Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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And this topic is not about it!!
What "RPG" effects do we have?
Zombie: Infects other players with your time.
Curse: Gives other players your time, "heals" you.
I am suggesting the Mafia Effect: You will be "infected" - but only the players whome you touch will die, you won't.
You can set "Mafia Color" to all of the 7 ones: R, G, B, C, M, Y and none.
Mafias of one team can't not kill each other.
Killing Rules:
If you go onto another player from the top: He gets killed you won't.
If you are on an equal height: No-one gets killed.
Like seriously, we NEED RPG IN EE.
tbh onjit is not fourm staff and i don trelly get the idea for when you can killan player
thanks hg for making this much better and ty for my avatar aswell
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oh my goddddddd
we NEED RPG IN EE.
no we dont
why would you even call it mafioso, there are lots of games not related to mafia at all that utilize this killing mechanic (mario is the first one that comes to mind)
If you go onto another player from the top: He gets killed you won't.
If you are on an equal height: No-one gets killed.
unless EEU is going to have top quality netcode, this will be a huge mess if players simply start holding space
you'd have to detect collisions between players, count in the latency and synchronization between players
look at how curse and zombie effects are a complete mess when slight lag kicks in and players run around in random directions
now you also have to count in the position of both players at the moment when they collide and determine which one is above another, if they're not at the same height
now what if they use gravity effect or arrows? what if they have a different gravity direction??
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simply start holding space
EEU will be written on html5 and the newest javascript libraries, isn't that a non-laggy system?
TaskManager wrote:simply start holding space
EEU will be written on html5 and the newest javascript libraries, isn't that a non-laggy system?
No, communications between an external server will always have latency, It doesn't matter what type of technology is used.
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Anatoly wrote:TaskManager wrote:simply start holding space
EEU will be written on html5 and the newest javascript libraries, isn't that a non-laggy system?
No, communications between an external server will always have latency, It doesn't matter what type of technology is used.
Right. But still I think this isn't the case where it would take years to check, right?
I thought this idea some time ago, but a different name,
"Knife Effect"
-Except you can kill yourself by jumping into the spikes
I Animate Stuff
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