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#1 2018-05-21 22:05:01

Wizard2002
Member
Joined: 2016-01-10
Posts: 76

Tutorial 4 needs a fix

Alright so I was playing the new tutorial right? Well all of a sudden I disconnected and I was like, "All right I'll just rejoin and continue where I was". But no, I join back and because of the short delay to teleport me back to my original spot I had just enough time to HIT THE NO-JUMP EFFECT right under the Spawn. So now I'm stuck with no ability to progress or regain my jump ability. So now I'm forced to restart the campaign.

I suggest you find another way of giving the player the No-Jump effect or something. I mean it's an easy campaign so I can just restart it and go through it again but imagine this happening in a long and hard campaign... It would be absurd. Plan your spawn point very carefully Campaign makers!


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#2 2018-05-21 22:25:05

RavaTroll
Member
From: France
Joined: 2015-02-16
Posts: 820

Re: Tutorial 4 needs a fix

Ok I just had a look and it is indeed a big issue.
We'll see what we can do, thanks for the feedback.


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#3 2018-05-21 22:37:36

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Tutorial 4 needs a fix

hmm i thought xenon fixed this. he was talking about it when i was in the world


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#4 2018-05-22 00:27:11

Norwee
Formerly NorwegianboyEE
From: Norway
Joined: 2015-03-16
Posts: 3,772

Re: Tutorial 4 needs a fix

Gosha just laughet at my misery that meanie. ;(


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#5 2018-05-22 00:44:50, last edited by Xenonetix (2018-05-22 00:45:00)

Xenonetix
Past Owner
From: Moving on with my life
Joined: 2015-03-07
Posts: 898
Website

Re: Tutorial 4 needs a fix

Xfrogman43 wrote:

hmm i thought xenon fixed this. he was talking about it when i was in the world

We did, but if the lag is bad enough, it could still have been hit before the player is teleported to the correct location. We've now added a new start to the level to avoid this problem entirely. //forums.everybodyedits.com/img/smilies/smile


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