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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2016-06-11 16:11:03

JohnnyCraig
Member
Joined: 2016-04-09
Posts: 261

force nametags/text bubbles off

plz add this (if u dont add force text bubbles  i won't care BUT I WILL IF U DONT ADD FORCE NAMETAGS OFF PLEASE ADD IT it's useful for hide &  go seek worlds ty now bye!


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#2 2016-06-11 17:14:41, last edited by MartenM (2016-06-11 17:14:55)

MartenM
Member
From: The Netherlands
Joined: 2016-03-31
Posts: 978
Website

Re: force nametags/text bubbles off

This post... The caps... ...
Please keep your suggestions at least a bit clean.


lm3hgg8.jpg

Ingame: marten22        My steam: MartenM

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#3 2016-06-11 19:19:08

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: force nametags/text bubbles off

MartenM wrote:

This post... The caps... ...
Please keep your suggestions at least a bit clean.

And understandable, at least commas..

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#4 2016-06-11 19:25:50

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: force nametags/text bubbles off

for hide & seek i see but it'd be better as an effect that hides your name tag, so that you can still see other players' names when in lobby
but honestly i dont think the whole hide & seek concept will get popular even with this, we still need decorations that would be actually good for hiding

MartenM wrote:

This post... The caps... ...
Please keep your suggestions at least a bit clean.

Gosha wrote:

And understandable, at least commas..

wow im drowning in the contributions of these posts to the topic
/s


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signature by HG, profile picture by bluecloud, thank!!
previous signature by drstereos

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#5 2016-06-11 22:27:00

WMWMWMWMWMWMWMWMWMWM
Member
From: ͂́͐̆̍̿̌̄̀̇͛̀̈́͋̈́̌͑͌́̍̽̂͊̅͋̕͘
Joined: 2015-02-18
Posts: 455

Re: force nametags/text bubbles off

How do you play hide and seek anyways? You can out run zombies and curse is just tag.


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#6 2016-06-12 02:52:54, last edited by imgood9 (2016-06-12 02:53:20)

imgood9
Member
From: 'Murica
Joined: 2015-02-28
Posts: 472

Re: force nametags/text bubbles off

WMWMWMWMWMWMWMWMWMWM wrote:

You can out run zombies.

Give zombies mobility-enhancing power-ups (levitation and speed), offer them zombie-only health stations as a reset timer to avoid dead zombies.

Example of a shortcut/timer reset:
71ioeh.png

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#7 2016-06-12 03:18:45

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,114
Website

Re: force nametags/text bubbles off

imgood9 wrote:
WMWMWMWMWMWMWMWMWMWM wrote:

You can out run zombies.

Give zombies mobility-enhancing power-ups (levitation and speed), offer them zombie-only health stations as a reset timer to avoid dead zombies.

Example of a shortcut/timer reset:
http://i68.tinypic.com/71ioeh.png

Why not just replace the protection effect with an anti-zombie effect, and just remove the anti-protection effects?

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#8 2016-06-12 17:20:45, last edited by Kingfdamt6579 (2016-06-12 17:22:12)

Kingfdamt6579
Member
From: My mother's womb.
Joined: 2016-05-04
Posts: 85

Re: force nametags/text bubbles off

If we should talk about hide and seek we should also talk about ways to actually HIDE effectively without being spotted easily like a whole block that covers all the tags and usernames and smileys but you can see yourself so it will be fairer for the hiders because when you go in skull you can still be a part of the smiley peeking out so a cover block would be nice


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#9 2016-06-12 18:34:34

skullz17
Member
Joined: 2015-02-15
Posts: 6,699

Re: force nametags/text bubbles off

N1KF wrote:
imgood9 wrote:
WMWMWMWMWMWMWMWMWMWM wrote:

You can out run zombies.

Give zombies mobility-enhancing power-ups (levitation and speed), offer them zombie-only health stations as a reset timer to avoid dead zombies.

Example of a shortcut/timer reset:
http://i68.tinypic.com/71ioeh.png

Why not just replace the protection effect with an anti-zombie effect, and just remove the anti-protection effects?

There's no anti-zombie effect.


m3gPDRb.png

thx for sig bobithan

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#10 2016-06-12 20:06:19

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: force nametags/text bubbles off

skullz17 wrote:
N1KF wrote:
imgood9 wrote:
WMWMWMWMWMWMWMWMWMWM wrote:

You can out run zombies.

Give zombies mobility-enhancing power-ups (levitation and speed), offer them zombie-only health stations as a reset timer to avoid dead zombies.

Example of a shortcut/timer reset:
http://i68.tinypic.com/71ioeh.png

Why not just replace the protection effect with an anti-zombie effect, and just remove the anti-protection effects?

There's no anti-zombie effect.

timer 0


suddenly random sig change

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#11 2016-06-12 22:25:38, last edited by skullz17 (2016-06-12 22:29:11)

skullz17
Member
Joined: 2015-02-15
Posts: 6,699

Re: force nametags/text bubbles off

12345678908642 wrote:
skullz17 wrote:
N1KF wrote:
imgood9 wrote:
WMWMWMWMWMWMWMWMWMWM wrote:

You can out run zombies.

Give zombies mobility-enhancing power-ups (levitation and speed), offer them zombie-only health stations as a reset timer to avoid dead zombies.

Example of a shortcut/timer reset:
http://i68.tinypic.com/71ioeh.png

Why not just replace the protection effect with an anti-zombie effect, and just remove the anti-protection effects?

There's no anti-zombie effect.

timer 0

ok but is that an anti-zombie effect or is that a zombie effect with timer 0

edit: ignore me im being stupid


m3gPDRb.png

thx for sig bobithan

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#12 2016-06-12 22:52:13

Guest.
Guest

Re: force nametags/text bubbles off

jhonnycraig's been making a lot of stupid suggestions like this just ignore them

#13 2016-06-13 00:49:26

Kaleb
Formerly Kaleb123
From: California of America
Joined: 2015-02-19
Posts: 1,263

Re: force nametags/text bubbles off

there is already a feature in which you can disable ingame usernames.

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#14 2016-06-13 02:44:26

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,114
Website

Re: force nametags/text bubbles off

Kaleb123 wrote:

there is already a feature in which you can disable ingame usernames.

True, but this is for the individual player, and cannot be forced onto them as a mechanic of the level. This requires that all the users trust each other to turn off usernames, which is not likely to work properly.

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