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#51 2018-04-13 22:23:03

Yonanoke
Formerly Glaauber
From: Kumamoto, Japan
Joined: 2015-07-07
Posts: 389
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Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

Xfrogman43 wrote:
Koto wrote:

Imo let the creator decide what look's best.

sure but 99% of people use invisible stuff badly

And? If it is bad, don't play those levels, do not limit the other creators of worlds even more, the discussion should be like leaving the game better and not removing blocks.

And any action block used incorrectly is bad, so what? Remove all the action blocks is the solution? No.


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#52 2018-04-13 23:15:42

Koto
Member
Joined: 2015-02-18
Posts: 3,269

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

I concur.  I'd like there to be as much variation as possible.  Hell, with bots and world portals, EE could (and probably should) be on the route of become something between a sandbox game and a platform to create simple games on.  Look at EX Shift, that was a party game.


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#53 2018-04-13 23:21:26

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

Glaauber wrote:
Xfrogman43 wrote:
Koto wrote:

Imo let the creator decide what look's best.

sure but 99% of people use invisible stuff badly

And? If it is bad, don't play those levels, do not limit the other creators of worlds even more, the discussion should be like leaving the game better and not removing blocks.

And any action block used incorrectly is bad, so what? Remove all the action blocks is the solution? No.

i dont even play worlds. games with invisible stuff + creator made levels are always misused. just look at mario maker


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#54 2018-04-13 23:28:45

MartenM
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From: The Netherlands
Joined: 2016-03-31
Posts: 978
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Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

Might as wel remove every block from the game because the world owner misuses them //forums.everybodyedits.com/img/smilies/tongue

It's just easier to misuse invisible blocks, but thath doesn't mean they cannot fill a worthy purpose in the game. I have seen enough levels that use both correctly to create some awesome stuff.

Also, if a level is 'bad' due to the misuse of blocks, there always is the back to lobby button //forums.everybodyedits.com/img/smilies/wink


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#55 2018-04-14 00:43:55

Kira
Guest

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

As much as I love the new additions, levels severely downgraded after all these complex action blocks got added, they took away the simplicity of the game by doing so. Sure, you don't have to use them, but take a look at current worlds in the lobby for a second. Boosts, switches, gravity, effects, spikes, checkpoints, invisible gravity, practically everywhere.

People misuses the new actions blocks often, levels are less and less fun to play and more of a headache than anything else.

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#56 2018-04-14 02:27:54, last edited by Koto (2018-04-14 02:28:09)

Koto
Member
Joined: 2015-02-18
Posts: 3,269

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

You could blame that on the low player count, though.  Hell, back in 2011 half the lobby pretty much consisted of stair maps.  At least there's variety in the garbage that lingers in the lobby now.


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#57 2018-04-14 05:49:05

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

Koto wrote:

Hell, back in 2011 half the lobby pretty much consisted of stair maps.

stairs > invisible


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#58 2018-04-14 06:10:54

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

every day i get closer to believing that epicstonemason was right all along...


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#59 2018-04-14 08:36:00

Doomsdaytoy9000
Member
From: Where your eyes can't go
Joined: 2015-03-16
Posts: 741

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

Xfrogman43 wrote:
Koto wrote:

Hell, back in 2011 half the lobby pretty much consisted of stair maps.

stairs > invisible

it really isn't


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#60 2018-04-14 11:03:45

azurepudding
Member
Joined: 2016-11-18
Posts: 726

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

Xfrogman43 wrote:
Koto wrote:

Hell, back in 2011 half the lobby pretty much consisted of stair maps.

stairs > invisible

both = best

http://everybodyedits.com/games/PW7aZlIB6xbUI


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#61 2018-04-14 13:53:38, last edited by Luka504 (2018-04-14 13:56:43)

Luka504
Member
From: Serbia,probs never heard of it
Joined: 2015-02-19
Posts: 2,934

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

Kira wrote:

As much as I love the new additions

Pls. Don't use the ''I love this thing but I'm still against it for the greater good'' thing to make your point sound better.

Kira wrote:

levels severely downgraded after all these complex action blocks got added

This... Is very vague. Which action blocks lead to worlds being ''severely downgraded?'' Are you sure it was the invisible items or are you just connecting two random dots and saying that you've drawn a conclusion?

Kira wrote:

they took away the simplicity of the game by doing so.

Oh ok then let's remove every block and smiley from the game so that we can once again have the simplicity EE once had.

Kira wrote:

but take a look at current worlds in the lobby for a second. Boosts, switches, gravity, effects, spikes, checkpoints, invisible gravity, practically everywhere.

... but will removing invisible portals make people better world builders? At best it just gives people less opportunities to make bad level design. But let's be real here, if you are an awful world creator, then you are still gonna make awful worlds regardless of whether or not you have the option of using invisible portals.

Kira wrote:

People misuses the new actions blocks often

Yes, but there are also people who use these items to make truly outstanding worlds that would've been half baked if they used normal items instead of invisible ones. Like, for example, illusion worlds. I've seen a few really well done illusion worlds, and I could never experience them if invisible items were never created.

Kira wrote:

levels are less and less fun to play and more of a headache than anything else.

Hey, Kira, come over here, lemme whisper something in your ear.


If you don't like a world then don't play it.


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#62 2018-04-14 16:11:36

Norwee
Formerly NorwegianboyEE
From: Norway
Joined: 2015-03-16
Posts: 3,773

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

Many of my worlds use all the effect blocks wisely and with good reason. Removing even a single feature would ruin the gimmicks or the look of the world. So please for the love of god DON'T remove them.


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#63 2018-04-14 19:49:15

KingN24
Member
Joined: 2017-08-24
Posts: 105

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

NorwegianboyEE wrote:

Many of my worlds use all the effect blocks wisely and with good reason. Removing even a single feature would ruin the gimmicks or the look of the world. So please for the love of god DON'T remove them.

Agreed, as much as everyone hates them, we should not remove them for the sake of the people who do use them wisely, and removing a key object that make levels bad isnt going to remove all bad levels.


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#64 2018-04-14 20:53:00

azurepudding
Member
Joined: 2016-11-18
Posts: 726

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

I wanna say that I rarely see invis stuff used in worlds I randomly join in the lobby so this argument that they severely ruin the game is kinda junk to me

NorwegianboyEE wrote:

Many of my worlds use all the effect blocks wisely and with good reason. Removing even a single feature would ruin the gimmicks or the look of the world. So please for the love of god DON'T remove them.

wait aren't you EE mountain world guy


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#65 2018-04-14 21:53:22

HeyNK
Member
Joined: 2017-04-07
Posts: 1,318

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

why did so many people reply to this topic? noobs... smh....


here is the thing: they have good use, but they also have better game-killing potential. that is all.

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#66 2018-04-17 21:03:48

Dragonfly0706
Brand New Member
Joined: 2018-04-03
Posts: 9

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

azurepudding wrote:

remove ladders, smilies have no arms, so this is bad game design

Ladders Just look better than those little dot things so i disagree also this is off topic.

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#67 2018-04-18 00:38:22

azurepudding
Member
Joined: 2016-11-18
Posts: 726

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

Dragonfly0706 wrote:
azurepudding wrote:

remove ladders, smilies have no arms, so this is bad game design

Ladders Just look better than those little dot things so i disagree also this is off topic.

giphy.gif


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#68 2018-04-18 00:47:53

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

azurepudding wrote:
Dragonfly0706 wrote:
azurepudding wrote:

remove ladders, smilies have no arms, so this is bad game design

Ladders Just look better than those little dot things so i disagree also this is off topic.

https://media0.giphy.com/media/HVZYTlVgE908o/giphy.gif

that gif is so overused on these forums
Maybe applying /bgcolor to it would improve the situation


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#69 2018-04-18 01:12:01, last edited by Enurp (2018-04-18 01:14:43)

Enurp
Formerly ThuggishPrune
From: Ohio
Joined: 2015-06-20
Posts: 459

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

They should remove invis stuff and instead They should add GUNS to ee because if we start removing guns in america where will we put them??? In EE ofc //forums.everybodyedits.com/img/smilies/cool

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#70 2018-04-18 01:17:52

Talon
Member
From: United States
Joined: 2015-03-04
Posts: 26

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

As long as the guns are invisible, count me in.


yeah thats thats what im saying

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#71 2018-04-18 01:18:45

Enurp
Formerly ThuggishPrune
From: Ohio
Joined: 2015-06-20
Posts: 459

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

Talon wrote:

As long as the guns are invisible, count me in.

NO

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#72 2018-04-18 06:46:49

HeyNK
Member
Joined: 2017-04-07
Posts: 1,318

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

The argument that "if someone abuses (x), it's just bad level design, therefore this feature/suggestion should stay/shouldn't be overlooked" makes sense, but for invisible arrows I do think there's another factor that should be taken into account.

Invis things aren't useful intuitively. Unless someone has a really good idea or is really good at level design, invis things are extremely difficult to not "abuse". When coins were introduced to the game, people definitely could've just flooded worlds with them if they wanted to, but if someone wanted to create a decent level it wouldn't be hard for them to figure out how to use coins to benefit their world.

With invis things, it's REALLY hard to make them work, as it's easy for the owner to falsely assume that their locations are obvious. This is an inherent issue with anything invisible, and unless the level builder really knows what they're doing, it's inevitable.


best post ITT

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#73 2018-04-25 08:16:20

St1ckS4m(EE)
Formerly Sticksam
From: Not there nor there, but there
Joined: 2017-12-28
Posts: 459

Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

I really don't get why a lot of people wants the invisible portals and gravity arrows removed, but unfortunately, you're all going to have to live with it. They're permanently in the game forever. XD

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#74 2018-04-25 13:50:03

PTU
Formerly Pipec
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Joined: 2017-04-15
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Re: REMOVE INVISIBLE PORTALS REMOVE INVIISLBE GRAVITY

Why this topic is still a thing?

TaskManager wrote:

/bgcolor

yes, please


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