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First of all, EE Daily Rewards is nothing too special except getting gems like 1 2 3
But what about a new one? A Different one beside of having a long back to back process of logging in with your gems resetting via value you get After you get a 2 gem or a 3 gem
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maby th elogner you log i the better the reward instead of cycling thorugh and a way to keep streaks if ur on an vacation and heck i got an idea besides giving energy (thats gonna be a currency again?) give a few to maby only 1 stardust each week too and let the jewel amount go up until a max (this can easily start wiht 1 jewel and 2 jewels the next week this can go on for quite much weeks i dont know the exactly value from jewels like how many jwewls you get from 1 gem?) heck maby a nice day's amount a smiley or simulair to fnaboys showing that your a fan by logiging in th egame (meanign you care abtu the game)
thanks hg for making this much better and ty for my avatar aswell
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I'd like to see daily rewards which don't reset if you miss a day, you're just a day behind on rewards and you're only told of the next 28 days or something, there's no numerical streak, and there's no stress trying to maintain it
Seen it in apps - here are the rewards, you will get them all after logging in for x number of unique days
Thank you eleizibeth ^
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I'd like to see daily rewards which don't reset if you miss a day, you're just a day behind on rewards and you're only told of the next 28 days or something, there's no numerical streak, and there's no stress trying to maintain it
Seen it in apps - here are the rewards, you will get them all after logging in for x number of unique days
point of daily i sloign daily
thanks hg for making this much better and ty for my avatar aswell
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They could make them a little harder to get. Having to join a world, for instance, would keep those players online a little longer and perhaps increase interest in the game.
One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.
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They could make them a little harder to get. Having to join a world, for instance, would keep those players online a little longer and perhaps increase interest in the game.
they could have something like this if they want to have people stick around for longer - also encouraging people to actually build levels and contribute to the overall economy
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They could make them a little harder to get. Having to join a world, for instance, would keep those players online a little longer and perhaps increase interest in the game.
yeahd nand if no world i sonline? and the npoeple join a world an dinsta leave
thanks hg for making this much better and ty for my avatar aswell
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Koya wrote:I'd like to see daily rewards which don't reset if you miss a day, you're just a day behind on rewards and you're only told of the next 28 days or something, there's no numerical streak, and there's no stress trying to maintain it
Seen it in apps - here are the rewards, you will get them all after logging in for x number of unique dayspoint of daily i sloign daily
The kind of system that Koya describes still gives people an incentive to log in daily but it isn't as punishing when you miss a day.
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yeahd nand if no world i sonline? and the npoeple join a world an dinsta leave
I've never seen a lobby without atleast two worlds online in recent times. Unless xenon **** up there wouldn't be a point of adding a feature. Even if no worlds are up, join back later in the day.
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How about we merge Koya's idea with the normal system? Once you start a login streak, you automatically get rewards from a list with rewards you can see up to a week into advance with extras added on for higher streaks. Energy would be given if you have no streak as to encourage you to log on even without a streak. If you miss a day, you keep going down your list by the second day (which would have a day count independent of your streak):
1 day 'streak': 10, 20, or 30 energy (random)
2+ day streak (repeats every day): reward from list
1 week streak: reward from list and 1 gem
2+ week streak (repeats every week): reward from list and 3 gems
10 week streak (repeats every 10 weeks): reward from list, 5 gems, and +10 maximum energy
100 week streak (repeats every 100 weeks): reward from list, 100 gems, and +100 maximum energy
Rewards wouldn't stack since every tier includes the last already. Energy rewards could go up to 100 above maximum since most people who didn't play for a day or two probably will already have a full energy bar.
On what rewards could be, I think there should be 6 main types:
Energy (+20, +40, +60, +80, and +100) commonly distributed
Energy times 1.25 Speed Multiplier (30 minutes, 45 minutes, and 1 hour) commonly distributed
Max Energy (+1, +2, and +3) uncommonly distributed
Magic Dust (+1) rarely distributed
Login Exclusive Smiley Part rarely distributed
Mystery Item uncommonly distributed
Every hundred days on the login list, you'd get +30 gems. Every thousand days, you'd get +50 gems and +50 maximum energy instead.
The Mystery Item would just be a ?, and it would contain one of:
Magic Dust +1, +2, or +3
Energy +60, +80, or +100
Gems +1, +2, or +3
Max Energy +5, +10, or +15
Energy Speed Multiplier for 1 hour (*1.5 or *2)
Mystery Item Exclusive Smiley Part
The Mystery Item would not be purchasable as to keep it from developing into a Loot Box; it only exists so you don't always know what you're going to get. That's why the rewards are only slightly better than normal.
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imo all im saying ids you should be punished for losing a day in the streak but you shoudl also be bale to buy something to pause the streak incase of vacation (or use this item only once or twice a year for free)
thanks hg for making this much better and ty for my avatar aswell
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Tomahawk wrote:They could make them a little harder to get. Having to join a world, for instance, would keep those players online a little longer and perhaps increase interest in the game.
yeahd nand if no world i sonline? and the npoeple join a world an dinsta leave
We could just make it 'Spend 5 minutes in a world' then. And there will probably be worlds online since even now I barely see a lobby that I can't scroll in
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peace wrote:Tomahawk wrote:They could make them a little harder to get. Having to join a world, for instance, would keep those players online a little longer and perhaps increase interest in the game.
yeahd nand if no world i sonline? and the npoeple join a world an dinsta leave
We could just make it 'Spend 5 minutes in a world' then. And there will probably be worlds online since even now I barely see a lobby that I can't scroll in
there needs ot be an first player to come online on a day right?
thanks hg for making this much better and ty for my avatar aswell
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How about we merge Koya's idea with the normal system? Once you start a login streak, you automatically get rewards from a list with rewards you can see up to a week into advance with extras added on for higher streaks. Energy would be given if you have no streak as to encourage you to log on even without a streak. If you miss a day, you keep going down your list by the second day (which would have a day count independent of your streak)
You w/ forgot to add Energy Potions, Xeno planned to add them (was it?)
I've also experienced that 10 or 20 energy is a bit small, even if it overloads your current max energy
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^ i heard energy ;rewarss from for example campaingfs will be potiosn you can later obtain in case of max energy but im not sure how this will wokr otu and if they will still be using energy or call it somethign else (heck hwy is it caalled energy if you onl have to WAIT for it to get you dotn even need toput your own energy in the game haha)
thanks hg for making this much better and ty for my avatar aswell
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Also, daily rewards should take into account your timezone
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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Also, daily rewards should take into account your timezone
Can't it cheat like you put your timezone on +11, then get daily, put it on +10 and make it give next day in an hour, then +9, +8 all the way untill -11
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Koya wrote:Also, daily rewards should take into account your timezone
Can't it cheat like you put your timezone on +11, then get daily, put it on +10 and make it give next day in an hour, then +9, +8 all the way untill -11
ahem it checks timezone now too actualy i think it checks imezone once you register
thanks hg for making this much better and ty for my avatar aswell
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Koya wrote:Also, daily rewards should take into account your timezone
Can't it cheat like you put your timezone on +11, then get daily, put it on +10 and make it give next day in an hour, then +9, +8 all the way untill -11
No, you check the date of the last given reward, so if you collect on the 1st if you change your date to the 2nd you will get a reward but when you revert back to your original timezone you will miss the time you gained - you can only exploit it for the immediate (and there can be a check to make sure nobody is ahead of UTC+14)
ahem it checks timezone now too actualy i think it checks imezone once you register
Didn't realise
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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