Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#1 2019-05-31 03:40:13, last edited by Koya (2019-05-31 15:13:53)

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Rapid Dungeon (arcade game) [working now]

Rapid Dungeon

odp59Dg.png

Aim of the game is to not die while all of the doors are open, jump into an open door to close it and every 4 doors you get a coin; when you die 3 doors open up.
Your only break is the 3 seconds you get after closing the last door before you die and 3 open again.

It's horribly balanced but ehh

EE didn't save it last time which meant some of the logic wasn't saved


Po9cnQh.png

PLNQVL8.png
Thank you eleizibeth ^

1SYOldu.png

I stack my signatures rather than delete them so I don't lose them
giphy.gif

WfSi4mm.png

Offline

Wooted by: (4)

#2 2019-05-31 10:02:23

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Rapid Dungeon (arcade game) [working now]

your worls is broken as **** did oyu playtest it? it looked nice went to play it but instead of playign i just got a rnaomd switch a poisoin of a few seconds and then was stuck until death after some times the same ccle (other switch) i got winbrick and lost (game over) i htthink the portals were broken an dnot teleporting me then after i did a reset i jumped to turn off these switches but then it led me to somethign wjhere i keep spammign switch 210 so its far form done


peace.png

thanks hg for making this much better and ty for my avatar aswell

Offline

Wooted by:

#3 2019-05-31 10:06:54

Veelmoth
Member
Joined: 2018-05-03
Posts: 60

Re: Rapid Dungeon (arcade game) [working now]

Yes, the teleports won't work. Please fix it. I would like to play with this and see that what kind of game you made. //forums.everybodyedits.com/img/smilies/smile

Offline

Wooted by:

#4 2019-05-31 11:55:56

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Rapid Dungeon (arcade game) [working now]

I did play it for a while and didn’t come across any issues, weird


Po9cnQh.png

PLNQVL8.png
Thank you eleizibeth ^

1SYOldu.png

I stack my signatures rather than delete them so I don't lose them
giphy.gif

WfSi4mm.png

Offline

#5 2019-05-31 13:16:40, last edited by MWstudios (2019-05-31 13:17:26)

MWstudios
Member
From: World 4-2
Joined: 2018-04-06
Posts: 1,331

Re: Rapid Dungeon (arcade game) [working now]

53 MB gif

You just keep dying until the game over screen shows up


Time before becoming a Member - Leaderboard
1. Whirl - 9 months
2. KirbyKareem - 8 months
3. pwnzor - 2.4 months
4. MWstudios - 2 months
5. ILikeTofuuJoe - 1.5 months
giphy.gif Piskel is the best GIF maker I've seen
HG's signature for me - Anatoly's signature for me
The Mashed Potatoes Song - The longest post on EE forums - Play my Minesweeper

Offline

Wooted by:

#6 2019-05-31 13:28:49

AllenCaspe9510
Member
From: Heart Locket
Joined: 2018-03-24
Posts: 901
Website

Re: Rapid Dungeon (arcade game) [working now]

Koya wrote:

I did play it for a while and didn’t come across any issues, weird

I Think you need to play your world again, cuz im pretty sure that im stuck in an endless loop


I Animate Stuff

ezgif.com-gif-maker.gif

Offline

#7 2019-05-31 15:10:28, last edited by Koya (2019-05-31 15:14:45)

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Rapid Dungeon (arcade game) [working now]

AllenCaspe9510 wrote:
Koya wrote:

I did play it for a while and didn’t come across any issues, weird

I Think you need to play your world again, cuz im pretty sure that im stuck in an endless loop

I saved it when I finished it and the save didn't work

Ok, fixed


Po9cnQh.png

PLNQVL8.png
Thank you eleizibeth ^

1SYOldu.png

I stack my signatures rather than delete them so I don't lose them
giphy.gif

WfSi4mm.png

Offline

#8 2019-05-31 21:22:37

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Rapid Dungeon (arcade game) [working now]

I think the world would be better if dying happened at 4 doors left instead of 5; atm you can just kinda jump into the nearest door then die and repeat

takes longer but it's much easier


suddenly random sig change

Offline

Wooted by: (2)

#9 2019-06-01 11:54:46

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Rapid Dungeon (arcade game) [working now]

wworks but if all doors closed you just sit there waiting to die

someiimes you die upon touching portal should place a 0 sec poisoin under th eportal


peace.png

thanks hg for making this much better and ty for my avatar aswell

Offline

#10 2019-06-01 12:03:52

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Rapid Dungeon (arcade game) [working now]

peace wrote:

wworks but if all doors closed you just sit there waiting to die

someiimes you die upon touching portal should place a 0 sec poisoin under th eportal

You are rewarded with a 3 second break before 3 doors open.

There is a poision cancel straight after the portal and you won't notice any difference if poision was added under the portal other than not being able to see the top door state from the bottom area, and requiring jump effect


Po9cnQh.png

PLNQVL8.png
Thank you eleizibeth ^

1SYOldu.png

I stack my signatures rather than delete them so I don't lose them
giphy.gif

WfSi4mm.png

Offline

#11 2019-06-01 16:21:30

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Rapid Dungeon (arcade game) [working now]

but upon jumping you first have to touch portal block then teleport (taking almot no time but every milisec is much in 3 sec) and then touch booster then touch a few 0 sec poisoins alos the oneway pilars are osmetimes a bit annoying


peace.png

thanks hg for making this much better and ty for my avatar aswell

Offline

peace1559402490751442

Board footer

Powered by FluxBB

[ Started around 1734496639.6609 - Generated in 0.045 seconds, 14 queries executed - Memory usage: 1.54 MiB (Peak: 1.72 MiB) ]