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hey so im fine with extreme campaigns existing and being added. thats totally fine and something for the pros
however what im not fine with is their theme
that's right
there's no theme
just "lole haha this is hard campagn. u canot beat it."
from what i remember literally every campaign except for extreme campaigns have a theme set in stone
bittersweet for example
the badge implies it could be a sweet/corrupted campaign
instead its just another extreme campaign
perpetual frustration
badge implies it could be something spooky/evil
another extreme campaign
trial and terror is the most accurate one to its theme, with the badge showing spikes
the campaign itself is littered with spikes so i am ok w this one for the most part, but the name and description show its just another extreme campaign
i would like to see more well thought out extreme campaigns in the future in terms of theme
the levels are mostly fine tho. hard to come across i understand
----rant Over ---
tl;dr extreme campaigns shouldnt be treated as "omg hard levels no noobs allowed" and instead be like any other campaign in terms of theme. they can just be really hard
yes pls make omg hard mAYBe hard-extreme
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Theme: spikers
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I think maybe we should make non spikey extreme levels and convince the staff to add it that wy its problem solved
~meow~
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#Joe Griffin
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The problem is that there is a very limited amount of good extreme levels, let alone find enough with an overarching theme
No u.
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The problem is that there is a very limited amount of good extreme levels, let alone find enough with an overarching theme
the levels are mostly fine tho. hard to come across i understand
correct
How about making campaigns have optional tiers which are extreme worlds? This way we can find campaigns to squeeze them in and nubs will still get the badge for beating the campaign normally. People who beat the extreme world could get a badge with a gold border or something.
F
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The problem is that there is a very limited amount of good extreme levels, let alone find enough with an overarching theme
So why the rush to pump out so many extreme campaigns without a theme? If you're looking for extreme worlds with themes, then just ask the community to make some or something, idfk
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Nou wrote:The problem is that there is a very limited amount of good extreme levels, let alone find enough with an overarching theme
So why the rush to pump out so many extreme campaigns without a theme? If you're looking for extreme worlds with themes, then just ask the community to make some or something, idfk
levels made in mind of getting campaigned are usually lacking
(see also: journey, christmas, advent calendar, wintery wonderland, summer)
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