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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2018-07-13 17:47:29, last edited by drunkbnu (2019-06-23 21:05:05)

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Breaking Chain

<snip>

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#2 2018-07-13 17:56:41

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: Breaking Chain

no
the implementation would be rather complicated (gravity? behavior of the chains above?)
i also dont see many applications to this
ultimately, id rather have breakable blocks implemented first


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#3 2018-07-13 19:36:10

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,206

Re: Breaking Chain

If you want players to do a mini quickly you could use a curse effect. I also don't really like this idea. If this gets implemented I will always worry if a chain is going to break if I climb on it.

TaskManager wrote:

ultimately, id rather have breakable blocks implemented first

That's actually an interesting idea.

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#4 2018-07-13 20:12:59

Minimania
Moderation Team
From: PbzvatFbba 13
Joined: 2015-02-22
Posts: 6,395

Re: Breaking Chain

This sounds like my vanish door idea (https://forums.everybodyedits.com/viewt … p?id=41442) but in chain form.


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