Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Movable blocks: Movable blocks are moved by push either by the smiley or by other movement sources.
Collectible decorations: The player is able to collect decorations, those specific decorations has a number of amount.
I: Open Inventory.
J: Show required items.
E: Give item (unlock).
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Blood? BLOOOOOOOOD!!
How do you make these animations? Is that an actual playable prototype you use in your posts?
The process is very extensive and time consuming:
- While the day I think on concepts and ideas, and write them down and do quick draws as memento.
- Create various prototype designs and polish the preferred graphics using Photoshop
- Make a minigame able to display central features and mechanics of the suggestion. (EEO)
- Use Pyxel Edit to switch graphics for the minigame made in EEO with new ones (blocks, hazards, backgrounds).
- Send the assets from Pyxeledit and Photoshop to Aseprite and order them with layers.
- Animate the frames manually one per one (reusing animations when possible) (this one has 200 frames)
Took one night (like 12 hours) to make the animation above, and I would LOVE to use an actual playable prototype to do these animations lol
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honestly i mean i think it might be worth your time to learn actual programming and make a game instead of spending your time doing animations for no one
I wouldn't implement this in ee-like game because this is a bit of a diversion from the main concept of the game, it's too complex
making your own game with these mechanics might be cool
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After I finish with the pending suggestions:
- Liquid new mechanics.
- Grabbing effect action tool.
- Death and Jump visual cosmetics
- Cinematic camera tools
I would be done with the suggestion crusade (might do some extra ones if anyone request for so)
Then I would stop doing graphics and start learning a programming game engine, although as I am illiterate on programming, the success rate of learning is not yet determined. If successful, I would actually make my own games with the features I have been suggesting and some additional ones. (envisioning potential). (Graphics would be changed for new ones).
Downloaded Visual Studio and I have no clue what to do next lol, gonna see where it takes.
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I support you all the way
| hi, i'm anne! |
i do some silly things
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