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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#101 Before February 2015

JadElClemens
Member
From: Colorado, USA
Joined: 2015-02-15
Posts: 4,559

Re: Putting together the "Artist pack"

RPGMaster2000 wrote:
Wezza wrote:

Didn't you start like Sleepy too (; Just making packs and then got accepted?

Very true, that's partially why I'm not totally against using his packs either. It's just that I'd rather actually do my job and design new content, if you know what I mean. //forums.everybodyedits.com/img/smilies/tongue

Honestly, I could care less if you're the one doing the graphics. As long as they're good and worthy to be put into the game, put them in, as long as you give credit. As long as we're getting new stuff, the creator of the stuff doesn't matter.


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I hate tall signatures.

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#102 Before February 2015

rob1nfly
Guest

Re: Putting together the "Artist pack"

I totally agree.

#103 Before February 2015

Bobyy
Member
Joined: 2015-02-19
Posts: 1,810

Re: Putting together the "Artist pack"

I also agree.


SHwZksb.png  Thanks Bobithan for the sig, love it <3  5d16ccdd4a.png e62a2a5b45.png "You will never know how valuable a thing or a person is...until its not with you anymore, then you`ll regret..."

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#104 Before February 2015

plat aka kingpooultra
Member
Joined: 2017-05-27
Posts: 3,873

Re: Putting together the "Artist pack"

I just want the pack to come out thats all

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#105 Before February 2015

xXExpress0Xx
Guest

Re: Putting together the "Artist pack"

I think we really need the "neon" colors and also a few more shades of red, especially dark ones.

#106 Before February 2015

JadElClemens
Member
From: Colorado, USA
Joined: 2015-02-15
Posts: 4,559

Re: Putting together the "Artist pack"

I don't want you to take that the wrong way, RPG. I'm not saying I don't like your work or something, the only point to that was that I don't care if you use block packs made by others.


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I hate tall signatures.

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#107 Before February 2015

it40x
Guest

Re: Putting together the "Artist pack"

THATS a GREAT idea rpgmaster2000!!
please relese it as soon as you can!
but please not 500 or 1000 gems-the cost.
make it with energy or small price of gems.
i will use this a lot...

#108 Before February 2015

Drsonic
Member
From: Earth
Joined: 2015-05-19
Posts: 186

Re: Putting together the "Artist pack"

How about an Ice brick that we can push around, but we can only push the ice around when it's on ice.

And how about a Drag tool?

or a Selection tool that we can click and drag, then let go of the mouse to select the area?
Also, we could add a copy tool, we use the selection tool to select what we want to copy, then click somewhere to paste it!

And only the owner of the world will have a Delete tool.. If everyone had a delete tool... It would be chaos


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Snap: CrypticPi
Instagram: Noncryptic

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#109 Before February 2015

Drsonic
Member
From: Earth
Joined: 2015-05-19
Posts: 186

Re: Putting together the "Artist pack"

it40x wrote:

THATS a GREAT idea rpgmaster2000!!
please relese it as soon as you can!
but please not 500 or 1000 gems-the cost.
make it with energy or small price of gems.
i will use this a lot...

This new update could be released through News letters (email)! That would be an epic idea..


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#110 Before February 2015

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: Putting together the "Artist pack"

epicstonemason wrote:

I would appreciate it if you were to eliminate all colors except the grey basic brick. This would be awesome for EE conservatives.
(My reputation will be less than -40 after this post)

[youtube]http://www.youtube.com/watch?v=vZkcoB7RiMg[/youtube]

To you and your impudent ideas foo'


:.|:;

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#111 Before February 2015

kaylee123
Guest

Re: Putting together the "Artist pack"

We need....
~Pure White
~Darker Blue
~Darker Gray
~A color in between Basic and Beta blocks
~A better Orange
~Way more shades of Brown
~A better Gold between Beta Gold and Glass Gold
~Same with Green^^
~Darker Colors, as in between key/crown and next darkest brick of the color
~A Purple between Basic Purple and Brick Purple
That's all //forums.everybodyedits.com/img/smilies/tongue

#112 Before February 2015

RPGMaster2000
Guest

Re: Putting together the "Artist pack"

JadElClemens wrote:

I don't want you to take that the wrong way, RPG. I'm not saying I don't like your work or something, the only point to that was that I don't care if you use block packs made by others.

It's alright, I understood your point. //forums.everybodyedits.com/img/smilies/smile I'm sure that most forum members feel the same way as well as long as they get new content, it's just that using other people's graphics in the long run might be problematic due to liability and royalty issues once EE starts to become even more profitable.

#113 Before February 2015

Buzzerbee
Forum Admin
From: Texas, U.S.A.
Joined: 2015-02-15
Posts: 4,575

Re: Putting together the "Artist pack"

RPG2K, We really need more browns.

I'm working on a level and am making a dirt hill.
There isn't enough colors to shade it!

And in another level, we're making dark brown wings. The only Dark brown we have is red keys :l so they're hard to shade, too.


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https://wiki.everybodyedits.com/images/5/5d/135_bee

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#114 Before February 2015

RPGMaster2000
Guest

Re: Putting together the "Artist pack"

I told Chris about my idea, and it seems that he has plans on reworking the entire minimap coloring system a little bit. Instead of specifying what color each block has, the game will automatically create a minimap color based on the average colors of the block in question. It's worth noting that this will inevitably change how most of the current minimap colors are rendered so I will adjust the artist packs accordingly to display the correct colors once the new system is in place.

But for now, the Sci-fi pack!

ZymWr.jpg

Current list of colors:
Red screen - Pure red
Blue screen - Darker blue
Metal - Greyish white
Light block - Pure white
Alien symbol block - Brown

Any feedback on both the blocks and choices of colors are welcome. This is of course only the first of 2 artist packs that I'll be making. Filling up a single pack with 10 colors seemed a tad extreme so I decided to break it up a bit.

#115 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: Putting together the "Artist pack"

I ? this pack. I like the red and blue ones. Do they do anything special because they look kinda neat


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#116 Before February 2015

Echo!
Guest

Re: Putting together the "Artist pack"

They Looky Awesome //forums.everybodyedits.com/img/smilies/big_smile

Are The Screens Animated or not? They look like they will be animated,kinda same effect like portal, they probably wont be animated at all.

Last edited by Echo! (Jul 21 2011 3:46:37 pm)

#117 Before February 2015

RPGMaster2000
Guest

Re: Putting together the "Artist pack"

Sadly, nothing about it is animated. The current system doesn't allow for regular blocks to be animated, but maybe some day it's doable.

#118 Before February 2015

Wezza
Guest

Re: Putting together the "Artist pack"

Well the portals are animated (; and properly too.

#119 Before February 2015

Echo!
Guest

Re: Putting together the "Artist pack"

hmm they just kinda, you know look like portals animated effect, it does not matter,they still look awesome //forums.everybodyedits.com/img/smilies/big_smile

#120 Before February 2015

RPGMaster2000
Guest

Re: Putting together the "Artist pack"

Wezza wrote:

Well the portals are animated (; and properly too.

Yes, but the portals is its own entity with a separate sprite sheet filled with animation frames. Packs with blocks is all a single sprite sheet and does therefore not allow for animation. :/

#121 Before February 2015

Echo!
Guest

Re: Putting together the "Artist pack"

They just look mysterious //forums.everybodyedits.com/img/smilies/tongue

I dunno how to explain it, but they still look awesome //forums.everybodyedits.com/img/smilies/big_smile

#122 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: Putting together the "Artist pack"

Maybe a sort of sprite sheet like

1|2|3|4|5
F|F|F|F |F
  |F|F|F|F
  |F| |F|F
          |F|F
Block 1 has 2 frames, 2 has 4, 3-3, 4-5. and 5-5.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#123 Before February 2015

Cola1
Member
From: We will meet again as stars
Joined: 2015-02-15
Posts: 3,281

Re: Putting together the "Artist pack"

RPGMaster2000 wrote:

I told Chris about my idea, and it seems that he has plans on reworking the entire minimap coloring system a little bit. Instead of specifying what color each block has, the game will automatically create a minimap color based on the average colors of the block in question. It's worth noting that this will inevitably change how most of the current minimap colors are rendered so I will adjust the artist packs accordingly to display the correct colors once the new system is in place.

But for now, the Sci-fi pack!

http://i.imgur.com/ZymWr.jpg

Current list of colors:
Red screen - Pure red
Blue screen - Darker blue
Metal - Greyish white
Light block - Pure white
Alien symbol block - Brown

Any feedback on both the blocks and choices of colors are welcome. This is of course only the first of 2 artist packs that I'll be making. Filling up a single pack with 10 colors seemed a tad extreme so I decided to break it up a bit.

ZOMG EPIC!


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#124 Before February 2015

xputnameherex
Guest

Re: Putting together the "Artist pack"

Nice...you said you wanted to break it up, is the other pack also sci-fi related?

#125 Before February 2015

treejoe4
Guest

Re: Putting together the "Artist pack"

Im just reminding i wanna black i can see on the map

RPGMaster2000 1423722272239160

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