Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Probably has been suggested before, but its a block that resets all switches of a color.
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suggested A LOT before, such as single Switch Resetters for only 1 ID and etc
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Good sugestion, but switch reset machines won't disappear then, because they of course sometimes reset only some of switches,
of course that action block would in most situations make that easier, but i think there should be suggested better idea for that,
maybe set from x to y!?, i think that would be too hard to add, but of course if global switch machine break, this would make it avaible to reperair it without world owner
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https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
https: //i.imgur.com/YFtzyXA.png
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I whined and cried about this some time ago. When I became admin I wanted to do that but I need good graphics.
1) disabled disable button 2) enabled disable button
3) disabled enable button 4) enabled enable button
It's quite hard to make 2 new switches that look differently, so people can distinguish them but alike the original one.
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so disabling buttons....
and enabling buttons would be same, but turned on switches...
and i think i didn't fully understand how the disabling button could be disabled/enabled...
i think disabled disabling buton, is "none" block, or just explain yourself, because i can't understand your post :S
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i tihkn th eblcok shoudl set an set amout of switches to on/off as the owner slects for every id: on/off/unchanged
thanks hg for making this much better and ty for my avatar aswell
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how the disabling button could be disabled/enabled...
You have to see whenever the switch you are going to disable is enabled or not
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You have to see whenever the switch you are going to disable is enabled or not
why i have to know that?
i want to set all values to the same, enabled or disabled
if i want to disable disabled, it haven't any sense, because disabling disabled thing, you do nothing, state won't change
enabling disabled, is like set all disabled states to enable, that mean that after mimo this, you'll get all switches enabled, so you could change "enable disabled" to "enable all", because they'll have same result
i guess i doesn't have to explain, why i don't understand enabling enable, and disabling enable thing,
so plz explain me more, because that post above isn't sufficient explaination, why you need 4 graphic instead 2
i read your post again, and i see that i didn't fully understood that, so now:
why i need to know if switches are disabled or not so i want to set thier value
btw there is a graphic that look for disabling/enabling switch:
if you look closely at the first purple switch, you see disabling reset switch, one block right, you see "enabling gate" and one block right+ you can see "disabling gate", that's how the switches work actually, they change state, so they need 2 values to set them
if you want to do single reset switch, you set that with only one value, so if you even got enabled switch to enable, you don't have to know if it was enabled or disabled
but i think i understand much more your post,
i'll prepare new graphic concept for less than hour
new concept:
when you go to enabling disabled, (bright middle, and dark ring) it changes to enabling enabled (bright middle, bright ring) and stay there
ring mean current state, middle mean what it does (enabling/disabling)
(i think i should make topic for switches update "from switch to set")
i'll do that tomorow if i won't find any previous suggestion
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See graphics get confusing very quickly when you add a lot of similar blocks that do almost the same thing
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See graphics get confusing very quickly when you add a lot of similar blocks that do almost the same thing
just one block per switch (so 2 total global/personal) ste what it needs to reset aka what to enable and what to disable
thanks hg for making this much better and ty for my avatar aswell
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See graphics get confusing very quickly when you add a lot of similar blocks that do almost the same thing
the ring isn't very important, because it only show current switch state, so it's smaller, middle is more important, or maybe it would be conversely, (middle is state, and ring shows what it would be later), but i think then it wouldn be then even less clear
and oh, i see what you mean...
that arrow cover the middle... i'll add one arrow version, it wouldn be clear, and it'll be anough signal that this thing set instead switch
just one block per switch (so 2 total global/personal) ste what it needs to reset aka what to enable and what to disable
yeah, 1 block, and 4 graphic (or 2 block 8 graphics), 2 that show current switch state * 2 that show what "set" will do with switch * 2 types of switch (global/personal) = 8
gosha says about setting than reseting switches, and i think it would be more usefull than reseting
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https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
https: //i.imgur.com/YFtzyXA.png
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yeah, 1 block, and 4 graphic (or 2 block 8 graphics), 2 that show current switch state * 2 that show what "set" will do with switch * 2 types of switch (global/personal) = 8
gosha says about setting than reseting switches, and i think it would be more usefull than reseting
no just oone single block that changes the state of some switch ids bye ON/OFF/nothing it could be like a switch wiht a reset icon in it this blcok can be either auto or by pressing Y this blcok will be very usefull in kirby's MP as for if somoene leaves that world and kirby uses this blcok anyone can reset the switches
thanks hg for making this much better and ty for my avatar aswell
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no just oone single block that changes the state
next time use "set", because "change" sometimes can be used as "switch" (i got distracted for first 2 minutes xD)
no just oone single block that changes the state of some switch ids bye ON/OFF/nothing it could be like a switch wiht a reset icon in it this blcok can be either auto or by pressing Y this blcok will be very usefull in kirby's MP as for if somoene leaves that world and kirby uses this blcok anyone can reset the switches
yes, single block, and yes i understand you, but I'm saying about a different thing. I'm saying about setting single switch state.
Like i said above i think i'll add new topic about it, because i don't want to distract you from orginal topic
btw, cake is a single block too, but it has 4 graphic (because animation)
purple switch is a normal single block too, but it has 2 graphic, (because states)
so single block doesn't mean single graphic
EDIT: i found that thing thing
and i think it have an another variation of swtich reseter texture
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Ok, so this is a big wall of text that I'm not gonna read for just a switch resetter.
All we need is one block per switch color that resets all switches. Theres really not much to discuss.
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