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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#26 2017-05-21 16:37:11

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Koya wrote:
Gosha wrote:

first baby!

Congrats, what is the name of your first child?

4815162342

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#27 2017-05-21 17:53:22

Nebula
Guest

Re: [Update] 20th of May 2017 - Lots of cool stuff!

god damn it I was waiting for an update topic all among but I was gone to the village 1 day and im back from village and bam topic already there with 25 replies.

---

Anyway, cool update! keep your job EE Staff!

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#28 2017-05-21 17:58:56

Akatsuk1
Member
Joined: 2015-03-30
Posts: 82

Re: [Update] 20th of May 2017 - Lots of cool stuff!

I think you should be able to toggle the 24 hour save progress thing, because if i wanna restart a campaign level for any reason, i need to wait an entire day to do so


pizap_com14618147809731.jpg

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#29 2017-05-21 18:19:50

Kira
Guest

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Nice update overall, gravity was an idea of mine i'm glad it was implemented. Down arrow is a nice addition and the multi-jump effect as well.


New pixel graphic designer and doesn't know how to anti-alias, that's a great start.
7c042c5385cf4a109e6089e036ffedc3.png

++
faa4bcdae15c41889700e07d1af7c861.png
This looks bad.

I'm not even going to talk about the smileys because it's the usual crap.

Guitar chords that doesn't sound like guitar at all.

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#30 2017-05-21 18:47:57

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Akatsuk1 wrote:

I think you should be able to toggle the 24 hour save progress thing, because if i wanna restart a campaign level for any reason, i need to wait an entire day to do so

Maybe a command like /resetcampaign


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#31 2017-05-21 19:07:37

Jesse
Member
From: Antartica?
Joined: 2015-02-16
Posts: 69
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Bug Fixes!

Fixed /hide players
    Team/GodMode effects no longer render when you hide players.
   
Fixed Gravity Effect UI Bug
    The Gravity Effect in the top left corner now corresponds to the Gravity Direction you have.
   
Fixed Onground Bug (credits: destroyer123)
    When holding space with MultiJump effect, it won't reset your jumpcount when touching the ground. This has been fixed.
   
Fixed Water Flip Bug (credits: destroyer123)
    When having the Left/Right Gravity effect it now pushes you in the correct direction
   
Fixed Ceiling Bug
    You can no longer get Inf Jumps when hitting the ceiling.
   
Fixed /geffect for gravity
    /geffect username gravity down now removes the effect instead of giving it.

Fixed /geffect for multijump
    You can now give up to 999 jumps with the command. Using -1 or 1000 gives them Inf Jumps
   
Fixed /unmute
    When using /unmute * it'll now show the correct amount of players unmuted.
   
Fixed Volume Slider
    Volume Slider now saves to cookies.
   
Fixed Invisible Smiley Bug
    Giving an invalid Gravity Effect with the /geffect command causes your smiley to go invisible. This has been fixed.

Minor Fix:
    Changed the tag "Dot" to "Down" for Down Arrow.
    Changed the order of how the arrows are shown in Blocks Tab.


Thanks to everyone who helped me find these bugs so quickly! //forums.everybodyedits.com/img/smilies/smile

Feedback on some of the replies

Thanks a lot, Sensei1, for drawing this amazing avatar for me <3

Sig.php

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#32 2017-05-21 19:13:03

Evilbunny
Member
From: The bottom of my heart
Joined: 2015-02-25
Posts: 1,276

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Jesse wrote:

Fixed Invisible Smiley Bug
    Giving an invalid Gravity Effect with the /geffect command causes your smiley to go invisible. This has been fixed.

wow lame I only got to play with that for like 5 minutes

but gj on the fast response times


Evilbunny (in cursive)

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#33 2017-05-21 19:16:18, last edited by SmittyW (2017-05-21 19:17:16)

SmittyW
Member
Joined: 2015-03-13
Posts: 2,085

Re: [Update] 20th of May 2017 - Lots of cool stuff!

It's "suppress" not "supress"
YUXafiX.png

Edit: Just wanna say I hope you tone down the gloss for effects and make low grav brighter

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#34 2017-05-21 19:24:09

Jesse
Member
From: Antartica?
Joined: 2015-02-16
Posts: 69
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

SmittyW wrote:

It's "suppress" not "supress"

Fixed!


Thanks a lot, Sensei1, for drawing this amazing avatar for me <3

Sig.php

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#35 2017-05-22 02:00:49

Freckleface
Member
Joined: 2015-04-02
Posts: 1,364

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Xfrogman43 wrote:
Akatsuk1 wrote:

I think you should be able to toggle the 24 hour save progress thing, because if i wanna restart a campaign level for any reason, i need to wait an entire day to do so

Maybe a command like /resetcampaign

Maybe when you rejoin it could have a little popup saying "Would you like to continue from where you left off?"

I really don't like commands


F

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#36 2017-05-22 04:34:23

Cola1
Member
From: We will meet again as stars
Joined: 2015-02-15
Posts: 3,281

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Kira wrote:

New pixel graphic designer and doesn't know how to anti-alias, that's a great start.

Also the fact that they just rotated and recoloured the up arrow from the jump boost, levitation, whatever, for the low-gravity effect block is pretty lazy. The light source should stay consistent.


smilpat.gif
kQgdwOD.png

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#37 2017-05-22 07:43:51

Kaleb
Formerly Kaleb123
From: California of America
Joined: 2015-02-19
Posts: 1,263

Re: [Update] 20th of May 2017 - Lots of cool stuff!

NEW BUG FOUND!

When you are in a crew world and the owner of that world is your friend and you (the crew member) change the world to "friends Only" then you (the crew member) gets locked out of the world because the world acts like the "/visible friends true" was "/visible false" which locks people out .. //forums.everybodyedits.com/img/smilies/mad

-this is from my own experience.

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#38 2017-05-22 17:13:39

Unau
Member
From: over there
Joined: 2015-08-10
Posts: 499

Re: [Update] 20th of May 2017 - Lots of cool stuff!

team blocks look bad, pls revert them


unau_sig

thanks koya

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#39 2017-05-22 19:17:46

Krosis
Formerly Arkonagames
Joined: 2015-06-17
Posts: 2,279
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

%Adventure Badge
        Renamed “adv” to “avd” so ad-blockers no longer blocks the image

i laugh so hard at this


Krosis.gif

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#40 2017-05-23 23:48:29

AonOfCthulhu
Member
Joined: 2016-03-20
Posts: 8

Re: [Update] 20th of May 2017 - Lots of cool stuff!

I heard that account linking in the game. How does one do that?

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#41 2017-05-23 23:51:31

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

AonOfCthulhu wrote:

I heard that account linking in the game. How does one do that?

PM showpath, either forum or discord (or EE).


suddenly random sig change

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#42 2017-05-24 00:00:11

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Krosis wrote:

%Adventure Badge
        Renamed “adv” to “avd” so ad-blockers no longer blocks the image

i laugh so hard at this

when i was young, i went on adventures

now that i'm old, i have to 'av dentures!


:.|:;

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#43 2017-05-24 05:50:54

1448
Formerly alkazam1448
From: Numberland
Joined: 2015-04-12
Posts: 683
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

I really like the fact that you did some real coding instead of adding a few blocks.

Also, why is the jump count "Inf."? Why don't you add ∞ to your collection of pictures that act as text and use that instead?

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#44 2017-05-24 14:37:02

Nebula
Guest

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Kessiope wrote:

Cool, but where the guitar pack ? nowhere ?

Now in beta testing

#45 2017-05-27 03:10:58

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Bugfixes round 2 destroyed my weird physics level //forums.everybodyedits.com/img/smilies/sad


suddenly random sig change

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#46 2017-05-27 10:26:27

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Slabdrill wrote:

Bugfixes round 2 destroyed my weird physics level //forums.everybodyedits.com/img/smilies/sad

A new weird physics level or an old one from before the update?

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#47 2017-05-27 19:24:08

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

destroyer123 wrote:
Slabdrill wrote:

Bugfixes round 2 destroyed my weird physics level //forums.everybodyedits.com/img/smilies/sad

A new weird physics level or an old one from before the update?

from a year ago or so


suddenly random sig change

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#48 2017-05-27 19:34:34

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Slabdrill wrote:
destroyer123 wrote:
Slabdrill wrote:

Bugfixes round 2 destroyed my weird physics level //forums.everybodyedits.com/img/smilies/sad

A new weird physics level or an old one from before the update?

from a year ago or so

Um... what parts did it break?
I didnt think much was changed, just added

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#49 2017-05-27 20:11:05

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

destroyer123 wrote:
Slabdrill wrote:
destroyer123 wrote:
Slabdrill wrote:

Bugfixes round 2 destroyed my weird physics level //forums.everybodyedits.com/img/smilies/sad

A new weird physics level or an old one from before the update?

from a year ago or so

Um... what parts did it break?
I didnt think much was changed, just added

fixed cornerjumps for real this time
fixed getting stuck in right/down facing oneways


suddenly random sig change

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#50 2017-05-27 20:27:49

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: [Update] 20th of May 2017 - Lots of cool stuff!

Slabdrill wrote:
destroyer123 wrote:
Slabdrill wrote:

Um... what parts did it break?
I didnt think much was changed, just added

fixed cornerjumps for real this time
fixed getting stuck in right/down facing oneways

Oh ok, so proper bugs, not just odd physicsy things
IMO its ok for them to fix the obvious bugs, as you pretty much know from the start that if you use them, then what your doing will likely break some time

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