Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Hi Everybody!
Our update today primarily focuses on increasing gameplay functionality within the game, with some of the items I know people have been asking for for years!
First, we have the long-awaited Silver Crown Doors & Gates, which only open and close after you've completed the level! These are included with the Gold Crown Doors & Gates.
Second, we have the long-awaited Low Jump ability! This means you can jump as low as the zombies do, but without being a zombie! It's a new option within the "Jump" Ability Block.
Third, and the most exciting in my opinion, there is now the ability to enter an ID into World Portals! If set to 0, entering it takes you to the regular spawn point, but now if you set it to the ID of the special new World Portal Spawn Point, you'll enter the new level at a special preset location!
You receive these new spawn points with the same number of world portals you own! They are owner-only though, so only the world owner can place them. We also have a system in place to combat exploitation where you have to be the world owner (or at least in the crew) of both worlds (the one with the original world portal, and the one with the special spawn point). If you start trying to skip worlds or parts of levels, it'll just spawn you to the regular spawn point!
Finally, we've expanded on the Candy Pack to finally include the Blue Candy block, as many people wanted that as well.
In addition to all this, we're releasing the new Technology campaign! If you're short on energy for World Portals, you can get some by completing it.
UPDATE: We've also launched the Altered Reality campaign! Good luck!
Here are the other minor adjustments:
- Updated the Campaign Progress restoration message.
- Campaign progression save time is now 72 hours.
- Fixed some bugs with favourite worlds.
- Fixed a bug regarding how the gravity effect behaves when using "/loadlevel".
- Many updates to how World Portals behave!
- Fixed a bug with reset blocks.
- Updated the initial loader screen slightly.
- Updated the normal spawn point graphic slightly.
- Players can now use "/reset" to reset themselves in any world without reloading the level!
- Fixed some bugs with Team Doors so people no longer get stuck in them!
See you in game!
~ Everybody Edits Staff ~
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Great Update and nice to see Low Jump!!
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Great update, the low jump action block is definitely an amazing effect for puzzles and such.
Really excited to see what EE players will come up with these new world spawn points!
OMG Finally! A bunch of stuff most of us wanted for so long but never expected to get! Awesome update!
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New spawnpoint :3
I see in the future "endurancer" campaign
It's easy way to connect levels
Thanks to Nikko99 for signature
https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
https: //i.imgur.com/YFtzyXA.png
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You guys have been making pretty awesome updates. Keep up the good work!
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I wanted to mention that Luke did most of the programming on this update, while I worked on stuff for the reboot.
So I think he did an awesome job with this update.
former lead-dev on EE/EEU, 2018—2020
(aka Criobite, Joshua Stone, TechnoWolf99, & LightWolf)
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cool
proc's discorb stylish themes for forums/the game
꧁꧂L O V E & C O R N꧁꧂ ᘛ⁐̤ᕐᐷ
danke bluecloud thank u raphe [this section of my sig is dedicated to everything i've loved that's ever died]
?
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EDIT: The door block for trophy stays closed even after I reset map. Is this intentional?
@KIRBY can you update my IWBTG time
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nice lol
LukeM is the true MVP of tht update right here
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do you know what this means! more effective multi world systems.
color = #1E1E1E
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WWOW THIS IS GOOD
there's actually a lot of new features that make me happy
particularly impressed with world portal update and the gravity effect bugfix (thanks lukem for getting onto my report!)
some real impressive work, good job guys
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Low jump + Zombie = Ultra low jump effect
Very nice update. Love the new spawn point for world portals.
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Woo.
- Players can now use "/reset" to reset themselves in any world without reloading the level!
Time to update every bot ever made.
One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.
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cool stuff! Now we just need a slowmo effect of a zombie, without being a zombie
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If you start trying to skip worlds or parts of levels, it'll just spawn you to the regular spawn point!
Can be more automated, can also be added into the client.
https://pastebin.com/42L9XVN1
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Xenonetix wrote:If you start trying to skip worlds or parts of levels, it'll just spawn you to the regular spawn point!
Can be more automated, can also be added into the client.
https://pastebin.com/42L9XVN1
I would have liked to make it more secure, but PlayerIO doesn't allow for easy communication between worlds, so the only real way to do this was client side. Plus it doesn't really matter because should you want to cheat through half the level (and have access to modified clients), you can just ignore the coordinates in the init message and move directly to the spawn point with the ID anyway .
Note: Should the rEEboot have better cheat prevention making this the weakest link so to speak, I'm sure we will make sure it is done entirely serverside (as we should have the ability to if we are in control of the server architecture)
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I selected hard mode on last technology campaign tier and now I'm stuck cuz I wanna reset and play easy but there's no way to reset except for waiting 72 hours gaaaaah
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I selected hard mode on last technology campaign tier and now I'm stuck cuz I wanna reset and play easy but there's no way to reset except for waiting 72 hours gaaaaah
Join another campaign world and it will reset your progress.
If you beat everything else, there's always Be Gone. by Kiraninja
Click the image to see my graphics suggestions, or here to play EE: Project M!
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I selected hard mode on last technology campaign tier and now I'm stuck cuz I wanna reset and play easy but there's no way to reset except for waiting 72 hours gaaaaah
/resetp
suddenly random sig change
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