Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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About -- It has come!
Welcome to the topic of Station_03.nex! It's finally done after four months of working (and long coffee break), and I have had quite alot of helpers so far to make this world the best it can be. When building this world we've always kept in mind that whatever comes out must be different in contrasts to the two prequels, it was sometimes frustrating, but: We came up with entirely new and redesigned environment and bright scheme, in contrast to the darker atmosphere the prequel had. And as a bonus, Toop offered to write a story for this level, which I greatly appreciate.
Enjoy our newest story-based adventure world!
Credits -- Thanks! <3
Level Designer -- Aoitenshi, Nackickwind, Soulrunner
Level Artist -- Shadowkirby, Kiraninja
Story Writer -- Toop
Other Thanks -- Asurch, Blow2, FireWalker132, Polak23P, LordZero
Special Thanks -- Star
...And all of you!
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It felt and played like a futuristic Tomb Raider. Secrets, story, adventure all contributed to a great experience.
Secrets obtained: 1, 2, 3, 5. Missing 4.
So I'm going to be that person.
Overall wasn't impressed with the story. Pretty much the same plot as portal 2/talos principle or any sci-fi game which requires you to escape a compound.
The art was nice. The mini games were pretty fun, except for #30 which made me cringe. I liked the ledges feature, but I felt like for some of the earlier minis it turned them into nothing but glorified hookjumps. Overall I'd say it was not bad, though I still prefer Station 2. :O
Avatar by RainDiance
I am obsessed with Steven Universe
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So I'm going to be that person.
Overall wasn't impressed with the story. Pretty much the same plot as portal 2/talos principle or any sci-fi game which requires you to escape a compound.
The art was nice. The mini games were pretty fun, except for #30 which made me cringe. I liked the ledges feature, but I felt like for some of the earlier minis it turned them into nothing but glorified hookjumps. Overall I'd say it was not bad, though I still prefer Station 2. :O
Interesting. My least favorite was actually Station_02.bat.
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Can anyone help me with chamber 35 of this one? I've completed this level before but that was ages ago so I have no clue what to do
Can anyone help me with chamber 35 of this one? I've completed this level before but that was ages ago so I have no clue what to do
▼Hidden text
jump from here?
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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Anak wrote:Can anyone help me with chamber 35 of this one? I've completed this level before but that was ages ago so I have no clue what to do
jump from here?
The arrows only elevate you to a certain level so you can't just jump through the whole thing
Xfrogman43 wrote:Anak wrote:Can anyone help me with chamber 35 of this one? I've completed this level before but that was ages ago so I have no clue what to do
jump from here?
The arrows only elevate you to a certain level so you can't just jump through the whole thing
if you hit the up arrow on the edge, would that work?
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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if you hit the up arrow on the edge, would that work?
I'm honestly not sure, I tried it a lot but I don't know if I need to start from a specific position or move in a particular way or if there's invisible arrows somewhere, it's really confusing to me
like that
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like that
Ahhhhhh of course, thank you! I'll remember that next time I play it
like that
of course hidden ****
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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Kirby wrote:like that
of course hidden ****
well the hidden **** is a gimmick that was explicitly stated at the very start of the level. the main illusion in this mini was the fact that you had to bounce along the top of the up arrows so you could stay at that height longer
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"invisible gravity"
GO TO LOBBY!!!!!
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Xfrogman43 wrote:Kirby wrote:like that
of course hidden ****
well the hidden **** is a gimmick that was explicitly stated at the very start of the level. the main illusion in this mini was the fact that you had to bounce along the top of the up arrows so you could stay at that height longer
Correct, I ensured the first six minis incorporated those exact gimmicks to teach how it works.
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your trash level wrote:"invisible gravity"
GO TO LOBBY!!!!!
Except the invisible gravity is placed in such a pattern so that you'll always know where it is?
*cough* ledge grabs *cough*
10 years and still awkward. Keep it up, baby!
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If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible?
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HeyNK is going too crazy here but anak, why would you gravedig this?
Its time to tell the truth again
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anak, why would you gravedig this?
I wanted help with a part of this world and found that this thread existed. I saw that you can gravedig threads so long as you add new, relevant content to them, so I did, and I haven't been warned for it so I assume it was fine. Why do you ask?
thanksL0L wrote:anak, why would you gravedig this?
I wanted help with a part of this world and found that this thread existed. I saw that you can gravedig threads so long as you add new, relevant content to them, so I did, and I haven't been warned for it so I assume it was fine. Why do you ask?
Old vs new makes a big difference depend on how old the topic is. Like on how you posted your first post here and when this is already 3 years old, it would be way too late to get some help.
Edit: What the **** is wrong with my computer typing
Its time to tell the truth again
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If its so predictable why isnt it visible?
It's part of the level design? It's the little thing that's much more satisfying for players to discover themselves, rather than spoonfed. Plus, it helps to make the in-game art cleaner.
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Old vs ew makes a big difference depend on how old the topic is. Like on how you posted your first post here and when this is already 3 years old, it would be way too late to get some help.
...But I got help
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