Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Lvl 1 10 damage short range
Lvl 2 30 dmg
Lvl 3 is godsword
Now that we have swords we nerd something to cut these will also appear in worlds
Lvl 1 carrot short range
Lvl 2 cellary
Lvl 3 apple with up to 100 dmg
I really want to make sword fighting world but its too hard so make it easier my first idea so be nice
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Just become a game developer and make such game. Now you're asking for a whole fighting system with swords, levels and player HP etc. to be implemented in this game (which really doesn't fit because this is a sandbox game), and you really think it's going to happen?
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You could create a bot-assisted battle level that features swords.
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We already have swords in EE... and axes... and shields.
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We already have swords in EE... and axes... and shields.
...which are decorations
You could create a bot-assisted battle level that features swords.
That would look so boring in-game. Smileys having swords but you can't see them, and they're fighting each other.
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HG wrote:You could create a bot-assisted battle level that features swords.
That would look so boring in-game. Smileys having swords but you can't see them, and they're fighting each other.
It depends on how you make the bot.
You could make a bot that attaches a sword to your smiley, it points automatically to where you move. Could use other keys to switch weapons or attack. Like an automated role-play.
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...which are decorations
For the better
That would look so boring in-game. Smileys having swords but you can't see them, and they're fighting each other.
Welcome to the new action game of the century: Everybody Edits!
Hell, when has not looking good ever caused any significant impact to the game besides the rare minor reskin?
add flamethrowers t oo eee
Oh oh oh I know! EE needs 18 different types of flaming rain!
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