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#1 2019-01-19 04:13:03

Xenonetix
Past Owner
From: Working on EEU
Joined: 2015-03-07
Posts: 893
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New Staff! - Cercul1 & GrandSwordsman26

Hi Everybody!

Excited to announce our two newest members of staff today! First, we have the wonderfully talented Cercul1 joining us as our newest Developer! He'll be helping us keep updating Everybody Edits, and working on the offline version, as well as assisting us with making EE Universe come to fruition!

Secondly, we have our longest-named staff member to date in the form of GrandSwordsman26! You'll be seeing him around Everybody Edits as a new Moderator, helping to moderate Everybody Edits both through the report system and in-game - Behave yourselves!

Welcome to the team both of you! //forums.everybodyedits.com/img/smilies/big_smile

~ Xenonetix ~


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#2 2019-01-19 04:16:03

Zoey2070
Moderation Team
From: Shakuras
Joined: 2015-02-15
Posts: 5,504

Re: New Staff! - Cercul1 & GrandSwordsman26

wew! congrats


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#3 2019-01-19 04:27:42

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,457

Re: New Staff! - Cercul1 & GrandSwordsman26

grandswordsman26? Never seen him anywhere
who is this


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#4 2019-01-19 04:39:24

Onjit
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Joined: 2015-02-15
Posts: 9,697
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Re: New Staff! - Cercul1 & GrandSwordsman26

Okay guys lets start a pool

How long until cercul has a minor disagreement with xeno and gets axed

My guess is 6 weeks


:.|:;

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#5 2019-01-19 04:47:15

Joeyc
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Re: New Staff! - Cercul1 & GrandSwordsman26

i kinda have to admit, i like both of these members so i guess this is plus

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#6 2019-01-19 05:17:16

Brandon
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Joined: 2016-10-05
Posts: 2

Re: New Staff! - Cercul1 & GrandSwordsman26

Onjit wrote:

Okay guys lets start a pool

How long until cercul has a minor disagreement with xeno and gets axed

My guess is 6 weeks

Why the negativity? Grow up and be happy.

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#7 2019-01-19 05:17:31, last edited by cercul1 (2019-01-19 05:23:39)

cercul1
Member
From: USA
Joined: 2015-02-18
Posts: 91

Re: New Staff! - Cercul1 & GrandSwordsman26

Onjit wrote:

Okay guys lets start a pool

How long until cercul has a minor disagreement with xeno and gets axed

My guess is 6 weeks

m96p4y

Edit:
The img isn't loading so here's the link: https://prnt.sc/m96p4y


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#8 2019-01-19 05:25:11

Onjit
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Re: New Staff! - Cercul1 & GrandSwordsman26

Goofy wrote:
Onjit wrote:

Okay guys lets start a pool

How long until cercul has a minor disagreement with xeno and gets axed

My guess is 6 weeks

Why the negativity? Grow up and be happy.

**** is in my blood

you cannot stop me


:.|:;

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#9 2019-01-19 05:43:38

mikelolsuperman
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From: North Korea
Joined: 2016-06-26
Posts: 1,683
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Re: New Staff! - Cercul1 & GrandSwordsman26

I haven't seen either of them in-game. Not that I remember.


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#10 2019-01-19 08:04:51

Nebula
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Re: New Staff! - Cercul1 & GrandSwordsman26

I know Cercul1 but other mod I don't but congrats

#11 2019-01-19 08:09:35

2b55b5g
Formerly 2B55B5G TNG
Joined: 2016-08-27
Posts: 3,002

Re: New Staff! - Cercul1 & GrandSwordsman26

WHo is GrandSwordsman26? Never seen him. Anyway congrats


she/her

also known as DevilCharlotte

search 2bisniekitastan if you wanna find my worlds on ArchivEE

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#12 2019-01-19 10:18:53

Norwee
Formerly NorwegianboyEE
From: Norway
Joined: 2015-03-16
Posts: 3,772

Re: New Staff! - Cercul1 & GrandSwordsman26

No idea who they are, which seems to be the same with many others here. Maybe it would be nice if they made an post each here on the forum for introducing themselves?


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#13 2019-01-19 11:08:22

peace
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From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: New Staff! - Cercul1 & GrandSwordsman26

can the new staff introduce themselfs //forums.everybodyedits.com/img/smilies/big_smile ive seen cercul1 if im right but that othe rguy... maby intorduce yourself?


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thanks hg for making this much better and ty for my avatar aswell

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#14 2019-01-19 11:34:21, last edited by PTU (2019-01-19 11:34:50)

PTU
Formerly Pipec
From: Mailboxٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴ
Joined: 2017-04-15
Posts: 862

Re: New Staff! - Cercul1 & GrandSwordsman26

Awesome, Cecil1 ur my mother.
No idea who GrandSwordsman26 is tbh, but I like it.
Goodluck to you guys //forums.everybodyedits.com/img/smilies/tongue


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#15 2019-01-19 11:49:50, last edited by Yu (2019-01-19 11:50:04)

Yu
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Re: New Staff! - Cercul1 & GrandSwordsman26

GrandSwordsman is a great pick, he always seemed mature in chat iirc.

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#16 2019-01-19 16:02:56

Raphe9000
Member
Joined: 2015-03-16
Posts: 1,864

Re: New Staff! - Cercul1 & GrandSwordsman26

Wow, it feels so surreal to see GrandSwordsman become a mod, especially since I haven't had a friend in staff since CJ left. Anyway, congrats and great choices! Still want phina back tho tbh

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#17 2019-01-19 16:27:40

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: New Staff! - Cercul1 & GrandSwordsman26

Raphe9000 wrote:

Wow, it feels so surreal to see GrandSwordsman become a mod, especially since I haven't had a friend in staff since CJ left. Anyway, congrats and great choices! Still want phina back tho tbh

ive had several and still have some i became firends with lukem (destroyer123) before he became staff got friedns with NVD/priddle and am friends wiht out good friend and owner xeno idk if i forgot someone now


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thanks hg for making this much better and ty for my avatar aswell

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#18 2019-01-19 17:02:41

XxAtillaxX
Member
Joined: 2015-11-28
Posts: 4,202

Re: New Staff! - Cercul1 & GrandSwordsman26

at some point everyone in the community will have been a staff member and either be fired arbitrarily or retire


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#19 2019-01-19 17:34:48

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,847
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Re: New Staff! - Cercul1 & GrandSwordsman26

XxAtillaxX wrote:

at some point everyone in the community will have been a staff member and either be fired arbitrarily or retire

Didn't you say this last time that staff got hired? Tbh, I really don't think your point has any merit especially considering that both of these additions aren't so well known.


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#20 2019-01-19 18:27:24

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: New Staff! - Cercul1 & GrandSwordsman26

XxAtillaxX wrote:

at some point everyone in the community will have been a staff member and either be fired arbitrarily or retire

why do you think that? just because we got 2 new staff doesnt mean this cicle will keep goign


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thanks hg for making this much better and ty for my avatar aswell

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#21 2019-01-19 18:45:25

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,641

Re: New Staff! - Cercul1 & GrandSwordsman26

What technologies will be used for the offline version?


Everybody edits, but some edit more than others

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#22 2019-01-19 18:50:42

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: New Staff! - Cercul1 & GrandSwordsman26

Zumza wrote:

What technologies will be used for the offline version?

When i was staff there wasn't much discussion about it, but it's not that difficult to create offline version. Basically the whole gameplay is already client-side and all you need is a tool to store worlds locally.

Good luck with that kek

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#23 2019-01-19 19:32:52

Kira
Guest

Re: New Staff! - Cercul1 & GrandSwordsman26

Gosha wrote:
Zumza wrote:

What technologies will be used for the offline version?

When i was staff there wasn't much discussion about it, but it's not that difficult to create offline version. Basically the whole gameplay is already client-side and all you need is a tool to store worlds locally.

Good luck with that kek

giphy%2Bsaltbae.gif

Cercul is a mature choice, good for the game. Looking forward to it

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#24 2019-01-19 19:39:52

Snowester
Member
From: Mars
Joined: 2017-05-31
Posts: 637

Re: New Staff! - Cercul1 & GrandSwordsman26

who the hell is grandswordman? I never heard about him b4.

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#25 2019-01-19 19:58:54, last edited by Zumza (2019-01-19 19:59:30)

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,641

Re: New Staff! - Cercul1 & GrandSwordsman26

Gosha wrote:
Zumza wrote:

What technologies will be used for the offline version?

When i was staff there wasn't much discussion about it, but it's not that difficult to create offline version. Basically the whole gameplay is already client-side and all you need is a tool to store worlds locally.

Good luck with that kek

I do not believe it was much of a discussion right now either.
I also do not believe Flash should be used for already over discussed reasons.


Everybody edits, but some edit more than others

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