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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#226 2017-12-04 19:54:36, last edited by Xfrogman43 (2017-12-04 19:56:44)

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

AnatolyEE wrote:

For a reason this code is brocken, so thank Diff for reading it like this.

r9tNX2N.png
Fix this, look at first line and last line. the "/img" from last line should be at the top where you need to fix. ".coRedo:" to ".com*/img*Redo:"


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#227 2017-12-04 20:35:31

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Anatoly wrote:
Changes

As mentioned earlier. Here's the complete list.

Operation:

Level Items

(Above incomplete) Redo:
- Chess Pack Raw
- Grave Stone Pack
- Transport Pack Raw
- Lab
- Lamps

Next time I will more focus on faces, also known as smilies. Wish me luck!

Here you can see the Old Sacred List:

Level Items

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#228 2017-12-05 07:06:43

Anatoly
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Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Thank you! Remind me on discord when I come from school to complain by Diff that errors don’t show line number (so you got to check the entire code), also stuff with lines, and mark the errors in red background. What did I promised? Smilies? Will do!

#229 2017-12-06 17:02:13, last edited by Anatoly (2017-12-06 17:03:20)

Anatoly
Guest

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

As I promised...

<old/new> format

Cyclope

GOYCvg3.pngqjqHqeR.png

Mafia

mXxrviH.pngWaHFsnB.png3s2MZnH.png9IEl2mc.png

New: The Death

44B2eMU.png as a replacement for the pirate zombie.

New Recolor: Golden Robot

065_robot.png => e0QeqJx.png

Author Edit: https://imgur.com/a/uDRAZ in case the graphics have bad quality or are strangely scaled.

#230 2017-12-08 16:26:28

Anatoly
Guest

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Do not look at the spoiler if you don't want illegal content. Joking. However this is not taken seriously, this graphics won't even be added to my list.

#231 2017-12-08 20:11:56

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

AnatolyEE wrote:

e0QeqJx.png

WANT, NICE, BEST EVER


peace.png

thanks hg for making this much better and ty for my avatar aswell

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#232 2017-12-10 10:33:09

Anatoly
Guest

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Halloween 2018 Logo

AKkGvSG.png
If EE won't die until then.

CONTENT WARNING: get triggered: the hit game halloween with monsters 18+ for ee
Snow Theme 2017

CtCZqOk.png
Freezy Thematic snow on blue Text Logo. This one can be taken seriouslier then halloween however is worse. Sorry.

#233 2017-12-10 10:40:05

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

i feel like its too blurry (snow one)


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#234 2017-12-10 11:22:44

Anatoly
Guest

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Xfrogman43 wrote:

i feel like its too blurry (snow one)

Yes. The snow one one was a mistake, I agree.

#235 2017-12-10 18:24:52, last edited by Gosha (2017-12-10 18:42:32)

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

take some lessons from here <3
forums.everybodyedits.com/viewtopic.php?id=15008

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#236 2017-12-10 18:31:31, last edited by drunkbnu (2017-12-10 18:33:38)

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Gosha wrote:

broken link

Use this:

[topic]15008[/topic]

//forums.everybodyedits.com/viewtopic.php?id=15008

Taa-daa!

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#237 2017-12-11 06:54:50

Anatoly
Guest

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Gosha wrote:

What do you want? You gave me a topic with graphics, there are no lessons!? Liar.

#238 2017-12-13 17:39:07, last edited by Anatoly (2017-12-13 17:40:00)

Anatoly
Guest

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Hidden text

as said earlier i gave up with the UI. I won't repeat all the stuff that EE won't be updated and why i am still here. Other designs will come later. If you have any questions, be free to ask.

#239 2017-12-13 18:21:43

John
Member
Joined: 2019-01-11
Posts: 1,972

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

AnatolyEE wrote:

QKfmh6Q.png

as said earlier i gave up with the UI. I won't repeat all the stuff that EE won't be updated and why i am still here. Other designs will come later. If you have any questions, be free to ask.

I actually like it - consider continuing this or make a new layout.


PW?scale=2

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#240 2017-12-13 18:34:46, last edited by Anatoly (2017-12-13 18:36:57)

Anatoly
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Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Emalton wrote:

consider continuing this or make a new layout.

Yes I do in fact, will continue. I will make the shop and campaigns design, and only maybe the ingame ui.

Edit: I planned at the start on making a new-users friendly design. Can be seen with the question "Where'd you like to go???" so people actually will note those below are buttons. I thought this black opaque squares and picture in the bg is a favorite game design, so i wanted to check out what will come out...

#241 2017-12-14 15:55:22

Anatoly
Guest

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Shop Look

OMblWIL.png

Information:
1) Top left: "back button": This will work like a presentation slide, the lobby will appear sliding from left to right.
2) Below this button: "\/ all": Categories. Instead of displaying multiple categories, why not have a faster selection for "all", "blocks", "classics", ...
3) Navigation: most right "gm": expired? If you have gold membership it will be shown, how long (in days?) you still have time.
4) See the look of the objects:

  1. Default Look

  2. Locked (?): Campaigns will not give items immediately. They will give you permission to buy some things. Makes sense, right?

  3. Gold: It's special like GM, Beta or limited edition? idk... It seems like somebody already spent much energy on it.

  4. No energy: This items can't be bought with energy (classic, beta..)

  5. Where's the +25 energy button? If you click the energy button you will be able to select between +5, +25, +50, +250, +1000, etc.

#242 2017-12-15 02:42:59

some woman
Member
From: 4th dimension
Joined: 2015-02-15
Posts: 9,289

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

But how will the packs that have more than 10 blocks be shown?


10 years and still awkward. Keep it up, baby!

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#243 2017-12-15 06:45:53

Anatoly
Guest

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

some man wrote:

But how will the packs that have more than 10 blocks be shown?

I’d say they will be scrolled from left to right like this “new” tab, remember it? News which are longer then the width of the screen move from left to right.
But we are able to be free here. From making the scroll per mouse or making the shop content heighten....

So yeah I’d say the news scroll, I’ll give an example later

#244 2017-12-15 17:33:30, last edited by Anatoly (2017-12-15 17:46:51)

Anatoly
Guest

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

ml7VQSU.png

All we actually want to know is:
- Completed/ Incompleted
- Temporary/ Not
- Badge

The description for each campaign will be shown after mouse hold.

Anatoly, we have 20 campaigns, there are only 15 sections
It can't be seen here (because oh deer i repeatedly lost the scroll bar) but it is scrollable

About the earlier scroll: zI2QtOA.gif

#245 2017-12-15 17:51:43, last edited by Cakeje (2017-12-15 17:51:55)

Cakeje
Member
From: Supermarket
Joined: 2015-10-30
Posts: 133

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

I like the idea, would probably go well with your compact design. But to see all the blocks in an instant instead of waiting for all the blocks to show up might be little less tedious for impatient peeps.


unknown.png

Thanks to HG for making the sig

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#246 2017-12-15 19:57:39

Anatoly
Guest

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Cakeje wrote:

I like the idea, would probably go well with your compact design. But to see all the blocks in an instant instead of waiting for all the blocks to show up might be little less tedious for impatient peeps.

When holding over the scroll it would get slower. Actually the speed is okay, if we consider that the staff won|t add packages with ~30 blocks (maximum was around 15)

What I actuallz forgot to add was aura color in the shop tab, but Im sure it wont be a problem

#247 2017-12-15 21:24:03

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

maby an idea that you can unlock shop items with eiter campaing or gems (you dont intta get it you just unlock it and then you can start buying it with energy/gems)


peace.png

thanks hg for making this much better and ty for my avatar aswell

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#248 2017-12-19 11:50:55

Minimania
Moderation Team
From: PbzvatFbba 13
Joined: 2015-02-22
Posts: 6,386

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

I really like the thought of having multiple types of fire, instead of the same one block we currently have


21cZxBv.png
Click the image to see my graphics suggestions, or here to play EE: Project M!

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#249 2017-12-20 05:49:38

soniiiety
Member
From: peaceful dojo
Joined: 2016-02-10
Posts: 1,747

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

very NICE*, btw i will always like anatolys graphics can you please do another request for me? can you make a super sayin aura and natural disater pack or blocks?

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#250 2017-12-22 08:01:28

Anatoly
Guest

Re: Anatoly's Graphical Designing Topic (Reborn #3) (Update 3.0)

Added the new suggestion. You can see i5 more 3xplained in its’ topic.

Victoria1562645595754538

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