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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#51 2015-06-22 06:11:42

logothetis
Member
From: Greece
Joined: 2015-02-19
Posts: 374
Website

Re: Different(ish) collectables

Creature wrote:
Kirby1394 wrote:
Creature wrote:

Coins are enough, we don't need to clutter the game with useless collectables.

But the thing is, it wouldn't be cluttering

imagine minecraft texture packs. There aren't any new blocks, they just look different

So in modify level, there will be a "choose collectables" selector, where you have a list to choose from.

This will just retexture coins. Nothing more. It will still be only two at a time, and only gold and blue, but just to give a variety on what the player is collecting. Some levels would benefit from this, say it's a themed level, or a remake of an old game.

1. Would you enjoy having EE like this?
KaVH25i.png

2. Again, EE isn't minecraft. And Minecraft can have all uncreative blocks they want, but EE isn't like this.

3. Then everybody will use them all.

4. Why? You have switches and two types that could be used to replace many collectables.

I hope this won't be added to EE


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#52 2015-06-22 08:36:59

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: Different(ish) collectables

logothetis wrote:
Creature wrote:
Kirby1394 wrote:
Creature wrote:

Coins are enough, we don't need to clutter the game with useless collectables.

But the thing is, it wouldn't be cluttering

imagine minecraft texture packs. There aren't any new blocks, they just look different

So in modify level, there will be a "choose collectables" selector, where you have a list to choose from.

This will just retexture coins. Nothing more. It will still be only two at a time, and only gold and blue, but just to give a variety on what the player is collecting. Some levels would benefit from this, say it's a themed level, or a remake of an old game.

1. Would you enjoy having EE like this?
KaVH25i.png

2. Again, EE isn't minecraft. And Minecraft can have all uncreative blocks they want, but EE isn't like this.

3. Then everybody will use them all.

4. Why? You have switches and two types that could be used to replace many collectables.

I hope this won't be added to EE

one. more time...

It won't look like that

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#53 2015-06-22 14:34:47

ZeldaXD
EE Homeboy
From: Cyprus
Joined: 2015-02-15
Posts: 1,539
Website

Re: Different(ish) collectables

Kirby1394 wrote:
ZeldaXD wrote:

I think it would be hard to understand for new players (so many collectables :/). I think we are fine with coins.

again, we wouldn't have more than two at a time, just a retexture per se

It's not about how many we have at a time, it's about explaining them to new players; in the tutorial we teach about coins and blue coins, it would be confusing to tell players "oh there can be notes, rings, blinking dots, flags, music notes, jigsaw pieces, fruits and baloons!". It's too much information for someone new :/. Also, think that coin doors and gates would need a retexture too.

Also, switches and keys are TOTALLY different.


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#54 2015-06-22 15:40:28

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: Different(ish) collectables

The whole game is a lot to take in nowadays, but I don't think updates should be halted due to that

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#55 2015-06-22 15:58:29

ZeldaXD
EE Homeboy
From: Cyprus
Joined: 2015-02-15
Posts: 1,539
Website

Re: Different(ish) collectables

Kirby1394 wrote:

The whole game is a lot to take in nowadays, but I don't think updates should be halted due to that

Yeah, let's not make it worse.


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#56 2015-06-22 16:19:49

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: Different(ish) collectables

ZeldaXD wrote:
Kirby1394 wrote:

The whole game is a lot to take in nowadays, but I don't think updates should be halted due to that

Yeah, let's not make it worse.

Why not?

This isn't that complicated. It simply changes the look of two blocks in the game. Not even the color. It would take an extra minute for new players to understand, maybe less.

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#57 2015-06-22 17:54:51

logothetis
Member
From: Greece
Joined: 2015-02-19
Posts: 374
Website

Re: Different(ish) collectables

Kirby1394 wrote:
logothetis wrote:
Creature wrote:
Kirby1394 wrote:
Creature wrote:

Coins are enough, we don't need to clutter the game with useless collectables.

But the thing is, it wouldn't be cluttering

imagine minecraft texture packs. There aren't any new blocks, they just look different
Creature is right,EE isn't minecraft
So in modify level, there will be a "choose collectables" selector, where you have a list to choose from.

This will just retexture coins. Nothing more. It will still be only two at a time, and only gold and blue, but just to give a variety on what the player is collecting. Some levels would benefit from this, say it's a themed level, or a remake of an old game.

1. Would you enjoy having EE like this?
KaVH25i.png

2. Again, EE isn't minecraft. And Minecraft can have all uncreative blocks they want, but EE isn't like this.

3. Then everybody will use them all.

4. Why? You have switches and two types that could be used to replace many collectables.

I hope this won't be added to EE

one. more time...

It won't look like that


everybody_edits_sword_fight_by_echokai-d5qr01m.gif
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#58 2018-08-04 10:24:42

Anatoly
Guest

Re: Different(ish) collectables

I’d accidentally found this and like to revive the idea of having more collectables. What do you think?

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#59 2018-08-04 10:36:11

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Different(ish) collectables

Kirby wrote:

I think, in the modify worlds tab, there should be an option to change your coins into things other than coins. There will still be just blue and gold, and only two collectables at a time, but sometimes my worlds need other collectables, as coins Don't make enough sense. Some other examples might include

-stars
-notes
-rings
-blinking dots?
-flags
-music notes
-jigsaw pieces
-fruits?
-baloons

I would make graphics, but I don't own mspaint. Might download an editing program and make them later though.

this is nice just let us create our own collectables to use still 2 max as we only have 2 now (or 3 if oyu coutn death but hey..) stars very ice idea for mario party an dsome other mrio games


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thanks hg for making this much better and ty for my avatar aswell

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#60 2018-08-04 11:22:36

MWstudios
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From: World 4-2
Joined: 2018-04-06
Posts: 1,331

Re: Different(ish) collectables

We need red and green coins
Bruce NPC can be obtained from a green coin, red magic coins give you just energy


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#61 2018-08-04 16:29:15

Anatoly
Guest

Re: Different(ish) collectables

MWstudios wrote:

We need red and green coins
Bruce NPC can be obtained from a green coin, red magic coins give you just energy

Green = any NPC
Red = Finite Items (cake, world portals)
Silver = Worlds and gems

#62 2018-08-04 22:26:30

Minimania
Moderation Team
From: PbzvatFbba 13
Joined: 2015-02-22
Posts: 6,395

Re: Different(ish) collectables

Anatoly wrote:
MWstudios wrote:

We need red and green coins
Bruce NPC can be obtained from a green coin, red magic coins give you just energy

Green = any NPC
Red = Finite Items (cake, world portals)
Silver = Worlds and gems

Just make a new topic bruv


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#63 2018-08-04 23:00:46

Joeyc
Guest

Re: Different(ish) collectables

Anatoly wrote:
MWstudios wrote:

We need red and green coins
Bruce NPC can be obtained from a green coin, red magic coins give you just energy

Green = any NPC
Red = Finite Items (cake, world portals)
Silver = Worlds and gems

more magic stuff just sounds bad

#64 2018-08-05 01:59:49, last edited by azurepudding (2018-08-05 02:00:14)

azurepudding
Member
Joined: 2016-11-18
Posts: 726

Re: Different(ish) collectables

Creature wrote:
Kirby1394 wrote:
Creature wrote:

Coins are enough, we don't need to clutter the game with useless collectables.

But the thing is, it wouldn't be cluttering

imagine minecraft texture packs. There aren't any new blocks, they just look different

So in modify level, there will be a "choose collectables" selector, where you have a list to choose from.

This will just retexture coins. Nothing more. It will still be only two at a time, and only gold and blue, but just to give a variety on what the player is collecting. Some levels would benefit from this, say it's a themed level, or a remake of an old game.

1. Would you enjoy having EE like this?
http://i.imgur.com/KaVH25i.png

2. Again, EE isn't minecraft. And Minecraft can have all uncreative blocks they want, but EE isn't like this.

3. Then everybody will use them all.

4. Why? You have switches and two types that could be used to replace many collectables.

it was explained it would not be this way at all.

Creature wrote:
marcoantonimsantos wrote:

1. It's only two coins you can re-texture with blocks in the game. (Don't see why you arranged different graphics)

Coins are enough for this, I see no need of having a bad drawn texture.

marcoantonimsantos wrote:

3. It's a cool feature.

Is it cool to see some ugly drawing on the top right of your screen?

marcoantonimsantos wrote:

By your context, BgColor isn't needed. So let's do this:

NO MORE UPDATES!!! YAY EVERYONE!!! HAVE FUN!!!

Unlike this suggestion, BgColor was really needed.

Would you wish Everybody Edits levels were all created on MS Paint?

????

creature are you trolling here.  there is just this complete lack of understanding here and it only seems to be you.  they wouldn't be using your quick graphics, they would take their time and create something visually pleasant.


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#65 2018-08-05 02:11:34

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: Different(ish) collectables

azurepudding wrote:
Creature wrote:
Kirby1394 wrote:
Creature wrote:

Coins are enough, we don't need to clutter the game with useless collectables.

But the thing is, it wouldn't be cluttering

imagine minecraft texture packs. There aren't any new blocks, they just look different

So in modify level, there will be a "choose collectables" selector, where you have a list to choose from.

This will just retexture coins. Nothing more. It will still be only two at a time, and only gold and blue, but just to give a variety on what the player is collecting. Some levels would benefit from this, say it's a themed level, or a remake of an old game.

1. Would you enjoy having EE like this?
http://i.imgur.com/KaVH25i.png

2. Again, EE isn't minecraft. And Minecraft can have all uncreative blocks they want, but EE isn't like this.

3. Then everybody will use them all.

4. Why? You have switches and two types that could be used to replace many collectables.

it was explained it would not be this way at all.

Creature wrote:
marcoantonimsantos wrote:

1. It's only two coins you can re-texture with blocks in the game. (Don't see why you arranged different graphics)

Coins are enough for this, I see no need of having a bad drawn texture.

marcoantonimsantos wrote:

3. It's a cool feature.

Is it cool to see some ugly drawing on the top right of your screen?

marcoantonimsantos wrote:

By your context, BgColor isn't needed. So let's do this:

NO MORE UPDATES!!! YAY EVERYONE!!! HAVE FUN!!!

Unlike this suggestion, BgColor was really needed.

Would you wish Everybody Edits levels were all created on MS Paint?

????

creature are you trolling here.  there is just this complete lack of understanding here and it only seems to be you.  they wouldn't be using your quick graphics, they would take their time and create something visually pleasant.

that post is 3 years old do you really think he's gonna converse with you


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#66 2018-08-05 03:13:19, last edited by azurepudding (2018-08-05 03:35:02)

azurepudding
Member
Joined: 2016-11-18
Posts: 726

Re: Different(ish) collectables

TaskManager wrote:

that post is 3 years old do you really think he's gonna converse with you

maybe.  idk when I see a a thread under new posts i just assume it's not a 3 year old topic i guess?? lol


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