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#1 2019-05-31 03:40:13, last edited by Koya (2019-05-31 15:13:53)

Koya
Fabulous Design Team
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,287

Rapid Dungeon (arcade game) [working now]

Rapid Dungeon

odp59Dg.png

Aim of the game is to not die while all of the doors are open, jump into an open door to close it and every 4 doors you get a coin; when you die 3 doors open up.
Your only break is the 3 seconds you get after closing the last door before you die and 3 open again.

It's horribly balanced but ehh

EE didn't save it last time which meant some of the logic wasn't saved


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#2 2019-05-31 10:02:23

peace
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From: admin land
Joined: 2015-08-10
Posts: 6,901

Re: Rapid Dungeon (arcade game) [working now]

your worls is broken as **** did oyu playtest it? it looked nice went to play it but instead of playign i just got a rnaomd switch a poisoin of a few seconds and then was stuck until death after some times the same ccle (other switch) i got winbrick and lost (game over) i htthink the portals were broken an dnot teleporting me then after i did a reset i jumped to turn off these switches but then it led me to somethign wjhere i keep spammign switch 210 so its far form done


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thanks hg for making this much better

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#3 2019-05-31 10:06:54

Veelmoth
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Joined: 2018-05-03
Posts: 60

Re: Rapid Dungeon (arcade game) [working now]

Yes, the teleports won't work. Please fix it. I would like to play with this and see that what kind of game you made. //forums.everybodyedits.com/img/smilies/smile

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#4 2019-05-31 11:55:56

Koya
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From: The island with those Brits
Joined: 2015-02-18
Posts: 6,287

Re: Rapid Dungeon (arcade game) [working now]

I did play it for a while and didn’t come across any issues, weird


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#5 2019-05-31 13:16:40, last edited by MWstudios (2019-05-31 13:17:26)

MWstudios
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From: World 4-2
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Re: Rapid Dungeon (arcade game) [working now]

53 MB gif

You just keep dying until the game over screen shows up


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#6 2019-05-31 13:28:49

AllenCaspe9510
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Re: Rapid Dungeon (arcade game) [working now]

Koya wrote:

I did play it for a while and didn’t come across any issues, weird

I Think you need to play your world again, cuz im pretty sure that im stuck in an endless loop


I first came in somewhere in February 2012

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#7 2019-05-31 15:10:28, last edited by Koya (2019-05-31 15:14:45)

Koya
Fabulous Design Team
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,287

Re: Rapid Dungeon (arcade game) [working now]

AllenCaspe9510 wrote:
Koya wrote:

I did play it for a while and didn’t come across any issues, weird

I Think you need to play your world again, cuz im pretty sure that im stuck in an endless loop

I saved it when I finished it and the save didn't work

Ok, fixed


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PLNQVL8.png
Thank you eleizibeth ^

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I stack my signatures rather than delete them so I don't lose them
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#8 2019-05-31 21:22:37

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,358
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Re: Rapid Dungeon (arcade game) [working now]

I think the world would be better if dying happened at 4 doors left instead of 5; atm you can just kinda jump into the nearest door then die and repeat

takes longer but it's much easier


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#9 2019-06-01 11:54:46

peace
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From: admin land
Joined: 2015-08-10
Posts: 6,901

Re: Rapid Dungeon (arcade game) [working now]

wworks but if all doors closed you just sit there waiting to die

someiimes you die upon touching portal should place a 0 sec poisoin under th eportal


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thanks hg for making this much better

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#10 2019-06-01 12:03:52

Koya
Fabulous Design Team
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,287

Re: Rapid Dungeon (arcade game) [working now]

peace wrote:

wworks but if all doors closed you just sit there waiting to die

someiimes you die upon touching portal should place a 0 sec poisoin under th eportal

You are rewarded with a 3 second break before 3 doors open.

There is a poision cancel straight after the portal and you won't notice any difference if poision was added under the portal other than not being able to see the top door state from the bottom area, and requiring jump effect


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PLNQVL8.png
Thank you eleizibeth ^

1SYOldu.png

I stack my signatures rather than delete them so I don't lose them
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WfSi4mm.png

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#11 2019-06-01 16:21:30

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 6,901

Re: Rapid Dungeon (arcade game) [working now]

but upon jumping you first have to touch portal block then teleport (taking almot no time but every milisec is much in 3 sec) and then touch booster then touch a few 0 sec poisoins alos the oneway pilars are osmetimes a bit annoying


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thanks hg for making this much better

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