Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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1. Super Mario Bros. (Been working on this for 8+ months, my goal is to be as close to the NES version as possible. Mostly, I haven't finished because I haven't got all of the things I need, though my busy school schedule also interferes. Currently I'm 1/8 of the way through, and almost done designing the death system.)
2. Everybody Edits Blog (This is a really old project that I haven't worked on in a while. Mostly, I need more signs to complete it.)
That third error is not an error with the bot; guest's just don't have the ability to enter level codes period. They have to be given edit for it to work.
This isn't really a bug, but more of a feature request: I would like to be able to log in with my Armor Games account, but that isn't a feature. People on Armor Games and Kongregate would probably appreciate it if you added the ability to log in through their accounts.
May I test this? You've had experience with me testing your Minimap tool.
I think it should be a limit of how many times you can change a name within a set amount of time, if this was implemented. Levels change over time, and I wouldn't want to be stuck with one name for eternity.
I'm in the process of making a level that will be operated by systems, so this kind of crew interests me. I'd imagine being in this crew will help me to simplify some of my systems.
If you are willing to accept me, my in-game username is the same as my forum username.
CJMAEDER told me that his old username was LAME
Well, that has changed quite recently...
Cjmaeder had an alternate account called "Lame", but he swapped the names of the accounts, so now his main developer account is "Lame" and one of his alternate accounts is "Cjmaeder". All that switched was the names.
Better one level was made by SuperXSuper.
Here's the link, the world includes a lot of the old (pre-MrShoe) loading screens that I know of: http://everybodyedits.com/games/PW_aCp6HqHa0I The World ID is PW_aCp6HqHa0I, I believe Blazer124 has some screens not present in SuperxSuper's world.
Cjmaeder had an alternate account called "Lame", but he swapped the names of the accounts, so now his main developer account is "Lame" and one of his alternate accounts is "Cjmaeder". All that switched was the names.
This was mostly fun. The only problem was I couldn't get the last blue coin because of your coin gates. Why'd you put them there?
The scroll bar is actually there:
The scrollbar for campaigns list and the shop only shows when you zoom your browser out 110%. Apparently, it's one of the bugs introduced with EE 2.0.
The scrollbar for campaigns list and the shop only shows when you zoom your browser out 110%. Apparently, it's one of the bugs introduced with EE 2.0.
If EE2 is ready, then why isn't it released yet?
Where? Give me proof. Or is this just spam?
So I was completely alone in Darkstar32's "Video Game Music" and suddenly I noticed three yellow coins appear in a horizontal row down and to the right of me as if an editor had created them. I knew no one could have created them, because I was completely alone, so it was kind of spooky. These yellow coins then turned into blue coins and then disappeared.
I'm not sure if this was a bot, a hacker, my imagination or just a bug, but I thought it would be wise to post it here since it just happened and it might be a bug.
Also, when the coins appeared, they were in a random spot on the screen, not near any other coins and they changed to blue and to nothing one by one.
Finally!!! It feels like I've been waiting forever!!!
I got in the level Lava Parkour. It's a cool level, try it out: http://everybodyedits.com/games/PWAb8OmgNjbkI. It's kind of repetitive if you don't like parkour though.
If you don't believe me, check my profile: http://everybodyedits.com/games/greydog.
Let me clarify:
I'm trying to tell you that invisible bricks don't normally appear in the minimap of a level.
Well, I'd like an option to turn invisible bricks and physics on and off, but I'm trying to tell you that invisible bricks don't normally appear in the minimap of a level.
I guess this is easier to explain with pictures:
Look at the left side where invisible blocks are.
What it should show:
What your tool shows:
Another mistake, I don't think you need a screenshot for this, but I forgot to mention it earlier: Invisible bricks and spaces do not appear correctly on the minimap view in this tool: They should appear transparent and identical, but instead they're distinct and noticeable. If you want me to, I can edit this and post a screenshot.
I'd like to point out that the World ID box doesn't retain the world ID you put in after you load a map, so you have to recopy the same ID to reload the map differently. This appears to be a mistake, since the world ID was retained in the previous version.
Will you fix the shadow around the arrows and dots as well?
In addition, the numbers on purple switch door and coin doors don't display in the correct place and are not in the correct place, the bottom left corner. (Show me a picture)
Minimap tool display:
Screenshot I took:
Here's my feedback:
Bug(s):
Arrows and dots sometimes have a shadow around them. Compare what Minimap tool displays to a screenshot I took:
Minimap tool display:
Screenshot I took:
The two images are slightly different anyway, but that's because they're from two different worlds.
In addition, the numbers on purple switch door and coin doors don't display in the correct place and are not in the correct place font, the bottom left corner.
Also, I usually have to close and reopen the program to view a different map, although that may be my computer being weak.
Feature requests:
* Add a layers viewer system: Make it so that you can turn off the viewing of the bricks and see only the backgrounds, and vice versa.
* Add the ability to click on signs to read them, and to click on portals to see their id and target.
* Add the animation to coins.
I think that just about covers everything I have to say.
I was so close to winning invincible club, but my internet died while I was trying to find the last two coins. I will certainly try again next weekend and take a video for proof.
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