can see people wanting a far higher delay than they would a high interval. In other occasions, players may want the opposite. An example you could relate to would be to set up a delay in a switch machine that would be practical to reuse. In this case, chances are you are going to want the block to reappear as fast as possible to reuse it again.
Another point for the suggestion in general would be to allow values of 0. A delay of 0 would cause the block to disappear almost immediately (functioning as a way to kill momentum). Likewise, an interval of 0 will cause the block to reappear almost instantly; this would probably make the block impassable in most circumstances however I think that gravity could pull you through the block as it disappeared.
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It's literally timed doors, but similar.
"it is exactly the same, except it is similar" ???? what
Anyway collapsing/vanishing blocks would be great, also what if there was a variant that would only count down by one if it's touched? for example if you jump on a block that says 3, it'll decrease to 2. you could stand on it as long as you want, but if you leave the block and touch it again, it'll decrease by 1 again. This could have some puzzle use that's not necessarily time-based. Maybe have a switch or something that could reset these
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How did you make that?
Sup
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Whirl wrote:It's literally timed doors, but similar.
"it is exactly the same, except it is similar" ???? what
Anyway collapsing/vanishing blocks would be great, also what if there was a variant that would only count down by one if it's touched? for example if you jump on a block that says 3, it'll decrease to 2. you could stand on it as long as you want, but if you leave the block and touch it again, it'll decrease by 1 again. This could have some puzzle use that's not necessarily time-based. Maybe have a switch or something that could reset these
I actually really like this idea, would you mind if I feature this in the original post so it could perhaps be seen easier?
Click the image to see my graphics suggestions, or here to play EE: Project M!
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This idea is not possible to implement in current EE game.
How are you so sure that it's impossible to implement in the current game?
Click the image to see my graphics suggestions, or here to play EE: Project M!
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Not really a fan of how its a green block. Maybe it could look like the brick blocks (ID: 16 & 1022) and you can still set a time limit, but overtime the block would become cracked until it breaks. This would also be better for art.
@KIRBY can you update my IWBTG time
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azurepudding wrote:Whirl wrote:It's literally timed doors, but similar.
"it is exactly the same, except it is similar" ???? what
Anyway collapsing/vanishing blocks would be great, also what if there was a variant that would only count down by one if it's touched? for example if you jump on a block that says 3, it'll decrease to 2. you could stand on it as long as you want, but if you leave the block and touch it again, it'll decrease by 1 again. This could have some puzzle use that's not necessarily time-based. Maybe have a switch or something that could reset these
I actually really like this idea, would you mind if I feature this in the original post so it could perhaps be seen easier?
lol.. go ahead, I got the idea from Yoshi's Island. Though actually I forget if it counted down from each touch or began from first contact.. there were these platforms with numbers on them.
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Not really a fan of how its a green block. Maybe it could look like the brick blocks (ID: 16 & 1022) and you can still set a time limit, but overtime the block would become cracked until it breaks. This would also be better for art.
https://i.imgur.com/pjZQ9X2.png
I feel that a graphic like this would work better for something akin to a "crumble" block, which you can break by going at it with enough velocity.
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Too many suggestions will make the reboot come laater.
~meow~
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#Joe Griffin
Thanks HG for the signature and avatar!!!
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Too many suggestions will make the reboot come laater.
no because they dont use suggestions :-)
its my idea for redesign: , just need of some details
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its my idea for redesign: https://i.imgur.com/WPDOrnx.png
beautiful
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its my idea for redesign: https://i.imgur.com/V2vpuT9.png, just need of some details
I like the color, not the logo quite as much
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I think that the idea is good, but I just don't really like the look of the style inside of it. It looks like a wifi icon.
Thanks to joeyc for the signature
Thanks to myself and adobe illustrator for the profile pic.
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I think that the idea is good, but I just don't really like the look of the style inside of it. It looks like a wifi icon.
Fair opinion, do you have any thoughts for a better logo?
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^
3 Vertical lines
EDIT: |||
snip
Not a big fan. I think Mini's concept is fine as it is. Perhaps another color? A lighter navy color would be appreciated.
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