Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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It happend to me now.... maybe chris is testing stuff...
Facebook fan page wrote:To everyone wondering about what was changed in the update: Lots of bug fixes! Real updates coming soon!
I don't see 'lots' of bug fixes I see a 'few'
I'm skeptical about the 'Real' and 'Coming soon' parts...
That's because they were mostly server-side fixes. Don't worry, more stuff will come soon enough.
DK Levels wrote:Facebook fan page wrote:To everyone wondering about what was changed in the update: Lots of bug fixes! Real updates coming soon!
I don't see 'lots' of bug fixes I see a 'few'
I'm skeptical about the 'Real' and 'Coming soon' parts...That's because they were mostly server-side fixes. Don't worry, more stuff will come soon enough.
Sorry for the off-topic, but.... Today is your birthday RPGMaster2000? If so, happy birthday...
And it happens to me again
DK Levels wrote:Facebook fan page wrote:To everyone wondering about what was changed in the update: Lots of bug fixes! Real updates coming soon!
I don't see 'lots' of bug fixes I see a 'few'
I'm skeptical about the 'Real' and 'Coming soon' parts...That's because they were mostly server-side fixes. Don't worry, more stuff will come soon enough.
I hope that some of the more stuff will be more bug fixes, so people will stop complaining about that. Depending on what you guys are planning on releasing, i think the "new stuff" should be spread out to like, an update a week or something for awhile. It'll keep more people interested, imo.
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So when will we get back to the good old days when updates were pretty much daily? Or will that never happen again?
aka towwl
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Really, small update :/
At least its something :/
So when will we get back to the good old days when updates were pretty much daily? Or will that never happen again?
*insert face spam here*
Bobithan wrote:So when will we get back to the good old days when updates were pretty much daily? Or will that never happen again?
*insert face spam here*
Those days were gone when this game became popular.
:.|:;
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Physics still seem the same though...
There might be another update soon updating the physics, so I guess we have to look out for that
Oh GOD no.
So happy to see the pesky infinite loading bug has been fixed! You guys finally came through
Do you know anything about possible physics updates, RPG? It'd be nice if the physics stayed stable for once (except for bug fixes of course! )
No u.
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So happy to see the pesky infinite loading bug has been fixed! You guys finally came through
Do you know anything about possible physics updates, RPG? It'd be nice if the physics stayed stable for once (except for bug fixes of course! )
:.|:;
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So happy to see the pesky infinite loading bug has been fixed! You guys finally came through
Do you know anything about possible physics updates, RPG? It'd be nice if the physics stayed stable for once (except for bug fixes of course! )
I believe that there will be a very minor shift in physics in favor of fixing the dot/jump glitch, but Chris told me that he's making sure to be as careful as possible to not change anything else about the physics.
Aww, I like the glitch jumps..
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^I do too
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Ya chris stopped some pretty cool glitches
Maps that didn't load finally load
Like Odyssey
He took out the summer pack.
NOOO Well at least the dot jump is here to satay.
Last edited by main_gi (Oct 4 2011 2:09:40 pm)
Nou wrote:So happy to see the pesky infinite loading bug has been fixed! You guys finally came through
Do you know anything about possible physics updates, RPG? It'd be nice if the physics stayed stable for once (except for bug fixes of course! )
I believe that there will be a very minor shift in physics in favor of fixing the dot/jump glitch, but Chris told me that he's making sure to be as careful as possible to not change anything else about the physics.
I'm not sure if you can answer this, I'm mainly posting this as a suggestion, but when the Candyland Pack was released, their was this glitch where you could stick to the bottom of blocks. Whenever Chris gets around to doing effect blocks, someday hopefully, will we see blocks that work EXACTLY like that? that glitch was epic.
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RPGMaster2000 wrote:Nou wrote:So happy to see the pesky infinite loading bug has been fixed! You guys finally came through
Do you know anything about possible physics updates, RPG? It'd be nice if the physics stayed stable for once (except for bug fixes of course! )
I believe that there will be a very minor shift in physics in favor of fixing the dot/jump glitch, but Chris told me that he's making sure to be as careful as possible to not change anything else about the physics.
I'm not sure if you can answer this, I'm mainly posting this as a suggestion, but when the Candyland Pack was released, their was this glitch where you could stick to the bottom of blocks. Whenever Chris gets around to doing effect blocks, someday hopefully, will we see blocks that work EXACTLY like that? that glitch was epic.
I made a mini for that glitch in a small world but it doesn't work any more
aka towwl
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More bug fixes are live now! New shop stuff are on hold until Chris gets back from his business errands and can implement those as well.
More bug fixes are live now! New shop stuff are on hold until Chris gets back from his business errands and can implement those as well.
yh i saw the candy stuff thing on the menu of EE is now changed to bug fixed thx!
Well the blog has been updated, yaay
Pinch me, i must be dreaming @_@
So, many, great, bug, fixes.
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