Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

Advertisement

Hello, visitor! These forums are run off of the revenue generated from these ads. If you'd like to support us, please whitelist us or consider donating:

#51 2015-10-13 20:56:29

Kamekthemagician
Member
Joined: 2015-02-17
Posts: 338

Re: Darkness Graphic

This is a really nice idea. Perfect for new challenges and dark minigames, or just for terror and scary worlds. Hope it gets added. //forums.everybodyedits.com/img/smilies/wink


udZX0YY.gif

My nickname in-game is Supermariobros20. I have played EE for 4 years! I love creating Super Mario worlds!

Offline

Wooted by: (2)

#52 2016-01-19 19:58:03

kubapolish
Banned
From: ̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍
Joined: 2015-02-19
Posts: 1,033
Website

Re: Darkness Graphic

Bump, we need this.
It would be really useful..


Offline

#53 2016-01-19 20:21:41

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 6,815

Re: Darkness Graphic

Why is this still not in the game


i8SwC8p.png
signature by HG, profile picture by bluecloud, thank!!
previous signature by drstereos

Offline

Wooted by:

#54 2016-01-21 01:40:49

imgood9
Member
From: 'Murica
Joined: 2015-02-28
Posts: 472

Re: Darkness Graphic

This is one of the best suggestions I've seen in quite a long time. I hope this gets added.


Go vote. Register here. Do it for America.

Offline

Wooted by:

#55 2016-01-21 15:45:49

zioxei
Member
Joined: 2015-06-20
Posts: 847

Re: Darkness Graphic

larrrrrge

You should keep the slider in the updated version to set the dim, it would be really useful if you e.g. want to make a themed map, in night time, and you want the players to see something in the darkness even without lights.


user.php?id=zioxei
user.php?id=thanksmom
( ͡° ͜ʖ ͡°)

Offline

Wooted by:

#56 2016-03-10 20:18:57

Falk
Member
From: Index
Joined: 2015-04-28
Posts: 266

Re: Darkness Graphic

Shameless bump.


maxi123 wrote:

Why is this still not in the game

imgood9 wrote:

This is one of the best suggestions I've seen in quite a long time.

Kubapolish wrote:

It would be really useful..

zioxei wrote:

Omfg this is amazing, how is it still not in the game?

Gosha wrote:

I want it so much , it will be such a good thing

!nb4 wrote:

nice idea. I hope they add it.

Last edited by Falk (2016-03-10 21:20:00)

Offline

Wooted by:

#57 2016-03-10 20:36:23

zioxei
Member
Joined: 2015-06-20
Posts: 847

Re: Darkness Graphic

Quote me too.
Omfg this is amazing, how is it still not in the game?


user.php?id=zioxei
user.php?id=thanksmom
( ͡° ͜ʖ ͡°)

Offline

#58 2016-03-10 23:48:37

N1KF
Wiki Mod
Joined: 2015-02-15
Posts: 9,994

Re: Darkness Graphic

I would imagine lag may become a problem. //forums.everybodyedits.com/img/smilies/neutral

Offline

Wooted by:

#59 2016-03-19 20:16:47

Falk
Member
From: Index
Joined: 2015-04-28
Posts: 266

Re: Darkness Graphic

N1KF wrote:

I would imagine lag may become a problem. //forums.everybodyedits.com/img/smilies/neutral

Once converted to unity lag shouldn't be that much of a problem overall, I think.

Offline

#60 2016-03-29 19:38:47

EEJoranasc
Member
From: Petoria
Joined: 2016-03-20
Posts: 1,146

Re: Darkness Graphic

Very good idea! What about putting light's glow control? for putting more glows or slower like candle.

Offline

#61 2016-03-29 22:40:00

shadowda
Member
From: somewhere probably.
Joined: 2015-02-19
Posts: 1,008

Re: Darkness Graphic

IamJoranasC wrote:

Very good idea! What about putting light's glow control? for putting more glows or slower like candle.

im not sure what you mean.

are you saying the lights should be able to flicker.

or just different light levels?


color = #1E1E1E       

latest?cb=20150604065609

Offline

#62 2018-03-15 08:01:21

Gosha
Dev Team
From: Russia
Joined: 2015-03-15
Posts: 5,465

Re: Darkness Graphic

This is how close I've come so far
https://gosha.eejesse.net/files/2018-03-15_11-58-47.mp4

Offline

#63 2018-03-15 13:22:35

Gosha
Dev Team
From: Russia
Joined: 2015-03-15
Posts: 5,465

Re: Darkness Graphic

Holy **** i made it
http://gosha.eejesse.net/files/2018-03-15_17-19-02.mp4
Has some bugs with decorations and action blocks but it's very easy to fix
ESc0pMs.png

Offline

Wooted by: (4)

#64 2018-03-15 13:34:27

Memomemo
Member
Joined: 2017-10-26
Posts: 289

Re: Darkness Graphic

Wait are you saying that yall had a really big discussion for a really good idea and then for no reason you just stopped talking about it?

wow

anyway, I think this is a really good idea, but maybe you could add a setting to make smileys glow or not, and will it be possible to see the glow of other smileys?


Heck

TundrumMax.png

Signature by HG

Offline

#65 2018-03-15 14:36:38

Pipec
Member
From: Mailboxٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴ
Joined: 2017-04-15
Posts: 685

Re: Darkness Graphic

I really like this idea!


xcJHuNV.gif QEoRMzu.png abJ5bPZ.png

W00OOW LATIF, THX BR0

Offline

Wooted by:

#66 2018-04-26 21:52:36

Supernaturalist
Brand New Member
Joined: 2017-10-25
Posts: 5

Re: Darkness Graphic

Hidden lamp block would be in the same layer as text block, which is in front of blocks and backgrounds. I think the game could be greatly improved with more things like that, but it would be a huge pain to light up a world. Instead, you could use a darkness block in the superfront layer. This could be a good concept though.


Supernatural Eli, Trash Can Connoisseur and Pit Viper, Webmaster at Randomload, Percussionist at IHMS, Scratch Developer, life enhancer, EE player, and "creepy stalker boy". wait, what was that last bit again?

Offline

#67 2018-04-26 22:00:52

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 3,262

Re: Darkness Graphic

Supernaturalist wrote:

Hidden lamp block would be in the same layer as text block, which is in front of blocks and backgrounds. I think the game could be greatly improved with more things like that, but it would be a huge pain to light up a world. Instead, you could use a darkness block in the superfront layer. This could be a good concept though.

text block ids in the same layer as normal blocks but because text is longer then 16x16 pixels it exteeds to th enext few blocks causing it to go over them but if you place a blcok in left top of the text it removes


cZXKA3f.pngMYaIIs9.pnga.png
                                                                                           4Ba5vYC.png

ty anatoly and nikko99 for a golden sig and blueclued for avatar  and daneeko for pixelating my sign //forums.everybodyedits.com/img/smilies/cool

Offline

Wooted by:

#68 2018-04-26 22:54:25

Jet
Wiki Mod (Formerly zyhrllos)
Joined: 2015-11-08
Posts: 1,996

Re: Darkness Graphic

Supernaturalist wrote:

n the same layer as text block, which is in front of blocks and backgrounds.

?? no such layer

Offline

#69 2018-04-27 18:34:35

kreacher
Member
From: Wakanda
Joined: 2015-03-31
Posts: 407

Re: Darkness Graphic

Jet wrote:
Supernaturalist wrote:

n the same layer as text block, which is in front of blocks and backgrounds.

?? no such layer

mod letters


MQneHSv.png

Est. December 2010

Offline

#70 2018-04-27 18:37:14

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 6,815

Re: Darkness Graphic

kreacher wrote:
Jet wrote:
Supernaturalist wrote:

n the same layer as text block, which is in front of blocks and backgrounds.

?? no such layer

mod letters

u realise it's a single decoration layer block that visually just goes way out of it's 16x16 bounds


i8SwC8p.png
signature by HG, profile picture by bluecloud, thank!!
previous signature by drstereos

Offline

Wooted by: (2)
TaskManager1524850634704288

Board footer

Powered by FluxBB

[ Started around 1544740177.3003 - Generated in 0.053 seconds, 13 queries executed - Memory usage: 1.59 MiB (Peak: 1.83 MiB) ]