Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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i think some help page about all action blocks is enough with a search funtion to search your bought block
thanks hg for making this much better and ty for my avatar aswell
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I wish there was a feature that will prevent trollers from trolling our worlds
I Animate Stuff
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I wish there was a feature that will prevent trollers from trolling our worlds
And I wish there was a feature that prevent making of x to edit, x to code worlds.
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If some stage that is required to unlock action blocks ends up being a hard-extreme I'll quit EEU.
~meow~
Posting Goal: 2000
#Joe Griffin
Thanks HG for the signature and avatar!!!
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If some stage that is required to unlock action blocks ends up being a hard-extreme I'll quit EEU.
quit babyrage ing and get better at the game of course there gonna be hard-extremes for action blocks. the gravity pack isnt extreme though. its insane
cringe ^
based v
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Imagine making people have to be good to use action blocks. I'd either ask someone to do it for me or I'd quit
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It's better if we lock action packs behind level progression system like Kongregate in my opinion. That website has an account level progression system which levels up as you play multiple games and collecting badges. That way, EEU newbies can either do plenty of easy worlds to collect XP, or experienced ones do a few insane worlds to get as much. It would be a system that can cater to both newbies and veterans.
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yeah nit very fair what if ur a veteran andcant do extreme world still? or what if youu just came here eryday to build with ur friend not playing a single world you would only be able to do easy worlds
thanks hg for making this much better and ty for my avatar aswell
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I never even imagined the stages to be anything harder than basic-easy when I made the suggestion, idk where this concern came from. As I said, it's like an extended tutorial so everyone should be able to complete it fairly easily.
thx for sig bobithan
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Sure we can have a level progression system, as long as there’s a message when i log on that says it recognizes me as a veteran and unlocks everything.
★ ☆ ★ ☆ ★
☆ ★ ★
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Completing Easy campaigns to unlock action blocks seems like a good idea (it means i could unlock all the actions the day of EEU's release)
Invis Portals and Arrows should not be removed from EEU because (as stated by other people) they are really handy in some levels.
One thing that should definitely be included is the ability to get [Insert Premium Currency Name] for free in unlimited amounts, so that if i play the game enough i can still get all the "classic" packs because if this is even gonna be remotely similar to EE all the cool packs and smiley's are gonna be "classic".
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Completing Easy campaigns to unlock action blocks seems like a good idea (it means i could unlock all the actions the day of EEU's release)
Invis Portals and Arrows should not be removed from EEU because (as stated by other people) they are really handy in some levels.
One thing that should definitely be included is the ability to get [Insert Premium Currency Name] for free in unlimited amounts, so that if i play the game enough i can still get all the "classic" packs because if this is even gonna be remotely similar to EE all the cool packs and smiley's are gonna be "classic".
you can get allee classics for free nowadays too fi you play long enoguh and used blackfriday
thanks hg for making this much better and ty for my avatar aswell
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To get all the classic you need to log in every day for a year or more. (and i only have hard-extreme campaigns left, so i can't get anymore gems from campaigns )
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Xenonetix has confirmed that EEU will not have campaigns. Thanks god.
Probs it's too long to develop tbh. It took ages for the Nou team to do them
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ZeldaXD wrote:Xenonetix has confirmed that EEU will not have campaigns. Thanks god.
Probs it's too long to develop tbh. It took ages for the Nou team to do them
and it is shorter to do dailly featrued levels?
thanks hg for making this much better and ty for my avatar aswell
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Gosha wrote:ZeldaXD wrote:Xenonetix has confirmed that EEU will not have campaigns. Thanks god.
Probs it's too long to develop tbh. It took ages for the Nou team to do them
and it is shorter to do dailly featrued levels?
I'd say it's probably not
~meow~
Posting Goal: 2000
#Joe Griffin
Thanks HG for the signature and avatar!!!
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Of course it is, instead of making an entire system of campaigns, with levels, rewards, anticheat etc, you just have to highlight one level lol
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Of course it is, instead of making an entire system of campaigns, with levels, rewards, anticheat etc, you just have to highlight one level lol
plus, by consistently having a cycle of new levels, it will (hopefully) encourage people to stick around and put effort into making levels for the game, generating more content for players and creating incentives for people to keep playing and building
:.|:;
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Of course it is, instead of making an entire system of campaigns, with levels, rewards, anticheat etc, you just have to highlight one level lol
+ makign the levels the anticheat for it the rewards for it lol daily feature levelels = ~campaings but 1 levelper day instead of 4/5 themed level sput toghetehr
thanks hg for making this much better and ty for my avatar aswell
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I think we should have a campaign as in tutorial levels but from there just featured levels are fine
tutorials should be short levels that showcase what an action item does and how it interacts with certain situations if it's not intuitive, where after beating the level you unlock it.
alternatively there should be a difficult world that can be done to just unlock all of them
suddenly random sig change
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i woudl liek to make one if there is some sort of text block liek label but not label it self maaby letter block or something coudl work
thanks hg for making this much better and ty for my avatar aswell
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It's that time again!
Things have been getting done, albeit a bit slowly, and we now have the ability to change smileys in EEU. I didn't show them in the video since we still need to verify that we're happy with the new smileys before revealing them. Currently I'm using a basic sad variant I made from the smiley that we've been using for a while now. I only have smiley bases implemented, but of course the new accessory system will be one of the next things to do. I also need to work on the UI for changing/customizing smileys. Also, Luke is also done with exams so he's getting back to work on EEU!
The video's a bit short since there wasn't much to show, and there are a few projects I've been working on that I'm not ready to talk about just yet. But here it is—let me know if you have any questions regarding it!
former lead-dev on EE/EEU, 2018—2020
(aka Criobite, Joshua Stone, TechnoWolf99, & LightWolf)
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HEY GUYS ANOTHER WEEK ANOTHER GAME DEV LOG! is my favorite sentence now.
Trolls be in da place, mon !
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