Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Basically, you have a little "score" under your coins. To add/subtract this score, you can run through add/subtract switches, as shown above. This would make shop systems a TON easier/more intuitive, and would really help in general with system making
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maybe make it not orange
green maybe?
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https://i.imgur.com/q0ia8Zr.png
▼red versionBasically, you have a little "score" under your coins. To add/subtract this score, you can run through add/subtract switches, as shown above. This would make shop systems a TON easier/more intuitive, and would really help in general with system making
diffenc between red and green?
thanks hg for making this much better and ty for my avatar aswell
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diffenc between red and green?
Red switch has red coloured border and insides.
Green on the other hand has green border and insides.
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What about a circular switch shape?
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What about a circular switch shape?
You red my minds! How did you...? You got a 6th sense? READING MINDS, OVER THE INTERNET?
Double posting without adding new content to the topic is against the rules and will likely result in a warning.
I add new content and this is:
and blank:
You see changes by yourself:
It became round
Right bottom corner fixed
That's all.
EDIT: "Hello, I am IMGUR, I'M fame for uploading no quality content."
I've had this idea too. But I was too lazy to make a new topic. But here are my ideas:
Circle shaped points will disappear when you hit it so you can only get it once. You can get square shaped points infinite times (useful for systems).
You can choose if a point block will add, subtract or set points. If the points add an amount of score it will be shown with a + before the number and the block will be green. Set will be orange. Subtract will be shown red with a - before the number.
There are also higher than/equal to/less than point doors. For example, if a door is set to "higher than 5" the door is opened when it you have 6 points or more, "equal to 5" only when you have 5 points and "less than 5" when you have 4 points or fewer.
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I've had this idea too. But I was too lazy to make a new topic. But here are my ideas:
Circle shaped points will disappear when you hit it so you can only get it once. You can get square shaped points infinite times (useful for systems).
You can choose if a point block will add, subtract or set points. If the points add an amount of score it will be shown with a + before the number and the block will be green. Set will be orange. Subtract will be shown red with a - before the number.
There are also higher than/equal to/less than point doors. For example, if a door is set to "higher than 5" the door is opened when it you have 6 points or more, "equal to 5" only when you have 5 points and "less than 5" when you have 4 points or fewer.
Really good ideas, apart from a couple of things
1. Probably shouldnt use already used colours (global switches are already orange, maybe yellow instead?)
2. Shouldnt add more than is needed, point doors / gates should be enough, you can just use a 5 door then a 6 gate for = 5, and you probably dont need sets (although this isnt as unnecessary as the = door), as you can just use -s, +s, and doors / gates to reset it fairly quickly and compactly
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global switches are already orange, maybe yellow instead?
Why is everyone saying orange? Those switches are green are they not?
Also, I just found out if you select some text of someone's message and then click quote then it only quotes the part you selected. kek.
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destroyer123 wrote:global switches are already orange, maybe yellow instead?
Why is everyone saying orange? Those switches are green are they not?
Also, I just found out if you select some text of someone's message and then click quote then it only quotes the part you selected. kek.
my original suggestion was reddish orange but i changed it to green
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Devlin wrote:destroyer123 wrote:global switches are already orange, maybe yellow instead?
Why is everyone saying orange? Those switches are green are they not?
Also, I just found out if you select some text of someone's message and then click quote then it only quotes the part you selected. kek.
my original suggestion was reddish orange but i changed it to green
Okay good. Because for a moment there I thought my whole life had been a lie and that I was actually colour blind in some way.
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dammit why do you have to make switch binary redundant before I did anything complex with it
thx for sig bobithan
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Actual colour blind people must hate this game.
Also you can already do this with switches but this would definitely save a lot of effort.
Currently playing through: Mega Man 1-6
Listen to my in-game music! (it's pretty much all I'm good at)
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Why is everyone saying orange?
Latif wrote:Set will be orange.
(and what Kirby said for other people)
dammit why do you have to make switch binary redundant before I did anything complex with it
It wouldnt be for complex things, there would be 1, maybe 2 adder / subtractor colours, so if you need more numbers than that, youd need to use switch binary
Also you can already do this with switches but this would definitely save a lot of effort.
This would mean you could have a 'score' or whatever in the top right corner of the screen, switches cant do that
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Actual colour blind people must hate this game.
Also you can already do this with switches but this would definitely save a lot of effort.
literally 99% of the systems in that level wouldn't exist if we had this suggestion. It's also a pain in the **** to have the 7 segment display, as it's large and people would only be able to see their scores if they are near one
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moved to game suggestions I guess
but i made a graphic
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hummerz5 wrote:moved to game suggestions I guess
but i made a graphic
Kind of both tbh
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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hummerz5 wrote:moved to game suggestions I guess
but i made a graphic
i think it fits better under here cause it has an actually good function and just recolored graphics
This is like my score suggestion but slightly better and slightly worse in a few ways. This would help out a lot in systems.
dammit why do you have to make switch binary redundant before I did anything complex with it
Don't worry, we'll find ways to dream up more complex system with the two combined
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