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#1 2015-06-20 04:57:52

1448
Formerly alkazam1448
From: Numberland
Joined: 2015-04-12
Posts: 683
Website

[Question] Zombie Onmessage + Digbot help

What is the m.Type for someone getting infected by zombie?

Also, can anyone help me fix my dig for 1448 bot, it is buggy.

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#2 2015-06-20 05:18:35

BuzzerBee
Forum Admin
From: Texas, U.S.A.
Joined: 2015-02-15
Posts: 4,575

Re: [Question] Zombie Onmessage + Digbot help

I think the message is "effect" but I haven't played with it enough to know how to get zombie specifically.


TdQRyz3.png
https://wiki.everybodyedits.com/images/5/5d/135_bee

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#3 2015-06-20 06:40:42

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: [Question] Zombie Onmessage + Digbot help

Does nobody use this anymore?
http://capasha.com/notafraud/index.php

# effect - UserID hits an effect
[0] <Integer> UserID
[1] <Integer> Effect Id, Sheet-List: jump = 0, Fly = 1, Speed = 2, Protection = 3, Curse = 4, Zombie = 5
[2] <Boolean> Enabled/Disabled


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#4 2015-06-20 06:43:47

1448
Formerly alkazam1448
From: Numberland
Joined: 2015-04-12
Posts: 683
Website

Re: [Question] Zombie Onmessage + Digbot help

Xfrogman43 wrote:

Does nobody use this anymore?
http://capasha.com/notafraud/index.php

# effect - UserID hits an effect
[0] <Integer> UserID
[1] <Integer> Effect Id, Sheet-List: jump = 0, Fly = 1, Speed = 2, Protection = 3, Curse = 4, Zombie = 5
[2] <Boolean> Enabled/Disabled

Aww come on... Nobody knew it was getting updated, mostly because of its layout. It doesn't look like a website that would get updated really frequently.

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#5 2015-06-20 11:36:37

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Question] Zombie Onmessage + Digbot help

alkazam1448 wrote:
Xfrogman43 wrote:

Does nobody use this anymore?
http://capasha.com/notafraud/index.php

# effect - UserID hits an effect
[0] <Integer> UserID
[1] <Integer> Effect Id, Sheet-List: jump = 0, Fly = 1, Speed = 2, Protection = 3, Curse = 4, Zombie = 5
[2] <Boolean> Enabled/Disabled

Aww come on... Nobody knew it was getting updated, mostly because of its layout. It doesn't look like a website that would get updated really frequently.

Use it every time, gets updated really fast and accurate, only thing it's missing is psi (as far as I'm aware).

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#6 2015-06-20 12:12:45

DarkDragon4900
Member
Joined: 2015-03-17
Posts: 251

Re: [Question] Zombie Onmessage + Digbot help

alkazam1448 wrote:
Xfrogman43 wrote:

Does nobody use this anymore?
http://capasha.com/notafraud/index.php

# effect - UserID hits an effect
[0] <Integer> UserID
[1] <Integer> Effect Id, Sheet-List: jump = 0, Fly = 1, Speed = 2, Protection = 3, Curse = 4, Zombie = 5
[2] <Boolean> Enabled/Disabled

Aww come on... Nobody knew it was getting updated, mostly because of its layout. It doesn't look like a website that would get updated really frequently.

Capasha's updating it whenever he can, and he announces updates in here at times.

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Wooted by:

#7 2015-06-20 18:58:04

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: [Question] Zombie Onmessage + Digbot help

H6kNX3z.png
Four days ago...


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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Wooted by:

#8 2015-06-20 20:26:00, last edited by capasha (2015-06-20 20:38:40)

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Question] Zombie Onmessage + Digbot help

alkazam1448 wrote:
Xfrogman43 wrote:

Does nobody use this anymore?
http://capasha.com/notafraud/index.php

# effect - UserID hits an effect
[0] <Integer> UserID
[1] <Integer> Effect Id, Sheet-List: jump = 0, Fly = 1, Speed = 2, Protection = 3, Curse = 4, Zombie = 5
[2] <Boolean> Enabled/Disabled

Aww come on... Nobody knew it was getting updated, mostly because of its layout. It doesn't look like a website that would get updated really frequently.

What's wrong with the layout? If you want it to look like something else please tell me.

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#9 2015-06-21 00:39:24

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Question] Zombie Onmessage + Digbot help

capasha wrote:
alkazam1448 wrote:
Xfrogman43 wrote:

Does nobody use this anymore?
http://capasha.com/notafraud/index.php

# effect - UserID hits an effect
[0] <Integer> UserID
[1] <Integer> Effect Id, Sheet-List: jump = 0, Fly = 1, Speed = 2, Protection = 3, Curse = 4, Zombie = 5
[2] <Boolean> Enabled/Disabled

Aww come on... Nobody knew it was getting updated, mostly because of its layout. It doesn't look like a website that would get updated really frequently.

What's wrong with the layout? If you want it to look like something else please tell me.

It's a very basic look, making it look as if it was a quick hobby cus you got bored or something and a one-time thing.

I personally like the simplicity for the most part, not that much distracting eye-candy //forums.everybodyedits.com/img/smilies/tongue
Biggest improvement I can think of is make the message name pop out a little more, just a little (color, bigger, something like that).

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#10 2015-06-21 21:12:24

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: [Question] Zombie Onmessage + Digbot help

well this is what i use:

case "effect":
//Someone becoming a zombie
if(m.GetInt(1) == 5 && m.GetBoolean(2)){
//Infect Code
}
//Healer Healing a zombie (might interphere with the Curse effect code you may or may not have...
if(m.GetInt(1) == 4){
//Heal Code
}

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#11 2015-06-21 23:16:36

realmaster42
Formerly marcoantonimsantos
From: ̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍
Joined: 2015-02-20
Posts: 1,380
Website

Re: [Question] Zombie Onmessage + Digbot help

ninjasupeatsninja wrote:

well this is what i use:

case "effect":
//Someone becoming a zombie
if(m.GetInt(1) == 5 && m.GetBoolean(2)){
//Infect Code
}
//Healer Healing a zombie (might interphere with the Curse effect code you may or may not have...
if(m.GetInt(1) == 4){
//Heal Code
}

//Someone becoming a zombie
if(m.GetInt(1) == 5 && m.GetBoolean(2)){
plrs[m.GetInt(0)].lasteffect=m.GetInt(1);
//Infect Code
}
//Healer Healing a zombie (might interphere with the Curse effect code you may or may not have...
if(m.GetInt(1) == 4){
if (plrs[m.GetInt(0)].lasteffect==5) {
//Heal Code}
}

http://i.imgur.com/bjvgH5L.png?1

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#12 2015-06-21 23:54:20

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Question] Zombie Onmessage + Digbot help

marcoantonimsantos wrote:
ninjasupeatsninja wrote:

well this is what i use:

case "effect":
//Someone becoming a zombie
if(m.GetInt(1) == 5 && m.GetBoolean(2)){
//Infect Code
}
//Healer Healing a zombie (might interphere with the Curse effect code you may or may not have...
if(m.GetInt(1) == 4){
//Heal Code
}

//Someone becoming a zombie
if(m.GetInt(1) == 5 && m.GetBoolean(2)){
plrs[m.GetInt(0)].lasteffect=m.GetInt(1);
//Infect Code
}
//Healer Healing a zombie (might interphere with the Curse effect code you may or may not have...
if(m.GetInt(1) == 4){
if (plrs[m.GetInt(0)].lasteffect==5) {
//Heal Code}
}

Not everybody uses your Player object and not everybody wants the same things in the Player object than you do.

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den31071434927260515113

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