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#1 2017-04-10 07:26:30, last edited by Minisaurus (2017-04-15 05:39:52)

Minisaurus
Banned

Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

I made 2 type of hazards + complements for EE:

____________________________________________________________________________________

Saw Blade:
Able to make circles and all kind of figures connecting different parts:
The animated hazard versions have 4 frames each:

Corners:
MjOQpbM.png
xMPcVyI.png
wtNrvD1.png
YsKsoiD.png

--------------------------------------------------------------

Animated Corners:

Animated Corner A:
Frame a-1:
3p4eHu5.png
Frame b-1:
NO64RyS.png
Frame c-1:
hNqAHST.png
Frame d-1:
yO6bkEn.png

Movement:

Animated Corner B:
Frame a-2:
ASEoCa3.png
Frame b-2:
g1JWkUA.png
Frame c-2:
3mzxiXt.png
Frame d-2:
zf17VwA.png

Movement:

Animated Corner C:
Frame a-3:
QxRefnT.png
Frame b-3:
1ZL73Dd.png
Frame c-3:
cr5O2Vg.png
Frame d-3:
rBWkHNl.png

Movement:

Animated Corner D:
Frame a-4:
Qxaf4cf.png
Frame b-4:
bT0zyKe.png
Frame c-4:
91QQQ1y.png
Frame d-4:
BWJtPXx.png

Movement:

--------------------------------------------------------------

Sides:
eWxOQPI.png
QBOaXt8.png
jjC4xk2.png
KoSirlX.png

---------------------------------------------------------------

Animated Sides:

Animated Side A:
Frame a-5:
XI4DdUr.png
Frame b-5:
16ik8Gc.png
Frame c-5:
Jy46HeN.png
Frame d-5:
uOTUKXd.png

Movement:

Animated Side B:
Frame a-6:
t8nLsF2.png
Frame b-6:
IPORAI5.png
Frame c-6:
2q99AmV.png
Frame d-6:
2YexwP1.png

Movement:

Animated Side C:
Frame a-7:
a2OtZYt.png
Frame b-7:
mWefn1C.png
Frame c-7:
PZrn2JU.png
Frame d-7:
SKpyxVQ.png

Movement:

Animated Side D:
Frame a-8:
sC37HBu.png
Frame b-8:
70hbRzx.png
Frame c-8:
wjYBcOc.png
Frame d-8:
2ApW93z.png

Movement:

--------------------------------------------------------------

Interior corners (decorative):
Kq7beA7.png
XGMkRkw.png
q63wbtq.png
dWJQ39z.png


Center (decorative or background):

Primary:


Ev9CYFO.png
VUugTxV.png

Secondary:

Secondary:

____________________________________________________________________________________

Diagonal Spike:
These spikes have different purposes, mainly they are to fill corners, also works to make a circular spike.
(Need 4 spikes together for the circular spike).

Version A:
RaMtJgy.png
SkZIpF7.png
y14Zzch.png
LMKloht.png

Version B:
ARWz0tt.png
pcSKATg.png
FIqthX7.png
lQdvSuG.png


____________________________________________________________________________________

A picture to show a graphical demonstration of the 2 type of hazard in action:
4TNEPel.png

-------------------------------------------------------------------------------------------------------------------

I made 3 GIFs to show a graphical demonstration of the 2 type of hazard in action (Saw Blade Animated version):

25 Milliseconds:
50 Milliseconds:
75 Milliseconds:

-------------------------------------------------------------------------------------------------------------------

(The picture and the GIFs shows the two versions of the Diagonal Spikes, separated in two sections).

(The direction of the Saw teeth could move in the opposite direction instead).

(The Saw-Blades only have one speed option, the speed examples of this topic are only for demonstration).

(The four positions of the Diagonal Spike have the same pixels in all four positions. This item could be a morphable item).

(The Saw Blade items have the same pixels in all four positions respectively. These items could be a morphable item each respectively).

(The Animated Saw Blade items have the same pixels and frames in all four positions respectively. These items could be a morphable item each respectively).

(Morphable items example: S.B corner: 1 morphable. Interior S.B corner: 1 morphable. S.B side: 1 morphable.)
___________________________________________________________________________________

I have transferred the Spiral Vortex suggestion to another topic:

#2 2017-04-10 07:28:03, last edited by Anatoly (2017-04-10 07:29:41)

Anatoly
Guest

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

The diagonal spikes... YES!!

#3 2017-04-10 10:06:22

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,848
Website

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

I like the diagonal spikes and the 2x2 chain blades but the 'sides' ones look a little peculiar to me but I guess they could work though.

I don't like the vortex's though. They look good, but for some reason I don't really like them :/


kMMA0S6.png dxGW6FY.png

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#4 2017-04-10 17:47:21

Minisaurus
Banned

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

Devlin wrote:

I don't like the vortex's though. They look good, but for some reason I don't really like them :/

The spiral vortex is the only way I can see to make a single hazard item visible and able to look good floating alone and at same time being recognizable.

Seems like a single hazard need movement to be visible, I mean if the main purpose of that specific hazard is to be recognizable from distance and other items.

If you want you can suggest me a way to improve the spiral vortex, I am open to suggestions.

#5 2017-04-10 19:00:18

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

thats actually pretty damn good, however it would require a well designed UI to show all these different blocks


i8SwC8p.png
signature by HG, profile picture by bluecloud, thank!!
previous signature by drstereos

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#6 2017-04-10 19:38:17

Anatoly
Guest

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

Hazards to original pack, others ~850 Energy?

#7 2017-04-10 22:22:25, last edited by LukeM (2017-04-10 22:31:03)

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

I just made an example for a possible one block spike, maybe to replace the spiral vortex:
Not sure what one is the best, I guess they all could just be different varients of the same block
ta0jv7.png

Also I would move the diagonal spikes one pixel closer to the walls, as the normal spikes dont have any gap

Edit: Maybe 6 spikes in the block would be better, I might do that in a bit

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#8 2017-04-10 22:59:48

Minisaurus
Banned

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

destroyer123 wrote:

I would move the diagonal spikes one pixel closer to the walls, as the normal spikes dont have any gap.

Not sure what one is the best, I guess they all could just be different varients of the same block
ta0jv7.png

Seems like the color of the Spiral Vortex is the problem, I will make different colors for the Spiral Vortex.

About the diagonal spike, I made an alternative version without the dark pixels closer to the walls.

Wooted by:

#9 2017-04-11 02:52:01

Freckleface
Member
Joined: 2015-04-02
Posts: 1,364

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

Minisaurus wrote:

The spiral vortex is the only way I can see to make a single hazard item visible and able to look good floating alone and at same time being recognizable.

Or y'know we could just have a single block sawblade.


F

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#10 2017-04-11 16:40:20, last edited by Minisaurus (2017-04-24 22:26:15)

Minisaurus
Banned

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

Freckleface wrote:

a single block sawblade.

There is no enough pixels for a single block full sawblade object.
If you add one piece of the sawblade alone without the contact with any object, then it would be the same as add one spike or fire, they need the contact with other items to be logical, so I was looking for an item able to look recognizable + good looking, taking in count that a single item does not have enough attractive to be alone and recognizable alone, I was looking to fix that issue, and I has found that adding movement to a single item it become more evident, and that way players are able to recognize the item in distance.

The purpose of the Spiral Vortex is:
1) Visible, Recognizable.
2) Independent of any surface.
3) Self-standing.

In this topic I am suggesting a Spiral Vortex.
There could be other possible single item hazard for this purpose.

#11 2017-04-11 21:23:11

Freckleface
Member
Joined: 2015-04-02
Posts: 1,364

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

Minisaurus wrote:

2) Good looking.

I'm no artist but, this AlhuUYM.png does not look good in any way (IMO) and they dont fit EE's theme. Destroyer123's idea works though, since it fits the theme and is pleasing to look at. But it is your suggestion so I guess I will take my leave.


F

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#12 2017-04-11 22:06:06, last edited by Minisaurus (2017-04-11 23:38:04)

Minisaurus
Banned

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

Some people wrote:

The Spiral Vortex does not look good

As I said, there are other possible single item animated hazard for this purpose, the animated hazard need to be:

1) Visible, Recognizable.
2) independent of any surface.
3) self-standing.
4) Able to be animated.

I have transferred the Spiral Vortex suggestion to another topic:
http://forums.everybodyedits.com/viewto … 77#p654377

#13 2017-04-14 10:40:22

Anatoly
Guest

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

I have created a gif (Some of them are ruined), but anyway. I will add also to the circles above the animation to move around as reall spikes. What I already did was this, but it needs a fix. It's my 3rd picture in gif, so don't expect "awesome" from me. But I'll try to fix it today.

PZaW1l4.gif

As said I will try to fix that and make the movement for the circles above

#14 2017-04-14 23:26:58

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

don't sawblades rotate? assuming sawblades in europe are the same as in the US


791mAP8.png

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#15 2017-04-14 23:30:45

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

Pingohits wrote:

don't sawblades rotate? assuming sawblades in europe are the same as in the US

Nope, ours heat up and melt through things //forums.everybodyedits.com/img/smilies/big_smile

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#16 2017-04-14 23:45:21

Minisaurus
Banned

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

pingohits wrote:

don't sawblades rotate?

The answer may be tricky, saw blades does not rotate them-self, to make a saw blade rotate you need a power source, for that I used an interior working as a power-saw, the only you can see of the actual saw blade is the saw teeth.
And that is how theoretically the saw blade is able to move and work.

Movement:
Wooted by: (3)

#17 2017-04-16 21:35:36

Dragonus
Member
Joined: 2017-04-16
Posts: 17

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

This is very great especially the diagonal spike idea


Hello I'm Dragonus I love making smileys even though I'm kinda a newbie to smiley making //forums.everybodyedits.com/img/smilies/wink

?type=online&name=dragonus ?type=energy&name=dragonus ?type=loginstreak&name=dragonus ?type=lastlogin&name=dragonus ?type=registered&name=dragonus

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#18 2017-04-17 18:56:55

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

I've just made a working client //forums.everybodyedits.com/img/smilies/big_smile
6hHGTED.gif

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#19 2018-12-02 08:28:28

Anatoly
Guest

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

Bump. Because TOO perfect to let this grave.

#20 2018-12-02 11:30:37

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

hoyl **** this is nice if i hav eto chose what speed they rotate i dont know sometimes oyu want to roatte slow btu sometimes roatting fast looks nice the 50 F/sec is also ncie maby its th ebest to choose that one as fo rthe spikes chosse the spiek son the left of ur final picture


peace.png

thanks hg for making this much better and ty for my avatar aswell

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#21 2018-12-02 17:40:10

KirbyKareem
Member
From: America
Joined: 2018-03-31
Posts: 465

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

i love this i would love to see this in eeu, diagonnal spikes could be good in some situations but mostly the beautiful hazards <3 we need more hazards in game


VOKXwvt.png

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#22 2018-12-07 18:00:18

Kira
Guest

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

Lots of effort put into these, and a pretty well done suggestion overall.

However, it would look 10 times better if you knew how to anti-alias, which I think is a priority since you are the graphic designer now.

#23 2018-12-07 18:48:49

mikelolsuperman
Member
From: North Korea
Joined: 2016-06-26
Posts: 1,683
Website

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

Kira wrote:

Lots of effort put into these, and a pretty well done suggestion overall.

However, it would look 10 times better if you knew how to anti-alias, which I think is a priority since you are the graphic designer now.

This post was bumped, it is over 1 year old. He recently got graphic designer so he might've not known that.


Blue is my favourite color
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Signature made by Nebula

I also like lasagna, but not when it's blue

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#24 2018-12-07 18:56:05

Kira
Guest

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

mikelolsuperman wrote:
Kira wrote:

Lots of effort put into these, and a pretty well done suggestion overall.

However, it would look 10 times better if you knew how to anti-alias, which I think is a priority since you are the graphic designer now.

This post was bumped, it is over 1 year old. He recently got graphic designer so he might've not known that.

His recent works have no anti alias whatsoever either.

#25 2018-12-07 19:25:19

mikelolsuperman
Member
From: North Korea
Joined: 2016-06-26
Posts: 1,683
Website

Re: Hazards: Saw Blade / Diagonal Spikes + Saw Blade animated version

Kira wrote:
mikelolsuperman wrote:
Kira wrote:

Lots of effort put into these, and a pretty well done suggestion overall.

However, it would look 10 times better if you knew how to anti-alias, which I think is a priority since you are the graphic designer now.

This post was bumped, it is over 1 year old. He recently got graphic designer so he might've not known that.

His recent works have no anti alias whatsoever either.

Oh, didn't know that.


Blue is my favourite color
BhC68b8.png

Signature made by Nebula

I also like lasagna, but not when it's blue

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