Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Add on the shop, a Custom Size World that costs 10000 energy or a bit more (12000), and when you buy it, you will be asked then for the width and height. They will be multiplied to calculate the amount of blocks. If it exceeds the 80000 blocks limit, then it'll not be accepted. It'll ask you for another world size. Once you set the world size, you can't change it. To prevent errors due to disconnection, make it so it'll ask you for the world size when joining the world which should be labeled as "Custom #". It's much better than having to ask for a specify world size.
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this was suggested a lot
why not make price depend on the world size you choose? something like X*Y/3
But you will be asked for the world size when you spend all the energy.
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I suggest something like this:
You put the number sizes on in a box, and the energys will be changed. For example: how much is your world size you choose, much more price will the world cost.
Buying it by a big price and changing the size is not fair. What if you don't want a big world and just a small one? Will you like to spent 10000 in it before?
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I suggest something like this:
You put the number sizes on in a box, and the energys will be changed. For example: how much is your world size you choose, much more price will the world cost.
Buying it by a big price and changing the size is not fair. What if you don't want a big world and just a small one? Will you like to spent 10000 in it before?
Then just buy a small world. It's your decision. This suggestion is for those who want like 250*250 world sizes or like that.
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maxi123 wrote:this was suggested a lot
why not make price depend on the world size you choose? something like X*Y/3But you will be asked for the world size when you spend all the energy.
then why not ask for size before spending any energy?
like theres could be a "custom world size" option in the shop and when you click it it asks you world size and after you input the size it adds a world with the sizes you specified and an according price to the shop for you only. and you can cancel that world purchasing so you can pick another one however that will not refund energy
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It makes no sense to make it a fixed price, unless that price is larger than the price for a 300x300 (otherwise you could pay less to get a huge world), but that's too much if you only want a small world, so the price should change depending on the size. Also, I think custom world sizes should be more expensive than non-custom world sizes. As in, buying a custom world size that is 200x200 should cost more energy than buying an ordinary 200x200. We should make sure there is still reason to buy the non-custom worlds.
thx for sig bobithan
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How about this: charge based on the size of the world. So, if I make a 201x201 world it'll cost 40410 energy (or some function that uses width and height.)
Um that is too much of a pain to get them like that.
What if you want to make your world the maximum amount like 400x400 this would cost 160,000 energy. At this point it would be poi less to even buy this world.
Reconsider that idea.
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Hexagon wrote:How about this: charge based on the size of the world. So, if I make a 201x201 world it'll cost 40410 energy (or some function that uses width and height.)
Um that is too much of a pain to get them like that.
What if you want to make your world the maximum amount like 400x400 this would cost 160,000 energy. At this point it would be poi less to even buy this world.
Reconsider that idea.
Well, maybe divide it by ten. So, it'd be 16,000 energy. Besides, there are so many people that have worlds it's not an endangered resource or anything.
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