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#1 2015-05-14 17:45:55, last edited by capasha (2016-10-20 01:54:35)

capasha
Member
Joined: 2015-02-21
Posts: 4,066

[Release] Minimap tool v1.0.8.9

This project has been canceled. If you want to get the minimap or world picture. Use EEditor.

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#2 2015-05-14 18:22:57

Hexagon
Member
Joined: 2015-04-22
Posts: 1,213

Re: [Release] Minimap tool v1.0.8.9

Nice app!

Would I be able to use the source code in an application that I am building for EE? I will give you credit too if I'm allowed to use it.

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#3 2015-05-14 18:54:08

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

Hexagon wrote:

Nice app!

Would I be able to use the source code in an application that I am building for EE? I will give you credit too if I'm allowed to use it.

If you give me credits it's fine.

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#4 2015-05-14 19:43:09, last edited by skullz17 (2015-05-14 19:43:56)

skullz17
Member
Joined: 2015-02-15
Posts: 6,697

Re: [Release] Minimap tool v1.0.8.9

capasha wrote:
skullz17 wrote:

The basic blocks in the background don't look right.

I know. It needs shadows. But adding shadows isn't easy.

It's not the shadows. Some of the images you are using for the blocks look weird. It's not all basic blocks, and it's probably not just basic blocks either.

JQoxU0U.png

^From the everybodyedits.com background.


m3gPDRb.png

thx for sig bobithan

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#5 2015-05-14 20:24:12

Anch
Member
Joined: 2015-02-16
Posts: 5,447

Re: [Release] Minimap tool v1.0.8.9

Is it just me or do the blocks on the bottom have a dark red border and the team gates/doors have a weird background?

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#6 2015-05-14 20:42:07

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

skullz17 wrote:
capasha wrote:
skullz17 wrote:

The basic blocks in the background don't look right.

I know. It needs shadows. But adding shadows isn't easy.

It's not the shadows. Some of the images you are using for the blocks look weird. It's not all basic blocks, and it's probably not just basic blocks either.

http://i.imgur.com/JQoxU0U.png

^From the everybodyedits.com background.

Can you give me the world you tested it inside?

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#7 2015-05-14 21:15:02

Priddle
Member
From: The Netherlands
Joined: 2015-02-15
Posts: 453

Re: [Release] Minimap tool v1.0.8.9

Capasha, adding backgrounds is actually easy as pie in C# //forums.everybodyedits.com/img/smilies/tongue

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#8 2015-05-14 22:34:27

skullz17
Member
Joined: 2015-02-15
Posts: 6,697

Re: [Release] Minimap tool v1.0.8.9

capasha wrote:
skullz17 wrote:
capasha wrote:
skullz17 wrote:

The basic blocks in the background don't look right.

I know. It needs shadows. But adding shadows isn't easy.

It's not the shadows. Some of the images you are using for the blocks look weird. It's not all basic blocks, and it's probably not just basic blocks either.

http://i.imgur.com/JQoxU0U.png

^From the everybodyedits.com background.

Can you give me the world you tested it inside?

I didn't test it in a world. I just took a picture of the background of the page on ee.com (it's a picture of a level). Not sure what level it is. If you mean what world I was in when I took the pic, I see the same thing no matter what world I'm in, or if I'm in the lobby.


m3gPDRb.png

thx for sig bobithan

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#9 2015-05-14 22:41:49, last edited by capasha (2015-05-14 22:43:02)

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

anch159 wrote:

Is it just me or do the blocks on the bottom have a dark red border and the team gates/doors have a weird background?

I have a fix for the gates. But the doors is going to have the shadow. I have also added text on coin door, switches and death door/gate. Will update tomorrow.

skullz17 wrote:
capasha wrote:
skullz17 wrote:
capasha wrote:
skullz17 wrote:

The basic blocks in the background don't look right.

I know. It needs shadows. But adding shadows isn't easy.

It's not the shadows. Some of the images you are using for the blocks look weird. It's not all basic blocks, and it's probably not just basic blocks either.

http://i.imgur.com/JQoxU0U.png

^From the everybodyedits.com background.

Can you give me the world you tested it inside?

I didn't test it in a world. I just took a picture of the background of the page on ee.com (it's a picture of a level). Not sure what level it is. If you mean what world I was in when I took the pic, I see the same thing no matter what world I'm in, or if I'm in the lobby.

So the gray thing is a basic block or what?

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#10 2015-05-14 22:48:52

skullz17
Member
Joined: 2015-02-15
Posts: 6,697

Re: [Release] Minimap tool v1.0.8.9

capasha wrote:
anch159 wrote:

Is it just me or do the blocks on the bottom have a dark red border and the team gates/doors have a weird background?

I have a fix for the gates. But the doors is going to have the shadow. I have also added text on coin door, switches and death door/gate. Will update tomorrow.

skullz17 wrote:
capasha wrote:
skullz17 wrote:
capasha wrote:

I know. It needs shadows. But adding shadows isn't easy.

It's not the shadows. Some of the images you are using for the blocks look weird. It's not all basic blocks, and it's probably not just basic blocks either.

http://i.imgur.com/JQoxU0U.png

^From the everybodyedits.com background.

Can you give me the world you tested it inside?

I didn't test it in a world. I just took a picture of the background of the page on ee.com (it's a picture of a level). Not sure what level it is. If you mean what world I was in when I took the pic, I see the same thing no matter what world I'm in, or if I'm in the lobby.

So the gray thing is a basic block or what?

No, I'm talking about the red and yellow basic blocks. It looks like the number of colours has been reduced or something.


m3gPDRb.png

thx for sig bobithan

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#11 2015-05-14 23:03:32

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

Maybe the picture on everybodyedits.com saves the picture in low quality.

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#12 2015-05-15 00:46:14

Hexagon
Member
Joined: 2015-04-22
Posts: 1,213

Re: [Release] Minimap tool v1.0.8.9

capasha wrote:

Maybe the picture on everybodyedits.com saves the picture in low quality.

Are you getting the images from the swf or via a screenshot?

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#13 2015-05-15 06:40:58

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

Hexagon wrote:
capasha wrote:

Maybe the picture on everybodyedits.com saves the picture in low quality.

Are you getting the images from the swf or via a screenshot?

They are copied from the swf, best png quality there.

I have also updated the minimap tool.

15/05/2015 - 1.0.4.4
================
Fixed shadows, they was added on gates
Added text on coin door/gate switches and curse. Can be disabled in settings.
Fixed portals, now they have correct images instead of a red line

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#14 2015-06-07 02:00:02

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

Updated the tool again. Changelog since 1.0.4.4, http://pastebin.com/ztJZVQMa

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Nou

#15 2015-06-07 10:39:20

Nou
Member
Joined: 2015-02-24
Posts: 2,762

Re: [Release] Minimap tool v1.0.8.9

I love the fact that it as an autopatch function


No u.

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#16 2015-06-08 19:34:09

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

I updated this again and removed the saved settings. Because it didn't work with minimap colors. And gave a lot of errors.

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#17 2015-06-17 01:08:27

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

Updated the tool again. Now with all new functions.

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#18 2015-06-21 01:41:52

Lightning Splash
Member
From: somewhere
Joined: 2015-02-20
Posts: 230

Re: [Release] Minimap tool v1.0.8.9

Every time I run the program, Norton (my anti-virus software) goes like "wow it's definitely a virus 100%" and it crashes...

God dang it Norton.

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#19 2015-06-21 01:56:26, last edited by capasha (2015-06-21 02:13:17)

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

Lightning Splash wrote:

Every time I run the program, Norton (my anti-virus software) goes like "wow it's definitely a virus 100%" and it crashes...

God dang it Norton.

Weird. I guess it's false positive. Can you try to add it to excluding list? Or if that doesn't exists report it to them that it's false positive.
I scanned my program and got one false positive hit.

HW32.Packed.4947, false positive
https://www.virustotal.com/en/file/1c4b … 434848454/

Please follow these steps, to remove the false positive: https://submit.symantec.com/false_positive/

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#20 2015-06-21 10:48:00

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Release] Minimap tool v1.0.8.9

Lightning Splash wrote:

Every time I run the program, Norton (my anti-virus software) goes like "wow it's definitely a virus 100%" and it crashes...

God dang it Norton.

Norton is known to be oversecure and give many false positives

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#21 2015-06-21 10:55:53

1448
Formerly alkazam1448
From: Numberland
Joined: 2015-04-12
Posts: 683
Website

Re: [Release] Minimap tool v1.0.8.9

den3107 wrote:
Lightning Splash wrote:

Every time I run the program, Norton (my anti-virus software) goes like "wow it's definitely a virus 100%" and it crashes...

God dang it Norton.

Norton is known to be oversecure and give many false positives

That's just like my K7 antivirus :o

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#22 2015-06-22 21:31:56

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

Here comes a new update:

22/06/2015 - 1.0.6.3-4
================
Fixed team and effects to use the same images as they should do
Fixed the text font
Added fixed background colors
Added new decorations
Added GUI for signs. Can now copy sign text

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#23 2015-08-02 00:11:02

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

Updated the tool. two bugfixes and I added an init reader.

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#24 2015-08-13 04:16:32

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Minimap tool v1.0.8.9

Added an option to settings to save image zoomed out.

The original size: http://i.imgur.com/U66bGmy.jpg (Warning huge image)
The zoomed out size: http://i.imgur.com/rzTQQVU.png

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#25 2015-08-13 20:27:03

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Release] Minimap tool v1.0.8.9

Arkonagames wrote:

Nice bot. uh, and triple post is not nice xD

He posts new content, so I think he's allowed to do this.

If he'd edit a previously-made post, people following the topic wouldn't get a notification that there would be an update, this way they will.

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Koya1467930978611629

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