Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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in EE, I want to make a mechanism where the user just can be a creature when someone is a scientist, creatures are from the red team and scientists from the green team
but... I can't make this mechanism just using global gates/doors
my suggestion is a global team gate/door
what is this?
EX: when someone in the map the user is is green and have a global green team door/gate, the gate/door open/close for everyone
understood?
this is my suggestion
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We usually try to keep things simple by only having blocks with basic features which you can use together to do more complicated things.
In this case, I would suggest toggling a global switch when someone gets the green team, then you can use that switch to allow access to the red team. This should work in pretty much all cases apart from when someone leaves the world, which we know is a limitation a lot of action blocks have. Unfortionately theres not an easy way to solve that currently without changing the behaviour of existing blocks or making things more complicated than we'd like, so we're planning on leaving it until EEU, when we'll try to make sure we provide a more versatile set of action blocks.
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This is pretty specific and can already be done
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if you kill yourself the mechanism continues active
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