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#1 2017-05-21 16:58:39, last edited by Slabdrill (2017-05-21 17:14:29)

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Custom sized worlds

max area 90k

energy cost - area^0.735?
625 (small) - 113.5 (100)
2500 (medium) - 314.4 (250)
10000 (large) - 871 (500)
20000 (wide) - 1450 (1000)
22500 (big) - 1581 (1000)
31800 (ultra wide) - 2038 (1500)
40000 (massive/tall) - 2412 (2000)
80000 (great/vgreat) - 4015 (4000)
90000 (huge) - 4379 (4000)

if width exceeds 636 or height exceeds 476, minimap cannot be enabled.


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#2 2017-05-21 18:24:58

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,206

Re: Custom sized worlds

Slabdrill wrote:

if width exceeds 636 or height exceeds 476, minimap cannot be enabled.

That is just stupid


there are bigger than 636x476 worlds already, they are fine with minimap

for example PWJesse - 2000x2000 world, cool minimap

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#3 2017-05-21 18:28:59

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Custom sized worlds

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#4 2017-05-21 18:48:42, last edited by Tomahawk (2017-05-21 18:49:39)

Tomahawk
Forum Mod
From: UK
Joined: 2015-02-18
Posts: 2,835

Re: Custom sized worlds

To all intents and purposes, a world that's been downsized with fully black blocks on the top and left side is a custom sized world. That limits the possible dimensions though, as you need to own a world larger than the one you want.

Using indices for a pricing formula isn't great. Here's the area-to-price ratio for some worlds in the shop:

Size --> blocks per 1 energy

25x25     --> 6.25
50x50     --> 10
100x100 --> 20
150x150 --> 22.5
200x200 --> 20
300x300 --> 22.5
------------------
400x50   --> 20
636x50   --> 21.2
400x100 --> 20
400x200 --> 20

From that, I think something like Area / 15 (and then rounded up to the nearest 10 if not a whole number) would be a decent formula, but a non-linear formula would fit better with the ratio found in the shop.


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#5 2018-01-21 17:11:41, last edited by LukeM (2018-01-21 17:12:11)

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Custom sized worlds

Following on from this discussion in a slightly unrelated topic:

peace wrote:
AnatolyEE wrote:
LukeM wrote:
AnatolyEE wrote:
LukeM wrote:
Slabdrill wrote:

(Ive added your area^0.735 formula to the sheet)

I dont think this would work well, because currently it isnt an exponential (at least that isnt the overriding factor), so its matched better using a linear equation (shown by red)

cfcTcY9ITYyaHecN0ufsrA.png

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#6 2018-01-21 18:02:25

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Custom sized worlds

LukeM wrote:

Following on from this discussion in a slightly unrelated topic:

peace wrote:
AnatolyEE wrote:
LukeM wrote:
AnatolyEE wrote:
LukeM wrote:
Slabdrill wrote:

(Ive added your area^0.735 formula to the sheet)

I dont think this would work well, because currently it isnt an exponential (at least that isnt the overriding factor), so its matched better using a linear equation (shown by red)

https://image.prntscr.com/image/cfcTcY9 … 0ufsrA.png

My goal with mine was "make sure it remains above the cost of purchasing the world now", though i think minor adjustments to mine would work.
Yours also does work - I was looking at the default area - cost ratios and noticed they tended to lower as you got bigger worlds.
I think the 0.055 with a reduction in the non-square price reduction, and something to make mediums cost more (increase constant? tiny worlds are never rly used anyway) could work.


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Wooted by:

#7 2018-01-21 19:31:15, last edited by LukeM (2018-01-21 19:31:43)

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Custom sized worlds

My idea would be to just make custom worlds cost a fair bit more (as they are 'better' than normal worlds), then you can just use the best model you have so they all match the original prices fairly well (just a bit more expensive)

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#8 2018-01-21 20:31:06

Anatoly
Guest

Re: Custom sized worlds

Based on Slabdrill suggestion: Maybe you could try making a graph?

2 * (XY ^ 3/4 - |X-Y| ^ 3) ^ 3/4

Basically

Area ^ A - XYDifference ^ B)

#9 2018-01-21 20:40:03, last edited by Joeyc (2018-01-21 20:40:19)

Joeyc
Guest

Re: Custom sized worlds

if we had a 100,000x100,000 we wouldn't even have to change worlds, yet 10 years to reach the side of the map

Joeyc1516563603693365

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