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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2015-10-25 09:16:33, last edited by Aoitenshi (2021-01-07 15:17:36)

Aoitenshi
Member
Joined: 2015-02-18
Posts: 2,058

Station_03.nex -- Non-Executable

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Station_03.nex -- Non-Executable

About -- It has come!
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Welcome to the topic of Station_03.nex! It's finally done after four months of working (and long coffee break), and I have had quite alot of helpers so far to make this world the best it can be. When building this world we've always kept in mind that whatever comes out must be different in contrasts to the two prequels, it was sometimes frustrating, but: We came up with entirely new and redesigned environment and bright scheme, in contrast to the darker atmosphere the prequel had. And as a bonus, Toop offered to write a story for this level, which I greatly appreciate.

Enjoy our newest story-based adventure world!

Credits -- Thanks! <3
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  • Level Designer -- Aoitenshi, Nackickwind, Soulrunner

  • Level Artist -- Shadowkirby, Kiraninja

  • Story Writer -- Toop

  • Other Thanks -- Asurch, Blow2, FireWalker132, Polak23P, LordZero

  • Special Thanks -- Star

  • ...And all of you!

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#2 2015-10-25 13:50:10

Krosis
Formerly Arkonagames
Joined: 2015-06-17
Posts: 2,279
Website

Re: Station_03.nex -- Non-Executable

This level is amazing i love the story //forums.everybodyedits.com/img/smilies/big_smile hope theres a station_04.idk


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#3 2015-10-25 16:59:28

Mait
Member
From: Estonia
Joined: 2015-08-10
Posts: 516

Re: Station_03.nex -- Non-Executable

I got my 3rd magic brick from here. Its so fun and easy! I hope this will be a campaign one day lmfao. Good luck on the 4th one if you're thinking of making one! //forums.everybodyedits.com/img/smilies/big_smile


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Let's get to 5000.

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#4 2015-10-25 20:29:20, last edited by Abelysk (2015-10-25 20:29:33)

Abelysk
Guest

Re: Station_03.nex -- Non-Executable

It felt and played like a futuristic Tomb Raider. Secrets, story, adventure all contributed to a great experience.

Secrets obtained: 1, 2, 3, 5. Missing 4.

#5 2015-10-25 21:10:46, last edited by Calicara (2015-10-25 21:11:21)

Calicara
Member
Joined: 2015-02-16
Posts: 932

Re: Station_03.nex -- Non-Executable

So I'm going to be that person.

Overall wasn't impressed with the story. Pretty much the same plot as portal 2/talos principle or any sci-fi game which requires you to escape a compound.

The art was nice. The mini games were pretty fun, except for #30 which made me cringe. I liked the ledges feature, but I felt like for some of the earlier minis it turned them into nothing but glorified hookjumps. Overall I'd say it was not bad, though I still prefer Station 2. :O


Avatar by RainDiance
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I am obsessed with Steven Universe

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#6 2015-10-26 05:37:56, last edited by Aoitenshi (2020-12-25 06:55:17)

Aoitenshi
Member
Joined: 2015-02-18
Posts: 2,058

Re: Station_03.nex -- Non-Executable

Calicara wrote:

So I'm going to be that person.

Overall wasn't impressed with the story. Pretty much the same plot as portal 2/talos principle or any sci-fi game which requires you to escape a compound.

The art was nice. The mini games were pretty fun, except for #30 which made me cringe. I liked the ledges feature, but I felt like for some of the earlier minis it turned them into nothing but glorified hookjumps. Overall I'd say it was not bad, though I still prefer Station 2. :O

Interesting. My least favorite was actually Station_02.bat.

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#7 2018-03-24 16:56:58

Anak
Guest

Re: Station_03.nex -- Non-Executable

Can anyone help me with chamber 35 of this one? I've completed this level before but that was ages ago so I have no clue what to do

Hidden text

#8 2018-03-24 20:02:32

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Station_03.nex -- Non-Executable

Anak wrote:

Can anyone help me with chamber 35 of this one? I've completed this level before but that was ages ago so I have no clue what to do

Hidden text

jump from here?

n0fkVGm.png


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#9 2018-03-24 20:35:34

Anak
Guest

Re: Station_03.nex -- Non-Executable

Xfrogman43 wrote:
Anak wrote:

Can anyone help me with chamber 35 of this one? I've completed this level before but that was ages ago so I have no clue what to do

jump from here?

The arrows only elevate you to a certain level so you can't just jump through the whole thing

#10 2018-03-24 22:05:27

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Station_03.nex -- Non-Executable

Anak wrote:
Xfrogman43 wrote:
Anak wrote:

Can anyone help me with chamber 35 of this one? I've completed this level before but that was ages ago so I have no clue what to do

jump from here?

The arrows only elevate you to a certain level so you can't just jump through the whole thing

if you hit the up arrow on the edge, would that work?


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#11 2018-03-24 22:14:56, last edited by Anak (2018-03-24 22:15:09)

Anak
Guest

Re: Station_03.nex -- Non-Executable

Xfrogman43 wrote:

if you hit the up arrow on the edge, would that work?

I'm honestly not sure, I tried it a lot but I don't know if I need to start from a specific position or move in a particular way or if there's invisible arrows somewhere, it's really confusing to me

#12 2018-03-24 23:48:00

Kirby
Member
Joined: 2015-04-04
Posts: 4,304

Re: Station_03.nex -- Non-Executable

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#13 2018-03-25 01:01:02

Anak
Guest

Re: Station_03.nex -- Non-Executable

Kirby wrote:

Ahhhhhh of course, thank you! I'll remember that next time I play it //forums.everybodyedits.com/img/smilies/big_smile

#14 2018-03-25 01:18:01

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Station_03.nex -- Non-Executable

Kirby wrote:

of course hidden ****


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#15 2018-03-25 01:54:53

Kirby
Member
Joined: 2015-04-04
Posts: 4,304

Re: Station_03.nex -- Non-Executable

Xfrogman43 wrote:
Kirby wrote:

of course hidden ****

well the hidden **** is a gimmick that was explicitly stated at the very start of the level. the main illusion in this mini was the fact that you had to bounce along the top of the up arrows so you could stay at that height longer

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#16 2018-03-25 02:43:04

HeyNK
Member
Joined: 2017-04-07
Posts: 1,318

Re: Station_03.nex -- Non-Executable

your trash level wrote:

"invisible gravity"

GO TO LOBBY!!!!!

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#17 2018-04-03 07:36:34, last edited by Aoitenshi (2020-12-25 07:01:12)

Aoitenshi
Member
Joined: 2015-02-18
Posts: 2,058

Re: Station_03.nex -- Non-Executable

Kirby wrote:
Xfrogman43 wrote:
Kirby wrote:

of course hidden ****

well the hidden **** is a gimmick that was explicitly stated at the very start of the level. the main illusion in this mini was the fact that you had to bounce along the top of the up arrows so you could stay at that height longer

Correct, I ensured the first six minis incorporated those exact gimmicks to teach how it works.

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#18 2018-04-03 21:00:54, last edited by some woman (2018-04-03 21:01:08)

some woman
Member
From: 4th dimension
Joined: 2015-02-15
Posts: 9,289

Re: Station_03.nex -- Non-Executable

HeyNK wrote:
your trash level wrote:

"invisible gravity"

GO TO LOBBY!!!!!

Except the invisible gravity is placed in such a pattern so that you'll always know where it is?
*cough* ledge grabs *cough*


10 years and still awkward. Keep it up, baby!

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#19 2018-04-03 22:34:05

HeyNK
Member
Joined: 2017-04-07
Posts: 1,318

Re: Station_03.nex -- Non-Executable

If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible? If its so predictable why isnt it visible?

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#20 2018-04-04 01:31:43

thanksL0L
Member
From: I LIED AGAIN IM NOT FROM ASIA
Joined: 2017-12-09
Posts: 394

Re: Station_03.nex -- Non-Executable

HeyNK is going too crazy here but anak, why would you gravedig this?


Its time to tell the truth again

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#21 2018-04-04 02:58:32

Anak
Guest

Re: Station_03.nex -- Non-Executable

thanksL0L wrote:

anak, why would you gravedig this?

I wanted help with a part of this world and found that this thread existed. I saw that you can gravedig threads so long as you add new, relevant content to them, so I did, and I haven't been warned for it so I assume it was fine. Why do you ask?

#22 2018-04-04 03:35:37, last edited by thanksL0L (2018-04-05 02:30:57)

thanksL0L
Member
From: I LIED AGAIN IM NOT FROM ASIA
Joined: 2017-12-09
Posts: 394

Re: Station_03.nex -- Non-Executable

Anak wrote:
thanksL0L wrote:

anak, why would you gravedig this?

I wanted help with a part of this world and found that this thread existed. I saw that you can gravedig threads so long as you add new, relevant content to them, so I did, and I haven't been warned for it so I assume it was fine. Why do you ask?

Old vs new makes a big difference depend on how old the topic is. Like on how you posted your first post here and when this is already 3 years old, it would be way too late to get some help.

Edit: What the **** is wrong with my computer typing


Its time to tell the truth again

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#23 2018-04-04 05:47:32, last edited by Aoitenshi (2020-12-25 06:54:26)

Aoitenshi
Member
Joined: 2015-02-18
Posts: 2,058

Re: Station_03.nex -- Non-Executable

HeyNK wrote:

If its so predictable why isnt it visible?

It's part of the level design? It's the little thing that's much more satisfying for players to discover themselves, rather than spoonfed. Plus, it helps to make the in-game art cleaner.

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#24 2018-04-04 17:48:41

Anak
Guest

Re: Station_03.nex -- Non-Executable

thanksL0L wrote:

Old vs ew makes a big difference depend on how old the topic is. Like on how you posted your first post here and when this is already 3 years old, it would be way too late to get some help.

...But I got help

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