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(forum mods, buzzerbee hummerz5, diffrent, (and who i forgot sorry), if in wrong topic please move and remove this line cuz i dont know where to post this)
i have the idea of making a campaing with ALL difficulties simply by all hvaing 1 and the same world and by just ussing effects to make thhings either easier or harder not sure if im allowed to make all tiers myself so im asking if im allowed to do that if so ill do and post the tiers i made in campaing suggestions if not then ill closet this topic after rechiving many no's or if a staff said no
thanks hg for making this much better and ty for my avatar aswell
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Probably belongs in Campaign Suggestions, but I think it's an interesting idea
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Nice idea, should go on the topic "Campaign suggestions". Do you mean that the campaign would be a collection of worlds which you can choose the difficulty of by having an effect?
Est. December 2010
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Nice idea, should go on the topic "Campaign suggestions".
No it shouldn't, though Level Creation is probably a better spot.
Do you mean that the campaign would be a collection of worlds which you can choose the difficulty of by having an effect?
Seems right.
suddenly random sig change
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I'm making a level like this at the moment which has invincibility as easy mode and curse as hard mode
Est. December 2010
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bumb havent got an answer form megalmab it self so hop ehe will read it now and answer it and to be clear it will be just 9 levels wich are all 9 the same but made harder each time with just the use of an effect or so (9 because of each difficulty (basic basic-easy easy easy-med med med-hardd hard hard-extr. extr.))
thanks hg for making this much better and ty for my avatar aswell
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i dig this idea
perhaps add some difference in the placement of hazards and other action blocks as well within the minis? in order to have that variety in difficulties
though the solid blocks, bgs and decos should be untouched
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i dig this idea
perhaps add some difference in the placement of hazards and other action blocks as well within the minis? in order to have that variety in difficulties
though the solid blocks, bgs and decos should be untouched
yeah wasnt sure how to do it well was only sure i would give peole no grav for basic diff. and perhaps leviation for basic-easy orso
thanks hg for making this much better and ty for my avatar aswell
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Why is your spelling and grammar so bad??
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moved to campaign suggestions although tbh i dont really even know if it belongs here or not. we need some kind of "unfinshed campaign suggestions" place
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moved to campaign suggestions although tbh i dont really even know if it belongs here or not. we need some kind of "unfinshed campaign suggestions" place
wasnt sure too where to put it ;p
thanks hg for making this much better and ty for my avatar aswell
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bumb @megalamb please answer
thanks hg for making this much better and ty for my avatar aswell
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Forwarded this topic to Xenonetix.
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Correct me if i'm wrong, but your idea is for the campaign team to make the same level 5 times?
People already complained when that happened twice in journey, I don't think it'd go over very well if this campaign was implemented
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Correct me if i'm wrong, but your idea is for the campaign team to make the same level 5 times?
People already complained when that happened twice in journey, I don't think it'd go over very well if this campaign was implemented
no i can make the 5 levels just allwith increasing difficulty just wantedto make sure if you will add it then but as emalton said
Forwarded this topic to Xenonetix.
thanks hg for making this much better and ty for my avatar aswell
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Kirby wrote:Correct me if i'm wrong, but your idea is for the campaign team to make the same level 5 times?
People already complained when that happened twice in journey, I don't think it'd go over very well if this campaign was implemented
no i can make the 5 levels just allwith increasing difficulty just wantedto make sure if you will add it then but as emalton said
Emalton wrote:Forwarded this topic to Xenonetix.
It's not about who makes the levels, it's the fact that they are all made by the same user. We try to not make campaigns with more than 1 of a specific user hosting the worlds in them. I know there are exceptions, but it's still the goal since we want to promote as many builders as possible.
Also, the concept itself wouldn't really work. The tiers would start to get mundane, as you're essentially playing the same level over and over again, even if it is with different effects.
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peace wrote:Kirby wrote:Correct me if i'm wrong, but your idea is for the campaign team to make the same level 5 times?
People already complained when that happened twice in journey, I don't think it'd go over very well if this campaign was implemented
no i can make the 5 levels just allwith increasing difficulty just wantedto make sure if you will add it then but as emalton said
Emalton wrote:Forwarded this topic to Xenonetix.
It's not about who makes the levels, it's the fact that they are all made by the same user. We try to not make campaigns with more than 1 of a specific user hosting the worlds in them. I know there are exceptions, but it's still the goal since we want to promote as many builders as possible.
Also, the concept itself wouldn't really work. The tiers would start to get mundane, as you're essentially playing the same level over and over again, even if it is with different effects.
the first thing well yeha i can relate but i dont have any world campaigned yet so it shouldnt be a problem the 2nd thing well yeah that basically my idea an di think some poeple actualy like the idea
tl;dr; Probably a good concept for a single world, but not suited for a campaign
well then you cant make big levels as there are 9 diffent difficultys in ee campaings right now if you use a huge world you will end up having boxes from 33,3333333333*33,3333333333 ~33*33
thanks hg for making this much better and ty for my avatar aswell
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well then you cant make big levels as there are 9 diffent difficultys in ee campaings right now if you use a huge world you will end up having boxes from 33,3333333333*33,3333333333 ~33*33
i have the idea of making a campaing with ALL difficulties simply by all hvaing 1 and the same world and by just ussing effects to make thhings either easier or harder
Wasn't your idea to have a single level, but just change the effects to change the difficulty? Then you would only need one 300x300 area (- a bit for the effect switcher thing). (also thats if you had 9x9 boxes, in a 300x300 world you can have 9 100x100 boxes)
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peace wrote:well then you cant make big levels as there are 9 diffent difficultys in ee campaings right now if you use a huge world you will end up having boxes from 33,3333333333*33,3333333333 ~33*33
peace wrote:i have the idea of making a campaing with ALL difficulties simply by all hvaing 1 and the same world and by just ussing effects to make thhings either easier or harder
Wasn't your idea to have a single level, but just change the effects to change the difficulty? Then you would only need one 300x300 area (- a bit for the effect switcher thing). (also thats if you had 9x9 boxes, in a 300x300 world you can have 9 100x100 boxes)
tbh its not onl yeffects changing and its the smae level oncept (deco untouched ect)
thanks hg for making this much better and ty for my avatar aswell
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let me bumb this again since after emal forwarded this to mega i haven theard anythign of him maby he reads it now
thanks hg for making this much better and ty for my avatar aswell
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bumb still no answer from megalamb so im gonn amake the worlds and post them because yeah he then can see the worlds too
thanks hg for making this much better and ty for my avatar aswell
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bumb
don't you **** bumb me
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