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#451 2019-07-12 16:11:57

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: Mafia 26 [GAME OVER - TOWN WINS]

I have an interesting idea for a setup that works off the number 27 if no-one else wants to host one


:.|:;

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#452 2019-07-12 16:18:10

mrjawapa
Corn Man 🌽
From: Ohio, USA
Joined: 2015-02-15
Posts: 5,840
Website

Re: Mafia 26 [GAME OVER - TOWN WINS]

Nice play by luka


Discord: jawp#5123

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#453 2019-07-12 16:19:01

RailMat
Formerly MatthijsFidder
From: Emmen (NL)
Joined: 2017-05-22
Posts: 1,534

Re: Mafia 26 [GAME OVER - TOWN WINS]

I've a setup in mind

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#454 2019-07-12 16:29:14

RailMat
Formerly MatthijsFidder
From: Emmen (NL)
Joined: 2017-05-22
Posts: 1,534

Re: Mafia 26 [GAME OVER - TOWN WINS]

If no one comes with a new Mafia game, I will host one

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#455 2019-07-12 16:33:17

Minimania
Moderation Team
From: PbzvatFbba 13
Joined: 2015-02-22
Posts: 6,395

Re: Mafia 26 [GAME OVER - TOWN WINS]

Kirby said he wanted to host one


21cZxBv.png
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#456 2019-07-12 16:50:10

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: Mafia 26 [GAME OVER - TOWN WINS]

I considered hosting one as well, but I haven't come up with any special setup yet


i8SwC8p.png
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#457 2019-07-12 16:54:46

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: Mafia 26 [GAME OVER - TOWN WINS]

I liked this setup tbh, I think that the semi-closed format works well, as it gives players enough information to create strategies without being too overbearing

It's just a shame that there were several inactive players



As for the next game, I have a proposal: Everyone that wants to host a game should make a post with their idea, and the rest of us can vote on it? That way we get a general consensus on what the next game will be instead of a mad rush to make the thread first.


:.|:;

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#458 2019-07-12 16:55:48

Kira
Member
Joined: 2019-04-22
Posts: 1,346

Re: Mafia 26 [GAME OVER - TOWN WINS]

zFESHZRFR4maa87dmOLW-Q.png

Who's the playtoy now, kiddo

giphy.gif

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#459 2019-07-12 17:02:23

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: Mafia 26 [GAME OVER - TOWN WINS]

Onjit wrote:

I think that the semi-closed format works well

specifically what makes it semi-closed?
is it that theres a list of existing roles but not all of them are used?


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#460 2019-07-12 17:05:21

Kira
Member
Joined: 2019-04-22
Posts: 1,346

Re: Mafia 26 [GAME OVER - TOWN WINS]

Onjit wrote:

I liked this setup tbh, I think that the semi-closed format works well, as it gives players enough information to create strategies without being too overbearing

It's just a shame that there were several inactive players



As for the next game, I have a proposal: Everyone that wants to host a game should make a post with their idea, and the rest of us can vote on it? That way we get a general consensus on what the next game will be instead of a mad rush to make the thread first.

Was thinking of that as well, went ahead and made a topic in off-topic

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#461 2019-07-12 17:38:12

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: Mafia 26 [GAME OVER - TOWN WINS]

TaskManager wrote:
Onjit wrote:

I think that the semi-closed format works well

specifically what makes it semi-closed?
is it that theres a list of existing roles but not all of them are used?

Yeah

Like a fully open setup will tell you the exact roles that will be in the game

A closed setup tells you nothing at all

A semi-closed setup is somewhere in between.


:.|:;

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#462 2019-07-12 19:01:51

RailMat
Formerly MatthijsFidder
From: Emmen (NL)
Joined: 2017-05-22
Posts: 1,534

Re: Mafia 26 [GAME OVER - TOWN WINS]

Mafia 24 was during 3 weeks. This one only 10 days. Mafia was found fast in this game.

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#463 2019-07-12 19:03:58

Processor
Member
Joined: 2015-02-15
Posts: 2,246

Re: Mafia 26 [GAME OVER - TOWN WINS]

For what it's worth TaskManager, yes, I was crapposting D1 //forums.everybodyedits.com/img/smilies/big_smile


I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.

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