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#1 2021-09-19 00:45:59, last edited by Minisaurus (2021-09-20 02:58:51)

Minisaurus
Banned
Joined: 2021-04-26
Posts: 62

Movable Blocks & Collectible Decorations

Movable blocks: Movable blocks are moved by push either by the smiley or by other movement sources.

Settings, Mechanics, Features:

Collectible decorations: The player is able to collect decorations, those specific decorations has a number of amount.

Quote from the EE Discord server:
Settings, Features, Details:

HYoifkW.gif
I: Open Inventory.
J: Show required items.
E: Give item (unlock).

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#2 2021-09-19 01:18:36

N1KF
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From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,052
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Re: Movable Blocks & Collectible Decorations

Blood? BLOOOOOOOOD!! https://wiki.everybodyedits.com/images/a/ac/118_scared https://wiki.everybodyedits.com/images/a/ac/118_scared https://wiki.everybodyedits.com/images/d/d8/131_sick

How do you make these animations? Is that an actual playable prototype you use in your posts?


Everybody Edits is Fred

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#3 2021-09-19 01:40:04

Minisaurus
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Joined: 2021-04-26
Posts: 62

Re: Movable Blocks & Collectible Decorations

N1KF wrote:

Blood? BLOOOOOOOOD!! https://wiki.everybodyedits.com/images/a/ac/118_scared https://wiki.everybodyedits.com/images/a/ac/118_scared https://wiki.everybodyedits.com/images/d/d8/131_sick

How do you make these animations? Is that an actual playable prototype you use in your posts?

The process is very extensive and time consuming:
- While the day I think on concepts and ideas, and write them down and do quick draws as memento.
- Create various prototype designs and polish the preferred graphics using Photoshop
- Make a minigame able to display central features and mechanics of the suggestion. (EEO)
- Use Pyxel Edit to switch graphics for the minigame made in EEO with new ones (blocks, hazards, backgrounds).
- Send the assets from Pyxeledit and Photoshop to Aseprite and order them with layers.
- Animate the frames manually one per one (reusing animations when possible) (this one has 200 frames)

Aseprite layer order for the animation above

Took one night (like 12 hours) to make the animation above, and I would LOVE to use an actual playable prototype to do these animations lol

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#4 2021-09-22 06:03:28

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: Movable Blocks & Collectible Decorations

honestly i mean i think it might be worth your time to learn actual programming and make a game instead of spending your time doing animations for no one

I wouldn't implement this in ee-like game because this is a bit of a diversion from the main concept of the game, it's too complex
making your own game with these mechanics might be cool

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#5 2021-09-22 11:23:49, last edited by Minisaurus (2021-09-22 15:55:53)

Minisaurus
Banned
Joined: 2021-04-26
Posts: 62

Re: Movable Blocks & Collectible Decorations

After I finish with the pending suggestions:
- Liquid new mechanics.
- Grabbing effect action tool.
- Death and Jump visual cosmetics
- Cinematic camera tools
I would be done with the suggestion crusade (might do some extra ones if anyone request for so)
Then I would stop doing graphics and start learning a programming game engine, although as I am illiterate on programming, the success rate of learning is not yet determined. If successful, I would actually make my own games with the features I have been suggesting and some additional ones. (envisioning potential). (Graphics would be changed for new ones).
Downloaded Visual Studio and I have no clue what to do next lol, gonna see where it takes.

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#6 2021-09-22 18:33:17

HydraK90
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From: The got damn uhh, the uhhh
Joined: 2021-08-13
Posts: 136

Re: Movable Blocks & Collectible Decorations

I support you all the way //forums.everybodyedits.com/img/smilies/smile


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