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#1 2018-11-03 20:36:27

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,148

[Release] AutoMorpher 1.2

This bot will automatically morph shadow and frame blocks. Here are some examples:
CQNB627.gif LZ9ER8u.gif qReONr5.gif

You can download it here. (version 1.2)

Enjoy //forums.everybodyedits.com/img/smilies/smile

Last edited by Latif (2018-11-06 17:33:51)

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#2 2018-11-03 20:38:46

Yonanoke
Formerly Glaauber
From: Brazil, DF, Gama
Joined: 2015-07-07
Posts: 403

Re: [Release] AutoMorpher 1.2

wow, good.


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#3 2018-11-03 20:42:51

MWstudios
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From: World 4-2
Joined: 2018-04-06
Posts: 968

Re: [Release] AutoMorpher 1.2

Oh great!
Wonder how you managed to program this though


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#4 2018-11-03 21:00:17

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,148

Re: [Release] AutoMorpher 1.2

MWstudios wrote:

Oh great!
Wonder how you managed to program this though

It's basically checking the blocks around it, not really that hard. I made this bot in a few hours.

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#5 2018-11-04 15:55:53

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,148

Re: [Release] AutoMorpher 1.2

1.1

Quick update

* Auto morphing shadow blocks works with any shadow block now.
* Fixed issue detecting void. Morphables should work fine on world borders now (thanks to Pipec).
* Added auto morphing frames
* Added an option to enable/disable updating morphables. The spoiler below shows an example.

Example

Updated the download link in the topic.

Last edited by Latif (2018-11-06 17:36:06)

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#6 2018-11-04 16:33:12

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 3,269

Re: [Release] AutoMorpher 1.2

ok an deasy btot yet it does greta things lol


cZXKA3f.pngMYaIIs9.pnga.png
                                                                                           4Ba5vYC.png

ty anatoly and nikko99 for a golden sig and blueclued for avatar  and daneeko for pixelating my sign //forums.everybodyedits.com/img/smilies/cool

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#7 2018-11-05 01:32:49

ILikeTofuuJoe
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From: Obvervable Universe
Joined: 2018-06-04
Posts: 1,435
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Re: [Release] AutoMorpher 1.2

Seems like the only way to not get shadows to go around actions is to disable auto-shadow, manually place shadows, then enable auto-shadow again


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#8 2018-11-05 10:11:18

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,148

Re: [Release] AutoMorpher 1.2

ILikeTofuuJoe wrote:

Seems like the only way to not get shadows to go around actions is to disable auto-shadow, manually place shadows, then enable auto-shadow again

Yeah this kinda annoyed me too. The bot currently detects any block on the foreground layer, so it detects decorations and action blocks too. If I want the bot to detect normal blocks only I would have to make a list of block IDs and update it every time the game updates. That's lots of work, unless someone else has already made it and doesn't mind sharing it.

I might do it though. It should be worth it.

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#9 2018-11-06 06:28:58

ILikeTofuuJoe
Banned
From: Obvervable Universe
Joined: 2018-06-04
Posts: 1,435
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Re: [Release] AutoMorpher 1.2

one big problem is signs, do all decorations too. Also portals and keys and coins ans switches too

sugestion: ignore foregrounds option
basically the shadow cannot overwrite any foregroound

Last edited by ILikeTofuuJoe (2018-11-06 06:31:40)


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#10 2018-11-06 16:09:24

Daneeko
Member
From: EE Universe
Joined: 2015-02-20
Posts: 1,879

Re: [Release] AutoMorpher 1.2

ILikeTofuuJoe wrote:

one big problem is signs, do all decorations too. Also portals and keys and coins ans switches too

sugestion: ignore foregrounds option
basically the shadow cannot overwrite any foregroound

theres a different message handler for every type of block, for example theses message type "b" which only handles normal blocks which are foreground like normal block packs (basic, beta, mineral, etc.) so that one is down


undertale_box.png?text=%0Acolor%3Dhotpink%20%20%20%20%20%20YOU%20HAVE%20BEEN%20DESTROYED&box=undertale&boxcolor=hotpink&font=determination&asterisk=false&small=true wait what

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#11 2018-11-06 17:34:43

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,148

Re: [Release] AutoMorpher 1.2

1.2

* The bot now ignores action blocks and decorations (coins, arrows, etc.) except doors and gates (coin doors, switches), but you can turn this off if you want.
* Added auto morph for clouds, storm clouds and fog
* Added an option to turn off auto morph completely
* The application now checks on new updates when you start it up

---

ILikeTofuuJoe wrote:

one big problem is signs, do all decorations too. Also portals and keys and coins ans switches too

sugestion: ignore foregrounds option
basically the shadow cannot overwrite any foregroound

What about turning off auto shadow?

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#12 2018-11-11 22:31:03

kubam1336
Member
Joined: 2015-02-18
Posts: 17

Re: [Release] AutoMorpher 1.2

Seems good but it keeps "connecting" for me, even if second "me" joined the world


Hello

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