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#1 2018-08-17 01:00:12

Freckleface
Member
Joined: 2015-04-02
Posts: 1,364

Systems effect

An effect that disables all movement keys while in a system, so one does not break a system by moving.

Dont give me that "but mr freckleface people will abuse it and make failure to softlock minis" bs because people can use blocks however they want and its not the staffs fault they are used badly.


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#2 2018-08-17 02:08:02

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: Systems effect

in complex systems there is a possibility of getting stuck in a booster/portal because they act glitchy sometimes, and that can be easily fixed by moving yourself a bit
how are you going to cope with that


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signature by HG, profile picture by bluecloud, thank!!
previous signature by drstereos

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#3 2018-08-17 02:30:44

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: Systems effect

TaskManager wrote:

in complex systems there is a possibility of getting stuck in a booster/portal because they act glitchy sometimes, and that can be easily fixed by moving yourself a bit
how are you going to cope with that

well if this was implemented you could COMPLETELY change how systems are made, and this probably wouldnt be a problem

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#4 2018-08-17 10:02:09

Trytu
Member
From: Poland
Joined: 2017-12-10
Posts: 816

Re: Systems effect

that was suggested month ago
and it would be better, if it wouldn't block jumping, because you can always use multijump effect with 0 parameter


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Thanks to Nikko99 for signature
https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
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#5 2018-08-17 10:41:08

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Systems effect

it shoudk have a timer incase owner forgets an disbale effect orso btu very usefukll


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thanks hg for making this much better and ty for my avatar aswell

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peace1534498868719976

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