Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Pages: 1
Alright so I was playing the new tutorial right? Well all of a sudden I disconnected and I was like, "All right I'll just rejoin and continue where I was". But no, I join back and because of the short delay to teleport me back to my original spot I had just enough time to HIT THE NO-JUMP EFFECT right under the Spawn. So now I'm stuck with no ability to progress or regain my jump ability. So now I'm forced to restart the campaign.
I suggest you find another way of giving the player the No-Jump effect or something. I mean it's an easy campaign so I can just restart it and go through it again but imagine this happening in a long and hard campaign... It would be absurd. Plan your spawn point very carefully Campaign makers!
The Derpiest Wizard there ever was
Offline
Ok I just had a look and it is indeed a big issue.
We'll see what we can do, thanks for the feedback.
Trolls be in da place, mon !
Offline
hmm i thought xenon fixed this. he was talking about it when i was in the world
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
Offline
Gosha just laughet at my misery that meanie. ;(
★ ☆ ★ ☆ ★
☆ ★ ★
Offline
hmm i thought xenon fixed this. he was talking about it when i was in the world
We did, but if the lag is bad enough, it could still have been hit before the player is teleported to the correct location. We've now added a new start to the level to avoid this problem entirely.
Offline
Pages: 1
[ Started around 1732325548.8715 - Generated in 0.039 seconds, 15 queries executed - Memory usage: 1.43 MiB (Peak: 1.54 MiB) ]