Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Pages: 1
An effect, that make your movent impossible (like speed effect, or slowness, but in opposite side)(or like multijump effect set to 0, but for movement, not for jumps).
Why??
In the most of portal systems, map owners doesn't want players move. Stop effect, and multijump (set to 0) effect could be nice combo.
It could be 2 steps backward from speed effect.
Thanks to Nikko99 for signature
https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
https: //i.imgur.com/YFtzyXA.png
Offline
this effect will need a timer so you dont end up being endlessly stuck if set to 0 sec it just sets your speed to 0 and you can inmedaitly move that coudl be used as avoid this to complete the minigame
thanks hg for making this much better and ty for my avatar aswell
Offline
The main reason I would like this is that its near impossible to fully test whether pressing arrow keys can break a switch system, as sometimes only pressing certain keys at very exact times will cause it to fail. (Plus it allows you to make much more compact systems, but the first one is the main one)
Offline
Pages: 1
[ Started around 1747147140.939 - Generated in 0.072 seconds, 10 queries executed - Memory usage: 1.39 MiB (Peak: 1.49 MiB) ]