Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Also something that might go wrong with giving it difficulty tags is that the campaign team has to test whether it's actually possible and how hard it is, meaning they kind of practice more, meaning they can blaze though medium stages like it's tutorial 1 but longer so they might give it an easy or basic tag because they themselves don't notice a difference between a basic level and an easy level for example.
Offline
i did but im just wondeirng if they can get a real answer out of these 3 difficultys which are (i think) clealry too EZ for them
You can get a good idea by playing the worlds he linked.
thx for sig bobithan
Offline
Also something that might go wrong with giving it difficulty tags is that the campaign team has to test whether it's actually possible and how hard it is, meaning they kind of practice more, meaning they can blaze though medium stages like it's tutorial 1 but longer so they might give it an easy or basic tag because they themselves don't notice a difference between a basic level and an easy level for example.
Jump Jump Jump by Iraka is for all intents and purposes a basic-easy level, that has the medium tag only for being very long.
Click the image to see my graphics suggestions, or here to play EE: Project M!
Offline
mikelolsuperman wrote:Also something that might go wrong with giving it difficulty tags is that the campaign team has to test whether it's actually possible and how hard it is, meaning they kind of practice more, meaning they can blaze though medium stages like it's tutorial 1 but longer so they might give it an easy or basic tag because they themselves don't notice a difference between a basic level and an easy level for example.
Jump Jump Jump by Iraka is for all intents and purposes a basic-easy level, that has the medium tag only for being very long.
Idk how that happened then
Offline
Crybaby wrote:mikelolsuperman wrote:Also something that might go wrong with giving it difficulty tags is that the campaign team has to test whether it's actually possible and how hard it is, meaning they kind of practice more, meaning they can blaze though medium stages like it's tutorial 1 but longer so they might give it an easy or basic tag because they themselves don't notice a difference between a basic level and an easy level for example.
Jump Jump Jump by Iraka is for all intents and purposes a basic-easy level, that has the medium tag only for being very long.
Idk how that happened then
You would know if you actually read Kirby's post
Click the image to see my graphics suggestions, or here to play EE: Project M!
Offline
mikelolsuperman wrote:Crybaby wrote:mikelolsuperman wrote:Also something that might go wrong with giving it difficulty tags is that the campaign team has to test whether it's actually possible and how hard it is, meaning they kind of practice more, meaning they can blaze though medium stages like it's tutorial 1 but longer so they might give it an easy or basic tag because they themselves don't notice a difference between a basic level and an easy level for example.
Jump Jump Jump by Iraka is for all intents and purposes a basic-easy level, that has the medium tag only for being very long.
Idk how that happened then
You would know if you actually read Kirby's post
Yes but if the tag is seemingly wrong Kirby's method didn't work did it?
Offline
(Jump jump jump is not campaigned and it wouldnt have the medium difficulty if it was)
Offline
(Jump jump jump is not campaigned and it wouldnt have the medium difficulty if it was)
Yeah, I meant to say the Iraka level that is in the campaign, I just mistakenly called in Jump Jump Jump and it stuck in my brain for a while
Click the image to see my graphics suggestions, or here to play EE: Project M!
Offline
[ Started around 1732983999.845 - Generated in 0.058 seconds, 13 queries executed - Memory usage: 1.53 MiB (Peak: 1.7 MiB) ]